Author Topic: Pro-Player Weekend Server: Config Draft  (Read 16119 times)

Smokey

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    • Zilla Clan
Re: Pro-Player Weekend Server: Config Draft
« Reply #30 on: January 22, 2008, 05:43:43 pm »
What if you're using an alias?
Then tell us who you are when we ask.

As for the trial, It went pretty good. Considering a less than one day notice we had quite a number of good games.

benmachine

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    • ben's machinery
Re: Pro-Player Weekend Server: Config Draft
« Reply #31 on: January 22, 2008, 06:10:06 pm »
Code: [Select]
set cl_allowdownload 1
Pretty sure this should be sv_allowDownload instead.
Other than that, good work, hope it goes well. Perhaps I'll come spec some time.
benmachine

Bullislander05

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Re: Pro-Player Weekend Server: Config Draft
« Reply #32 on: January 23, 2008, 08:19:03 pm »
I would like to see a large amount of non-stock maps.  Hell, my first idea when reading this topic was to include everything but the stock maps.  Try some new things, like D*S Arena, nano-beta1, procyon, pulse, etc...  ATCS is too boring.

Also, maybe include some stock maps, in case people are really interested in playing a certain map, so they can callvote it.

But besides that, it seems fun.  I remember the last one.  It was a great server.

-Bull

Death On Ice

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Re: Pro-Player Weekend Server: Config Draft
« Reply #33 on: January 24, 2008, 11:04:49 pm »
Remove SD, remove TL. Sudden Death only makes Aliens wait for it, and a timelimit only makes playing games useless.

I agree with Lava.

Idea: Have maps in rotation be based on players in server.

So huge maps aren't played when there are 3 people.

Medic

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Re: Pro-Player Weekend Server: Config Draft
« Reply #34 on: January 25, 2008, 03:29:21 am »
When having a day to play with old trem names and players that are generally respected, aliases should be left at the door.  It's really annoying.  I completely understand not wanting to be your regular name all the time, but that server isn't the time or the place for it. 

Bullislander05

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Re: Pro-Player Weekend Server: Config Draft
« Reply #35 on: January 25, 2008, 03:48:40 am »
When having a day to play with old trem names and players that are generally respected, aliases should be left at the door.  It's really annoying.  I completely understand not wanting to be your regular name all the time, but that server isn't the time or the place for it. 

+1.  I'm really tired of !namelogging, !setleveling, and !listplayering to find out who people are.  I'd rather know who I'm playing with and not the fake name of the people I'm playing with.

tuple

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Re: Pro-Player Weekend Server: Config Draft
« Reply #36 on: January 25, 2008, 02:20:12 pm »
When having a day to play with old trem names and players that are generally respected, aliases should be left at the door.  It's really annoying.  I completely understand not wanting to be your regular name all the time, but that server isn't the time or the place for it. 

+1.  I'm really tired of !namelogging, !setleveling, and !listplayering to find out who people are.  I'd rather know who I'm playing with and not the fake name of the people I'm playing with.

Better check IPs to find me.  setlevel and I'll just start changing qkeys >.>
If I have to be tracked to go somewhere, I will do whatever I can to not go.

Why different names?  If I wanna talk, I'll go to irc, if I wanna play, I'll load up trem :)

Incidently, the name I use in trem is an alias, perhaps I should use my real name?  ::)

Smokey

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    • Zilla Clan
Re: Pro-Player Weekend Server: Config Draft
« Reply #37 on: January 26, 2008, 09:09:12 pm »
Server up till tomorrow,
http://zilla-clan.net/pro/

:)

BeerBastard

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Re: Pro-Player Weekend Server: Config Draft
« Reply #38 on: January 27, 2008, 05:16:31 pm »
Kevin sort of has done this last couple evenings. We pick a map decide whats a good number of people to play. Pick captains and play. They have been some fun games, but there more just pickup games.
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