Author Topic: .Arena File Not Working  (Read 2584 times)

Evoc

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.Arena File Not Working
« on: August 05, 2008, 10:40:12 pm »
Hello. The .arena file in my .pk3 file is not working as it should!

I make it, glassy-a5.arena, same name as my map (glassy-a5.bsp and glassy-a5.map, all the same).

Then, I put this in exactly:

{
map "glassy-a5"
longname "Glassy Building Complex"
type "tremulous"
}

And it still says noname while loading.

Why does this happen, and how can I fix this?
Also, does the "map "glassy-a5"" line determine the name of the map if you are doing "/devmap" or "/callvote map XXX"?

Thanks!
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TRaK

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Re: .Arena File Not Working
« Reply #1 on: August 06, 2008, 01:07:16 am »
The name that appears in the loading screen is actually set using the 'message' key in worldspawn. To set it, select any ordinary brush(not an entity), press n, enter a 'message' field with a value that is your desired map name.

The .arena file simply tells the server what your bsp name is (map), and what name should appear in the server menu and callvote menu (longname).
However, if you want to /devmap or /callvote, you must enter the .bsp name (which, if your arena file is correct, should be the same as the 'map' value).

Hope that's clear.