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Trouble starting/using server

Started by Roanoke, November 16, 2008, 03:47:38 AM

Roanoke

I have compiled my server tremded in /usr/local/games/tremulous-dev/build/release-linux-x86/tremded.x86. I have started it with this command:
tremded ./tremded.x86 +set dedicated 1 +map atcs
And it seems to run normally, but I can't find it in the servers list.

Amanieu

Quote
< kevlarman> zakk is getting his patches from shady frenchmen on irc
< kevlarman> this can't be a good sign :P

Roanoke

Nope. CLI output:
tremulous 1.1.0 linux-x86 Feb 28 2006
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base
/usr/local/games/tremulous/base/vms-1.1.0.pk3 (4 files)
/usr/local/games/tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/usr/local/games/tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/usr/local/games/tremulous/base/map-transit-1.1.0.pk3 (135 files)
/usr/local/games/tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/usr/local/games/tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/usr/local/games/tremulous/base/map-karith-1.1.0.pk3 (118 files)
/usr/local/games/tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/usr/local/games/tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/usr/local/games/tremulous/base/data-1.1.0.pk3 (1229 files)
/usr/local/games/tremulous/base

----------------------
2080 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
--- Common Initialization Complete ---
Opening IP socket: localhost:30720
Hostname: alyosha-laptop
IP: 127.0.1.1
Started tty console (use +set ttycon 0 to disable)
------ Server Initialization ------
Server: atcs
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base
/usr/local/games/tremulous/base/vms-1.1.0.pk3 (4 files)
/usr/local/games/tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/usr/local/games/tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/usr/local/games/tremulous/base/map-transit-1.1.0.pk3 (135 files)
/usr/local/games/tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/usr/local/games/tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/usr/local/games/tremulous/base/map-karith-1.1.0.pk3 (118 files)
/usr/local/games/tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/usr/local/games/tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/usr/local/games/tremulous/base/data-1.1.0.pk3 (1229 files)
/usr/local/games/tremulous/base

----------------------
4160 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 746 jump table targets
VM file game compiled to 1041421 bytes of code
game loaded in 8928512 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Mar 27 2006
------------------------------------------------------------
InitGame: \sv_maxPing\0\sv_minPing\0\sv_maxRate\15000\sv_hostname\Tremulous 1.1.0 Server\timelimit\60\sv_maxclients\24\g_suddenDeathTime\55\g_maxGameClients\0\version\tremulous 1.1.0 linux-x86 Feb 28 2006\protocol\69\mapname\atcs\sv_privateClients\0\sv_allowDownload\0\gamename\base\g_needpass\0
2 teams with 2 entities
-----------------------------------
-----------------------------------
Hitch warning: 902 msec frame time
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net

I don't have port forwarding set up, but I don't need it to be public, so that shouldn't matter.

Syntac

If you don't need it to be public, why do you want it to show up in the master list?

David

dedicated 1 doesn't send heartbeat's.  dedicated 2 does.  You need heartbeat's if you want to be on the list.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

Roanoke

#5
I *don't* need it to show up in the master list, I need to be able to connect to it. Which I can't, because it's not in the LAN list.
EDIT: nevermind, had to do /connect <hostname>
But now I have a new problem: it can't load maps. Terminal output:
server1:/usr/local/games/tremulous-dev/build/release-linux-x86$ tremded /usr/local/games/tremulous-dev/tremded.x86 +set dedicated 1 +map atcs
tremulous 1.1.0 linux-x86 Feb 28 2006
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base
/usr/local/games/tremulous/base/vms-1.1.0.pk3 (4 files)
/usr/local/games/tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/usr/local/games/tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/usr/local/games/tremulous/base/map-transit-1.1.0.pk3 (135 files)
/usr/local/games/tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/usr/local/games/tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/usr/local/games/tremulous/base/map-karith-1.1.0.pk3 (118 files)
/usr/local/games/tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/usr/local/games/tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/usr/local/games/tremulous/base/data-1.1.0.pk3 (1229 files)
/usr/local/games/tremulous/base

----------------------
2080 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
--- Common Initialization Complete ---
Opening IP socket: localhost:30720
Hostname: alyosha-laptop
IP: 127.0.1.1
Started tty console (use +set ttycon 0 to disable)
------ Server Initialization ------
Server: atcs
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base
/usr/local/games/tremulous/base/vms-1.1.0.pk3 (4 files)
/usr/local/games/tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/usr/local/games/tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/usr/local/games/tremulous/base/map-transit-1.1.0.pk3 (135 files)
/usr/local/games/tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/usr/local/games/tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/usr/local/games/tremulous/base/map-karith-1.1.0.pk3 (118 files)
/usr/local/games/tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/usr/local/games/tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/usr/local/games/tremulous/base/data-1.1.0.pk3 (1229 files)
/usr/local/games/tremulous/base

----------------------
4160 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 1129 jump table targets
VM file game compiled to 1461457 bytes of code
game loaded in 34310176 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Jun  7 2008
------------------------------------------------------------
InitGame: \g_friendlyFire\0\g_maxGameClients\0\g_suddenDeathTime\55\sv_maxclients\24\timelimit\60\sv_hostname\Tremulous 1.1.0 Server\sv_maxRate\15000\sv_minPing\0\sv_maxPing\0\version\tremulous 1.1.0 linux-x86 Feb 28 2006\protocol\69\mapname\atcs\sv_privateClients\0\sv_allowDownload\0\gamename\base\ff\0\qvm_version\Lakitu7's QVM 5.2 (Jun  7 2008, 10:31:50)\g_suddenDeathMode\2\g_suddenDeath\0\g_friendlyBuildableFire\0\g_needpass\0\g_speed\320\g_gravity\800\g_knockback\1000\g_humanBuildPoints\100\g_alienBuildPoints\100\g_unlagged\1\g_markDeconstruct\0\g_allowShare\0
Received signal 11, exiting...
Shutdown tty console

kevlarman

do you have any conditionals in your maprotation.cfg?
Quote from: Asvarox link=topic=8622.msg169333#msg169333Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----

Roanoke


kevlarman

Quote from: Asvarox link=topic=8622.msg169333#msg169333Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----

Roanoke

tremded: self compiled
qvm: Lakitu's

kevlarman

self compiled isn't enough information, what did you compile it from?
Quote from: Asvarox link=topic=8622.msg169333#msg169333Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----


Undeference

Quote from: Roanoke on November 17, 2008, 01:10:23 AM
Most recent SVN.
Are you sure about that?
QuoteInitGame: \sv_maxPing\0\sv_minPing\0\sv_maxRate\15000\sv_hostname\Tremulous 1.1.0 Server\timelimit\60\sv_maxclients\24\g_suddenDeathTime\55\g_maxGameClients\0\version\tremulous 1.1.0 linux-x86 Feb 28 2006\protocol\69\mapname\atcs\sv_privateClients\0\sv_allowDownload\0\gamename\base\g_needpass\0
Need help? Ask intelligently. Please share solutions you find.

Quote from: tuple on February 15, 2008, 11:54:10 PMThats what we need, helpful players, not more powerful admins.

Roanoke

Strange. I'll compile from most recent svn again and see what happens.

Roanoke

#14
Where is the SVN located again? I can't seem to find it.
EDIT: http://svn.icculus.org/tremulous/trunk/
EDIT: svn co wget http://svn.icculus.org/tremulous/trunk/ doesn't work. I guess I'll just do wget 'http://prdownloads.sourceforge.net/tremulous/tremulous-1.1.0.zip?download'; instead.
EDIT: I can connect, but when I do, I can't use any of the ! commands (!help, etc) nor can I do any admin console commands (I get the error 'server is not running' when I type '/kick').

Syntac


Roanoke

That's if I want to build from SVN.

Syntac

It sure sounded like you did.

Quote from: Roanoke on November 22, 2008, 07:13:26 PM
Where is the SVN located again? I can't seem to find it.
EDIT: http://svn.icculus.org/tremulous/trunk/
EDIT: svn co wget http://svn.icculus.org/tremulous/trunk/ doesn't work. I guess I'll just do wget 'http://prdownloads.sourceforge.net/tremulous/tremulous-1.1.0.zip?download'; instead.
EDIT: I can connect, but when I do, I can't use any of the ! commands (!help, etc) nor can I do any admin console commands (I get the error 'server is not running' when I type '/kick').

Roanoke

#18
Quote from: Roanoke on November 22, 2008, 07:13:26 PM
EDIT: svn co wget http://svn.icculus.org/tremulous/trunk/ doesn't work. I guess I'll just do wget 'http://prdownloads.sourceforge.net/tremulous/tremulous-1.1.0.zip?download'; instead.
That 'wget' is a typo. Here is what I type and what I get:

roanoke@aldebaran-laptop:~$ svn co http://svn.icculus.org/tremulous/trunk/
svn: Repository moved permanently to '/tremulous/trunk/'; please relocate
roanoke@aldebaran-laptop:~$



Roanoke

Could we move past the SVN part?
Quote from: Roanoke on November 22, 2008, 07:13:26 PM
EDIT: I can connect, but when I do, I can't use any of the ! commands (!help, etc) nor can I do any admin console commands (I get the error 'server is not running' when I type '/kick').

Syntac


Archangel

Quote from: Roanoke on November 23, 2008, 04:54:04 AM
Could we move past the SVN part?
Quote from: Roanoke on November 22, 2008, 07:13:26 PM
EDIT: I can connect, but when I do, I can't use any of the ! commands (!help, etc) nor can I do any admin console commands (I get the error 'server is not running' when I type '/kick').

That source is entirely outdated. Use a decent SVN.

Roanoke

Alright. I will now compile from svn, and see what happens.

Roanoke

Alright. I co'd the most recent SVN. I compiled a tremded and a qvm. I then ran the server by doing
tremded ./tremded.x86
I connected to the server with the /connect command. Aaand... the same problem occurs. Here is the complete terminal output from the server.

server1@aldebaran-laptop:/usr/local/games/tremulous-dev/build/release-linux-x86$ tremded ./tremded.x86 +set dedicated 1 +map atcs
tremulous 1.1.0 linux-x86 Feb 28 2006
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base
/usr/local/games/tremulous/base/vms-1.1.0.pk3 (4 files)
/usr/local/games/tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/usr/local/games/tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/usr/local/games/tremulous/base/map-transit-1.1.0.pk3 (135 files)
/usr/local/games/tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/usr/local/games/tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/usr/local/games/tremulous/base/map-karith-1.1.0.pk3 (118 files)
/usr/local/games/tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/usr/local/games/tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/usr/local/games/tremulous/base/data-1.1.0.pk3 (1229 files)
/usr/local/games/tremulous/base

----------------------
2080 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
--- Common Initialization Complete ---
Opening IP socket: localhost:30720
Hostname: aldebaran-laptop
Alias: localhost.localdomain
Alias: localhost
IP: 127.0.0.1
IP: 127.0.1.1
Started tty console (use +set ttycon 0 to disable)
------ Server Initialization ------
Server: atcs
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base
/usr/local/games/tremulous/base/vms-1.1.0.pk3 (4 files)
/usr/local/games/tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/usr/local/games/tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/usr/local/games/tremulous/base/map-transit-1.1.0.pk3 (135 files)
/usr/local/games/tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/usr/local/games/tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/usr/local/games/tremulous/base/map-karith-1.1.0.pk3 (118 files)
/usr/local/games/tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/usr/local/games/tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/usr/local/games/tremulous/base/data-1.1.0.pk3 (1229 files)
/usr/local/games/tremulous/base

----------------------
4160 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 746 jump table targets
VM file game compiled to 1041421 bytes of code
game loaded in 8928512 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Mar 27 2006
------------------------------------------------------------
InitGame: \g_maxGameClients\0\g_suddenDeathTime\55\sv_maxclients\24\timelimit\60\sv_hostname\Tremulous 1.1.0 Server\sv_maxRate\15000\sv_minPing\0\sv_maxPing\0\version\tremulous 1.1.0 linux-x86 Feb 28 2006\protocol\69\mapname\atcs\sv_privateClients\0\sv_allowDownload\0\gamename\base\g_needpass\0
2 teams with 2 entities
-----------------------------------
-----------------------------------
Hitch warning: 872 msec frame time
Client 0 connecting with 0 challenge ping
ClientConnect: 0
broadcast: print "/dev/urandom^7 connected\n"
broadcast: print "/dev/urandom^7 entered the game\n"
ClientBegin: 0
say: /dev/urandom: !kick
/dev/urandom^7: !kick
exit
broadcast: print "server: exit\n"
quit
----- Server Shutdown (Server quit) -----
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
---------------------------
Shutdown tty console

Ugh.

Syntac


Roanoke

I believe I read a guide here that started the server that way. =/

server1@aldebaran-laptop:/usr/local/games/tremulous-dev/build/release-linux-x86$ ./tremded.x86 +set dedicated 1 +map atcs
tremulous 1.1.0_SVN1135 linux-x86 Nov 24 2008
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base/trempoline-b3.pk3 (16 files)
/home/server1/.tremulous/base/rotcannon-b11.pk3 (31 files)
/home/server1/.tremulous/base/rotcannon-b10.pk3 (31 files)
/home/server1/.tremulous/base/map-volcano-alpha4-1.1.0.pk3 (11 files)
/home/server1/.tremulous/base/map-UTCSb2.pk3 (11 files)
/home/server1/.tremulous/base/map-station15-beta3.pk3 (293 files)
/home/server1/.tremulous/base/map-sedna-beta3-1.1.0.pk3 (79 files)
/home/server1/.tremulous/base/map-pushcannon_b1.pk3 (17 files)
/home/server1/.tremulous/base/map-nano-beta2.pk3 (76 files)
/home/server1/.tremulous/base/map-meep_b2.pk3 (181 files)
/home/server1/.tremulous/base/map-gloom2beta2.pk3 (219 files)
/home/server1/.tremulous/base/map-DSArena.pk3 (49 files)
/home/server1/.tremulous/base/map-dretchrange-b2.pk3 (59 files)
/home/server1/.tremulous/base/map-DMB01-alpa.1.0.pk3 (141 files)
/home/server1/.tremulous/base/map-Cerberus.pk3 (73 files)
/home/server1/.tremulous/base
./base

----------------------
1287 files in pk3 files
Couldn't load default.cfg


Syntac

You're starting it from a directory called "tremded", then? Or is it a Tremulous-related command I've never heard of?

Roanoke

It was starting the tremded I got from my .run file, which was the wrong tremded. You can see that there is still an error when I do './tremded.x86 +set dedicated 1 +map atcs'

David

You aren't running it from the right place.
Put it in the same folder as base/ etc
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.