Author Topic: Official AmuTrem Contest  (Read 26478 times)

Plague Bringer

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Re: Official AmuTrem Contest
« Reply #30 on: December 01, 2008, 12:04:57 pm »
He'll be able to move the cylinder's verticies to create a gap. He would have to create multiple patch meshes and move them himself, but it would work.
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amz181

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Re: Official AmuTrem Contest
« Reply #31 on: December 01, 2008, 10:33:23 pm »
I was doing that before but somebody said it would make it laggy?

fleash eater

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Re: Official AmuTrem Contest
« Reply #32 on: December 01, 2008, 11:31:48 pm »
Amz you should:
1. make sure its caulked
2. make sure it isnt THAT big
-------------------------------------
besides that i like how everyone despises box maps,
and you are making a circle map  :D well good luck to you

-ƒlesh  :dretch:
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fleash eater

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Re: Official AmuTrem Contest
« Reply #33 on: December 03, 2008, 09:29:49 pm »
Just a heads up, i had made a room along time ago that i loved but had no use for, so i started a WHOLE new map and added this room into the map due to Data loss and and issues with my teammate.   This map has been done this whole competition EXCEPT the 1 acory  room which shouldnt matter. ill post screenies of my work later


-ƒlesh  :basilisk:
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amz181

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Re: Official AmuTrem Contest
« Reply #34 on: December 04, 2008, 06:30:01 pm »
Akh, texturing is so hard! Trying to find textures which go together, while at the same time trying not to overuse some textures... Im nearing screenshot stage, it'll probably be a screenie of the base so :D

fleash eater

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Re: Official AmuTrem Contest
« Reply #35 on: December 04, 2008, 11:29:17 pm »
UPDATE: Your Face is now a judge
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your face

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Re: Official AmuTrem Contest
« Reply #36 on: December 05, 2008, 12:22:26 am »
oh cool, I won't have that much free time, though, due to certain other projects. ;)
spam spam spam, waste waste waste!

amz181

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Re: Official AmuTrem Contest
« Reply #37 on: December 11, 2008, 08:04:23 pm »
Oh crap, is there any chance of an extention, as ive recently been very busy...  :-X

pretty please :-*

fleash eater

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Re: Official AmuTrem Contest
« Reply #38 on: December 11, 2008, 11:30:36 pm »
well im not finished either so if a majority of people arent, we can extend it
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nubcake

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Re: Official AmuTrem Contest
« Reply #39 on: December 12, 2008, 02:40:54 am »
well im not finished either so if a majority of people arent, we can extend it

I dont mind a minor extension, like till the end of the weekend. I finished a week ago, but could always use extra gameplay time. Up to you guys

fleash eater

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Re: Official AmuTrem Contest
« Reply #40 on: December 12, 2008, 03:05:01 am »
yea, new deadline is next Wednesday by midnight
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seeeker

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Re: Official AmuTrem Contest
« Reply #41 on: December 12, 2008, 07:06:18 am »
awesome!, been sorta busy lately and was debating whether or not to finish the map =P

amz181

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Re: Official AmuTrem Contest
« Reply #42 on: December 12, 2008, 05:08:45 pm »
thanks :D i should hopefully finish it by the end of the weekend

Death On Ice

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Re: Official AmuTrem Contest
« Reply #43 on: December 13, 2008, 05:32:19 pm »
yea, new deadline is next Wednesday by midnight
Mapmaking > Finals

nubcake

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Re: Official AmuTrem Contest
« Reply #44 on: December 17, 2008, 11:04:59 am »
Do we just upload to a server/website of our choice for judges to download?

amz181

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Re: Official AmuTrem Contest
« Reply #45 on: December 17, 2008, 04:59:50 pm »
Im highly doubtful ill finish by today  :( so i guess you guys can count me out, ill probably release my first beta on the weekend, sunday or saturday if i dont run into problems

Ingar

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Re: Official AmuTrem Contest
« Reply #46 on: December 17, 2008, 06:26:12 pm »
Do we just upload to a server/website of our choice for judges to download?

A download link is fine, if you are unable to provide one, send me a personal message or contact me on IRC.

nubcake

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Re: Official AmuTrem Contest
« Reply #47 on: December 17, 2008, 06:32:44 pm »
This is a link to my map -

http://anarchy-vengeance.com/tremulous/maps/base/map-Exploit_b2r.pk3

*Note to judges, as i had a ground glitch in my proper version (which I could not fix without changing the ground texture at the last minute) please ignore the file map-exploit.pk3 (unless you wish to view the glitched ground/proper map without the ugly ground i had to put in its place :( ). As such my final map for this competition is exploit-b2r, until I figure out how to fix the glitched ground issue for final release.


amz181

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Re: Official AmuTrem Contest
« Reply #48 on: December 17, 2008, 09:06:34 pm »
it may just be me, but your map doesnt show up in my list, and when i tried to devmap it, it said it didnt exist. The files in the right place with all the other maps.

Ingar

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Re: Official AmuTrem Contest
« Reply #49 on: December 17, 2008, 10:07:03 pm »
it may just be me, but your map doesnt show up in my list, and when i tried to devmap it, it said it didnt exist. The files in the right place with all the other maps.

Code: [Select]
map exploit-b2

amz181

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Re: Official AmuTrem Contest
« Reply #50 on: December 17, 2008, 10:45:14 pm »
it may just be me, but your map doesnt show up in my list, and when i tried to devmap it, it said it didnt exist. The files in the right place with all the other maps.

Code: [Select]
map exploit-b2


akh! my idiocy is going to show... What?

nubcake

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Re: Official AmuTrem Contest
« Reply #51 on: December 18, 2008, 03:11:08 am »
Oh, sorry, i always have a different map name from my pk3, as i have had weird errors in the past

nubcake

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Re: Official AmuTrem Contest
« Reply #52 on: December 18, 2008, 08:12:54 am »
wtf, am i the only one who posted a map????

amz181

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Re: Official AmuTrem Contest
« Reply #53 on: December 18, 2008, 04:57:54 pm »
wtf, am i the only one who posted a map????

I will do on the weekend, and if the judges are still "sleeping" i should be able to sneak in an entry.

I really like your map, but i get a low fps, but thats porbably just because my comps crap :p

How did you get that tube going through the stone? Ive been trying to do that for ages, i know how to make the tube, but how do you make the wall with a hole in it?
« Last Edit: December 18, 2008, 05:32:51 pm by amz181 »

Ingar

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Re: Official AmuTrem Contest
« Reply #54 on: December 18, 2008, 05:49:45 pm »
wtf, am i the only one who posted a map????

So it seems  :(

I propose we wait a few days for some other maps to 'slip in', otherwise there's not much of a
contest left. Nubcake deserves the early comitter bonus (and might use the additional time to add
some extra spice).

We moved the deadline once, we can do it again!
This contest ends Monday, december 22, 0h00min
The timezone doesn't matter, you can work as long as it is still Sunday in some part of the world.

After that, it is over, and I'll stick to that. Time is flexible, mapping must be fun,
and at the moment nubcake is winning! Can you do better?

Plague Bringer

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Re: Official AmuTrem Contest
« Reply #55 on: December 18, 2008, 07:58:50 pm »
And then it will be Tuesday, Thursday, Friday, and then the 22nd of December next year!
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Ingar

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Re: Official AmuTrem Contest
« Reply #56 on: December 18, 2008, 10:08:46 pm »
And then it will be Tuesday, Thursday, Friday, and then the 22nd of December next year!

I have other plans for next week. Besides, sunday is a good day to round up things.                       

nubcake

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Re: Official AmuTrem Contest
« Reply #57 on: December 19, 2008, 03:26:20 am »
Ok, well hopefull that will give me time to fix the ground issues/lens flares. Im happy with monday :)

cactusfrog

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Re: Official AmuTrem Contest
« Reply #58 on: December 21, 2008, 06:29:42 am »
i have been extremely lazy and haven't really done anything so i am out of the mapping contest. I have all these rooms just they aren't assembled in a reasonable way