it says this nowtremulous 1.1.0 win_mingw-x86 Feb 17 2007
----- FS_Startup -----
Current search path:
C:\Users\Teri\AppData\Local\Tremulous/base
C:\Users\Teri\AppData\Local\VirtualStore\Program Files\Tremulous\base\map-xtremesurf_b2.pk3 (7 files)
C:\Users\Teri\AppData\Local\VirtualStore\Program Files\Tremulous\base\map-volcano-alpha4-1.1.0.pk3 (11 files)
C:\Users\Teri\AppData\Local\VirtualStore\Program Files\Tremulous\base\map-UTCSb2.pk3 (11 files)
C:\Users\Teri\AppData\Local\VirtualStore\Program Files\Tremulous\base\map-tunnel_v2b.pk3 (23 files)
C:\Users\Teri\AppData\Local\VirtualStore\Program Files\Tremulous\base\map-treecannon_b2.pk3 (7 files)
C:\Users\Teri\AppData\Local\VirtualStore\Program Files\Tremulous\base\map-treecannon_b1.pk3 (13 files)
C:\Users\Teri\AppData\Local\VirtualStore\Program Files\Tremulous\base\map-thermal-b2.pk3 (207 files)
C:\Users\Teri\AppData\Local\VirtualStore\Program Files\Tremulous\base\map-subterranean_0-1.pk3 (17 files)
C:\Users\Teri\AppData\Local\VirtualStore\Program Files\Tremulous\base\map-rotcannon-b11.pk3 (31 files)
C:\Users\Teri\AppData\Local\VirtualStore\Program Files\Tremulous\base\map-rotcannon-b10.pk3 (31 files)
C:\Users\Teri\AppData\Local\VirtualStore\Program Files\Tremulous\base\map-pushcannon_b3.pk3 (17 files)
C:\Users\Teri\AppData\Local\VirtualStore\Program Files\Tremulous\base\map-mission_one_b7.pk3 (27 files)
C:\Users\Teri\AppData\Local\VirtualStore\Program Files\Tremulous\base\map-mission_one_b6.pk3 (27 files)
C:\Users\Teri\AppData\Local\VirtualStore\Program Files\Tremulous\base\map-mancannon_b4.pk3 (17 files)
C:\Users\Teri\AppData\Local\VirtualStore\Program Files\Tremulous\base\map-Labyrinth-build20.pk3 (144 files)
C:\Users\Teri\AppData\Local\VirtualStore\Program Files\Tremulous\base\map-GrangerRink_b2.pk3 (16 files)
C:\Users\Teri\AppData\Local\VirtualStore\Program Files\Tremulous\base\map-gamma_core-final.pk3 (75 files)
C:\Users\Teri\AppData\Local\VirtualStore\Program Files\Tremulous\base\map-atcszcargo-a1.pk3 (17 files)
C:\Users\Teri\AppData\Local\VirtualStore\Program Files\Tremulous\base\map-atcszalpha-b1.pk3 (52 files)
C:\Users\Teri\AppData\Local\VirtualStore\Program Files\Tremulous\base\map-atcs-onice-b1.pk3 (4 files)
C:\Users\Teri\AppData\Local\VirtualStore\Program Files\Tremulous\base\map-abyss_a1.pk3 (8 files)
C:\Users\Teri\AppData\Local\VirtualStore\Program Files\Tremulous\base\highrise-b6.pk3 (23 files)
C:\Users\Teri\AppData\Local\VirtualStore\Program Files\Tremulous\base\highrise-b5.pk3 (23 files)
C:\Users\Teri\AppData\Local\VirtualStore\Program Files\Tremulous\base\circletrain.pk3 (5 files)
C:\Users\Teri\AppData\Local\VirtualStore\Program Files\Tremulous/base
----------------------
813 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found generic
------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\Windows\system32\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using desktop display depth of 32
...calling CDS: failed, bad mode
...trying next higher resolution: ok
...registered window class
Alt-Tab support disabled (win_allowAltTab = 0)
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...41 PFDs found
...hardware acceleration found
...PIXELFORMAT 6 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...GL_S3_s3tc not found
...ignoring GL_EXT_texture_env_add
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found
GL_VENDOR: Intel
GL_RENDERER: Intel 945GM
GL_VERSION: 1.4.0 - Build 7.14.10.1114
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_cull_vertex GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod_bias GL_EXT_texture_filter_anisotropic GL_EXT_texture3D GL_3DFX_texture_compression_FXT1 GL_IBM_texture_mirrored_repeat GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 8
PIXELFORMAT: color(16-bits) Z(24-bit) stencil(8-bits)
MODE: 3, 640 x 480 fullscreen hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: generic
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: disabled
compressed textures: disabled
Initializing Shaders
...loading 'scripts/common.shader'
...loading 'scripts/xtremesurf.shader'
...loading 'scripts/volcano.shader'
...loading 'scripts/utcs.shader'
...loading 'scripts/tunnel.shader'
...loading 'scripts/waxy.shader'
...loading 'scripts/thermal.shader'
...loading 'scripts/subterranean.shader'
...loading 'scripts/rotcannon_b11.shader'
...loading 'scripts/rotcannon_b10.shader'
...loading 'scripts/mission_one_b7.shader'
...loading 'scripts/mission_one_b6.shader'
...loading 'scripts/mancannon_b4.shader'
...loading 'scripts/labyrinth-build20.shader'
...loading 'scripts/grangerrink.shader'
...loading 'scripts/gamma_core-final.shader'
...loading 'scripts/atcszcargo-a1.shader'
...loading 'scripts/atcszalpha.shader'
...loading 'scripts/abyss_a1.shader'
trying projectionShadow.TGA...
----- finished R_Init -----
trying gfx/2d/bigchars.TGA...
trying white.TGA...
trying console.TGA...
------ Initializing Sound ------
Initializing DirectSound
----- Sound Info -----
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
0xd490050 dma buffer
No background file.
----------------------
Sound intialization successful.
--------------------------------
Sound memory manager started
ERROR: Could not open "sound/feedback/hit.wav"
WARNING: could not find sound/feedback/hit.wav - using default
Loading vm file vm/ui.qvm...
Failed.
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
VM_Create on UI failed