Author Topic: Buttons and Floors?  (Read 7387 times)

DaylightDies

  • Posts: 57
  • Turrets: +2/-4
Buttons and Floors?
« on: June 16, 2008, 05:33:03 am »
How would I make a button open a door? (lower the floor, i guess, or push to the side.)

also is it possible to make a floor explode? just currious, like how would i do that if it is possible, if not idc :)

thnx!

TinMan

  • Posts: 1019
  • Turrets: +49/-70
    • http://neonpulse.net
Re: Buttons and Floors?
« Reply #1 on: June 16, 2008, 06:00:00 am »
You could make a stage door on the floor, one that opens when a certain team reaches a certain stage, then have the door go away. That would be kinda like a floor exploding...but more like the floor just disappearing.

Try putting the button on the floor like you would a wall...it's the same thing, might trigger weird though depending on if players can walk on top of it or have to jump.
Code: [Select]
Linux: ~/.tremulous/base/
Mac: ~/Library/Application\ Support/Tremulous/base/
Windows: C:\Documents and Settings\username\Local Settings\Application Data\Tremulous\base\
NeonPulse
http://neonpulse.net/media/games/tremulous/base/autoexec.cfg

DaylightDies

  • Posts: 57
  • Turrets: +2/-4
Re: Buttons and Floors?
« Reply #2 on: June 16, 2008, 06:37:44 am »
good idea for the exploding thing.

and i ment how do i use the button to open a door? what funtions/triggers are needed.

Hugoagogo

  • Posts: 96
  • Turrets: +2/-9
Re: Buttons and Floors?
« Reply #3 on: June 16, 2008, 06:50:35 am »
invisible method
just create a brush the size you want to activate it give it the trigger texture and make it trigger_multiple then select the brush and select the door IN THAT ORDER then press ctrl + L then when the player walks into the brush it should trigger the door
« Last Edit: June 17, 2008, 07:24:34 am by Hugoagogo »
Hugoagogo - The evil and slightly mad scientist

Life has a rubbish respawn time

Lava Croft

  • Guest
Re: Buttons and Floors?
« Reply #4 on: June 16, 2008, 07:17:15 am »
I suggest you read some tutorials about the basics of mapping, Hugo. That way, you do not have to spam these forums with obsolete questions.

Hugoagogo

  • Posts: 96
  • Turrets: +2/-9
Re: Buttons and Floors?
« Reply #5 on: June 16, 2008, 10:11:51 am »
what it wasnt my question i was trying to answer his
Hugoagogo - The evil and slightly mad scientist

Life has a rubbish respawn time

Lava Croft

  • Guest
Re: Buttons and Floors?
« Reply #6 on: June 16, 2008, 11:15:23 am »
what it wasnt my question i was trying to answer his
I stand corrected, excuse me.

@DaylightDies: As I said before, please read some basic tutorials on mapping for Quake3/Tremulous. The mapping wiki is a good place to start your endavour. This forum is not the place for such basic questions, since they are already answered
in a multitude of places online.

Again, I apologize to poor Hugo.

Survivor

  • Posts: 1660
  • Turrets: +164/-159
Re: Buttons and Floors?
« Reply #7 on: June 16, 2008, 02:03:36 pm »
You should frame that one in for your grandchildren Hugo. Lava does not hand em out easily.
I’m busy. I’ll ignore you later.

epsy

  • Posts: 205
  • Turrets: +8/-25
    • Armagetron Advanced!
Re: Buttons and Floors?
« Reply #8 on: June 16, 2008, 03:36:25 pm »
How would I make a button open a door? (lower the floor, i guess, or push to the side.)
simple as fuck:
func_button -> func_door
:)
Warning: All opinions expressed in my posts are mine and mine alone. Any connection to any group I am affiliated with - be it the ArmagetronAd Developers or any other group, is purely coincidental unless otherwise expressly stated. Don't be a dolt when you read my posts, as they *may* require some brainpower and thinking (also purely coincidental). Any opinion in my posts not expressed by me are purely figments of your imagination and will be dealt with accordingly.
SigTemplate by Khasla.

DaylightDies

  • Posts: 57
  • Turrets: +2/-4
Re: Buttons and Floors?
« Reply #9 on: June 17, 2008, 03:05:29 am »
@ lava, i have and saw nothing.

@ epsy ty

@hugo ty

i will try both methods :)

Hugoagogo

  • Posts: 96
  • Turrets: +2/-9
Re: Buttons and Floors?
« Reply #10 on: June 17, 2008, 07:24:59 am »
lava dosent like me
Hugoagogo - The evil and slightly mad scientist

Life has a rubbish respawn time

Lava Croft

  • Guest
Re: Buttons and Floors?
« Reply #11 on: June 17, 2008, 08:04:35 am »
@ lava, i have and saw nothing.
Stop lying to me. Stop lying to this forum. Anyone saying he cannot find a tutorial on how to make a button open a door in Quake3 is nothing but a liar.

DaylightDies

  • Posts: 57
  • Turrets: +2/-4
Re: Buttons and Floors?
« Reply #12 on: June 17, 2008, 09:10:38 am »
wow asshole much?

calling me a liar is WAY out of line.
I seriously have found no guide on placement of a button and what function to use.

If I was lieing WHY would I post here?
And Why would I be reading?

Obviously it doesnt make sense.

Though I must admit I have only read one guide on Quake3 mapping, and the tutorial #3 didnt load on it :/ so I suppose the button part might have been in there someplace...

Lava Croft

  • Guest
Re: Buttons and Floors?
« Reply #13 on: June 17, 2008, 09:16:52 am »
Thank you for pointing out your lack of motivation in finding the information you require.

I suggest you try to read more than half a tutorial, and stop spamming the forums with these questions.

UniqPhoeniX

  • Spam Killer
  • *
  • Posts: 1376
  • Turrets: +66/-32
Re: Buttons and Floors?
« Reply #14 on: June 17, 2008, 09:40:34 am »
Though I must admit I have only read one guide on Quake3 mapping, and the tutorial #3 didnt load on it :/ so I suppose the button part might have been in there someplace...
::)
You didn't read even the topic of the sticky Tremulous Mapping Guide sitting right in this subforum, did you? Well it contains some info about mapping if you didn't figure that out from the title... ::)

DaylightDies

  • Posts: 57
  • Turrets: +2/-4
Re: Buttons and Floors?
« Reply #15 on: June 18, 2008, 05:10:44 am »
@Usakiller yes and I had read the basics.

UniqPhoeniX

  • Spam Killer
  • *
  • Posts: 1376
  • Turrets: +66/-32
Re: Buttons and Floors?
« Reply #16 on: June 18, 2008, 08:13:41 am »
That is the basics: http://tremmapping.pbwiki.com/Starting+Tremulous+Mapping
If u had read that you wouldn't be asking that.

blood2.0

  • Guest
Re: Buttons and Floors?
« Reply #17 on: June 18, 2008, 07:13:45 pm »