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not textured

Started by smurftyous, November 20, 2008, 04:47:49 AM

smurftyous

OK so yes i under stand how to make them be solid the second problem is that they show up in gtk with "shader not found" on the parts of the model. I'm not sure how to fix this some of my models will show up but different model packs wont. kinda noob questions but i did search the form to no use.and i have alot of models that i plan on using  so it would help if i could get this solveded fast. And Thank You For Support And Help. LOL.
u Just got smurfted :dretch:

your face

It should work fine after compilation.
Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

smurftyous

ok so i did compile and no difference just white now
u Just got smurfted :dretch:

Evoc

I have always had to do _remap. Just look in the "description" of the model to figure out how to do this, as for some reason, remapping the .md3 with it's normal texture make it show up.

But if there's a better way, please correct me.
Quote from: ...lying to people about being banned...Evoc: I JUST GOT BANNED FROM THE FORUMS
Amanieu: lolwut
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Thorn: the less places you can say anything the better

smurftyous

so how do i do this by using gtk or looking at its preferences.
u Just got smurfted :dretch: