It
should work fine with the tremded.
1. Get and install
Subversion.
2. cd to the folder/directory where you want the source code to be.
2. Run "svn co svn://svn.icculus.org/tremulous/trunk trem-svn-1055 -r 1055".
3. You now have some source code.
4. Download the latest Equilibrium QVM patch.
5. Put it in trem-svn-1055.
6. cd to trem-svn-1055.
7. Run "patch -p0 < NAME_OF_PATCH.patch".
8. Your source code is now ready to be compiled. Run "make". After a very long list of progress, and if you did everything properly, you now have three binaries and some other things in trem-svn-1055/build/NAME_OF_PLATFORM/. What you want here is tremded.(x86/exe).
If
that tremded doesn't work, use tremulous.(x86/exe) and make sure to set dedicated to 1 or 2 (1 for LAN, 2 for internet) when launching it.
If I compile the tremded will it work with the mods correctly?
No, you can't use a QVM with a mod unless it was designed for that mod. Arcade will not work with a TremX QVM and vice-versa. Since this QVM was designed for base, the simple answer to your question is no.
Your problem could also be because recent SVN is not compatible with old clients, in which case my advice to you is: get a client based on a recent revision.