@nub: no, he's making concepts and models for animation films. i'll look up the thing you came up with tho.
@win: this way of concept we came up with is rather different than the official way, if i may say 'official' to a community projectTM. i'm just as curious of possible evolution of the human model+armors as any other regular player and crawling for a new opening scene/any design update. however, my bro will not continue this figure unfortunately
@moo's: confirmed that the armor, such as the previous weapon is 3Dmaxed(modeled and skinned). its skin also contains alpha channels to bump the text/erosion differently.