ok well i figured it was this but wasnt sure.
  if( Q_stricmp( cmd, "alienWin" ) == 0 )
  {
    int       i;
    gentity_t *e;
    for( i = 1, e = g_entities + i; i < level.num_entities; i++, e++ )
    {
      if( e->s.modelindex == BA_H_SPAWN )
        G_Damage( e, NULL, NULL, NULL, NULL, 10000, 0, MOD_SUICIDE );
    }
        for( i = 1, e = g_entities + i; i < level.num_entities; i++, e++ )
    {
      if( e->s.modelindex == BA_H_REPEATER )
        G_Damage( e, NULL, NULL, NULL, NULL, 10000, 0, MOD_SUICIDE );
    }I added that last part about the repeaters in, hopefully it works *compiling done.
//edit worked ty 
