I recommend against putting all these maps in the release in one download, it will make download sizes too large (for those who don't download all maps). They may be listed on the main download page as maps or even mappacks, but the downloads should at least somehow be partitioned like 1.1.0.
Default download:
- executables; virtual machines in one pk3
- base data in one pk3: graphics, sounds, scripts, misc, no textures
Just enough to load the menu and support maps.
- a few basic maps (maybe replace uncreation and atcs with better ones)
Each map should have it's own textures in it's pk3 file.
- some cfgs outside
Additional downloads
+ Source code should be downloaded separately.
+ Maps or whole map packs.