Author Topic: Wip Weekend Project: tremGirl  (Read 52278 times)

Redsky

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Re: Wip Weekend Project: tremGirl
« Reply #90 on: March 15, 2009, 10:09:02 pm »
Indeed, the legs look about the right length, but they look a little too heavily built compared to the rest of the body - almost like a female body with male legs. Other than that great stuff!
Thanks for pointing this out... i havent noticed that myself.
I would suggest some more detailed textures for the clothes, instead of that plain green.
good idea! will do so!
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player1

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Re: Women in Uniform
« Reply #91 on: March 15, 2009, 10:43:01 pm »











player1

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Re: Women in Uniform
« Reply #92 on: March 15, 2009, 10:48:13 pm »

Urcscumug

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Re: Wip Weekend Project: tremGirl
« Reply #93 on: March 16, 2009, 09:17:54 pm »
Something like player1's second pic would probably be the best. It's not a Miss contest after all. I do hope nobody will have time to care about tits and tighs during a game and anyway there's more to women than stuff like that.

So it may seem easy, just covering most of the model in uniform. But it's not. :) A woman has another body configuration and specific walk and you should be able to tell a woman from a man just by the way they walk or run.

Speaking of which, is this customization restricted to just the model, or will it affect the movement too? Because if you can't adjust the movement too, like I mentioned above, then you'll have a woman model moving like a man's body, and it won't matter how she looks 'cause it will look strange anyway.
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Redsky

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Re: Wip Weekend Project: tremGirl
« Reply #94 on: March 16, 2009, 11:37:25 pm »
well, there is no pre-made animations that i have got in my reach, so i will have to do animations anyway... this might be great pain in the... back - lame animation of 6 legged creature from other world is nothing to recreation of woman's grace and agility movements.
about the legs... ill change it anyways as I'm planning to make her sly, vicious and swift character bringing death with grace in her moves as well in her look (so far i fail - but some day) just like they do in the real life :P


if you want to know whatever is happening to t-girl now: http://unvanquished.benburhans.com/forum/index.php?topic=160.0

i have remodeled her upper (remodeled stomach, hands arms and shoulders) changed her face added some extra staff... I'm not happy with deformation and look of lower body... this time I'm going to do it in the right order:
1) model
2) animate - if something is not animating very well remodel it and try again
3) then UV map and paint it no sooner than animations are finished - almost done however I'm not sure who will get to painting it anyway... time will show

thanks for comments
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Urcscumug

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Re: Wip Weekend Project: tremGirl
« Reply #95 on: March 17, 2009, 01:06:12 am »
I wonder if a bunch of Wii remotes could be used as cheap motion capture sensors. Of course, I have no idea how you'd go about capturing and translating the data to a CG model.
« Last Edit: March 17, 2009, 11:42:02 am by Urcscumug »
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Syntac

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Re: Wip Weekend Project: tremGirl
« Reply #96 on: March 17, 2009, 03:51:58 am »
Yeah seriously, don't make her too sexy. The last thing we need is people asking how to clean semen out of their keyboards.

Uh, moving on...

Lonly

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Re: Wip Weekend Project: tremGirl
« Reply #97 on: May 09, 2009, 07:49:48 pm »
any download link from current trem girl?

Taiyo.uk

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Re: Wip Weekend Project: tremGirl
« Reply #98 on: July 19, 2009, 05:55:18 am »
This may be a necro, but I do believe this image contains sufficient relevance:

http://mattdixon.co.uk/g49.htm

Demolution

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Re: Wip Weekend Project: tremGirl
« Reply #99 on: July 19, 2009, 09:18:54 am »
That's a hell of a lot more boobage than the Trem engine can handle. :D

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frazzler

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Re: Wip Weekend Project: tremGirl
« Reply #100 on: July 25, 2009, 08:35:02 am »
Guess we need a bigger trem engine then.

MitSugna

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Re: Wip Weekend Project: tremGirl
« Reply #101 on: July 27, 2009, 02:42:59 pm »
Engine can surprise you with its capabilities ... provided that you have enough gpu/cpu power.

player1

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Re: Whipping the Weekend Project: tremGrrl
« Reply #102 on: April 20, 2010, 09:09:40 pm »
This may be a necro, but I do believe this image page contains sufficient relevance inspiration:

http://www.miliwoman.com/

also: \o/