Author Topic: Hymn's Public QC Server  (Read 11785 times)

hymn

  • Posts: 19
  • Turrets: +4/-1
Hymn's Public QC Server
« on: December 09, 2008, 08:57:16 pm »
Server name: Hymn's Public QC Server
Head Admins: Hymn
Admins: None at the moment

Contact:Here is probably the best place to contact me

/connect 67.71.171.200:32123 (thanks to kev)


Description:
Currently running avenger's qvm(credits to him)
Unlagged 1
Sudden Death set at 40
Time limit set at 60
Humans 102 BP
Aliens 100 BP
Max ping is set at 250

The server is located in quebec, canada, near montreal.
As such both french and english language are welcomed.

Basic rules of conduct apply(no deconing, no racism, no acting like a general idiot)
Also flaming is to be kept at a minimum. Failure to comply may result in a mute and/or a ban, at the admin's discretion.


Eventually a forum will be set up, but not right at the moment, server will also move in a day or two from this post so it might be down for a few hours at most(hopefully)
« Last Edit: December 11, 2008, 03:51:10 am by hymn »

Archangel

  • Guest
Re: Hymn's Public QC Server
« Reply #1 on: December 10, 2008, 02:16:40 am »
Just a little tip -- 112 BP for aliens usually seems best. One more tube...  :police:

I'll play here, for sure. I'll get 120+ ping but it seems like it can become a good server!

Also, your IP is incorrect -- the entire 5.0.0.0/8 range is reserved.

hymn

  • Posts: 19
  • Turrets: +4/-1
Re: Hymn's Public QC Server
« Reply #2 on: December 10, 2008, 06:15:02 am »
Thanks, I've fixed the ip issue(I believe it should be right now)

As for BPs, the reason I set it at 102 is simply because it allows humans to have that second node without having 6 BP left unused.
Generally aliens don't seem to need more BPs anyway.

For those wondering what the map rotation is, here it is(yes its long)
Transit and uncreation appear only once in the whole map rotation because they aren't that much liked. I still wish for them to be played.
ATCS appears more frequently because it is simply more played by newer players and seems to bring in the crowd.
Code: [Select]
rotation1
{
  karith
{
set g_humanBuildPoints 102
set g_alienBuildPoints 100
}
  atcs
{
set g_humanBuildPoints 102
set g_alienBuildPoints 100
}
  arachnid2
{
set g_humanBuildPoints 102
set g_alienBuildPoints 100
}
  nexus6
{
set g_humanBuildPoints 102
set g_alienBuildPoints 100
}
  atcs
{
set g_humanBuildPoints 102
set g_alienBuildPoints 100
}
  tremor
{
set g_humanBuildPoints 102
set g_alienBuildPoints 100
}
  atcs
{
set g_humanBuildPoints 102
set g_alienBuildPoints 100
}
  niveus
{
set g_humanBuildPoints 102
set g_alienBuildPoints 100
}
  uncreation
{
set g_humanBuildPoints 102
set g_alienBuildPoints 100
}
  atcs
{
set g_humanBuildPoints 102
set g_alienBuildPoints 100
}
  transit
{
set g_humanBuildPoints 102
set g_alienBuildPoints 100
}
  atcs
{
set g_humanBuildPoints 102
set g_alienBuildPoints 100
}
  tremor
{
set g_humanBuildPoints 102
set g_alienBuildPoints 100
}
  nexus6
{
set g_humanBuildPoints 102
set g_alienBuildPoints 100
}
  atcs
{
set g_humanBuildPoints 102
set g_alienBuildPoints 100
}
  arachnid2
{
set g_humanBuildPoints 102
set g_alienBuildPoints 100
}
  karith
{
set g_humanBuildPoints 102
set g_alienBuildPoints 100
}
  atcs
{
set g_humanBuildPoints 102
set g_alienBuildPoints 100
}
  niveus
{
set g_humanBuildPoints 102
set g_alienBuildPoints 100
}
  atcs
{
set g_humanBuildPoints 102
set g_alienBuildPoints 100
}
  arachnid2
{
set g_humanBuildPoints 102
set g_alienBuildPoints 100
}
  atcs
{
set g_humanBuildPoints 102
set g_alienBuildPoints 100
}
  nexus6
{
set g_humanBuildPoints 102
set g_alienBuildPoints 100
}
}

kevlarman

  • Posts: 2737
  • Turrets: +291/-295
Re: Hymn's Public QC Server
« Reply #3 on: December 10, 2008, 05:19:06 pm »
bp should generally go in mapconfigs and not maprotation.cfg, because it will get reset to 100 after a map vote.
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----

hymn

  • Posts: 19
  • Turrets: +4/-1
Re: Hymn's Public QC Server
« Reply #4 on: December 10, 2008, 05:37:39 pm »
Actually its in both places, simply because eventually I might decide to change the settings for a single map and/or have different ones for other maps.

khalsa

  • Administrator
  • Posts: 597
  • Turrets: +187/-132
    • http://www.mercenariesguild.net
Re: Hymn's Public QC Server
« Reply #5 on: December 10, 2008, 06:12:28 pm »
Temporary Server address: 192.168.2.10:32123

This is not a publicly connectable IP address.
}MG{ Mercenariesguild
ਮਨੁ ਜੀਤੇ ਜਗੁ ਜੀਤਿਆ

hymn

  • Posts: 19
  • Turrets: +4/-1
Re: Hymn's Public QC Server
« Reply #6 on: December 10, 2008, 07:26:34 pm »
Alright, until I figure out which ip address people can connect to(and since the server will soon be moving anyway) I'll take tha down and people can connect via the master list.

kevlarman

  • Posts: 2737
  • Turrets: +291/-295
Re: Hymn's Public QC Server
« Reply #7 on: December 10, 2008, 10:54:34 pm »
Alright, until I figure out which ip address people can connect to(and since the server will soon be moving anyway) I'll take tha down and people can connect via the master list.
67.71.171.200:32123 >.>
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----

hymn

  • Posts: 19
  • Turrets: +4/-1
Re: Hymn's Public QC Server
« Reply #8 on: December 11, 2008, 03:51:30 am »
Thanks for pointing out how dumbI can be:p