Tremulous Forum

Media => Map Releases => Topic started by: ghostisback on March 23, 2009, 11:02:09 AM

Title: GFIC Final Release
Post by: ghostisback on March 23, 2009, 11:02:09 AM
Hi !!!

I'll be glad if someone test gameplay for my new map !!!

Any comments and suggestions is good :)

FINAL RELEASE Download (http://www.triplexalliance.org/listing/base/map-GFIC.pk3)

Screenshots

(http://www.triplexalliance.org/e107_files/downloads/ghostisLoL/GFIC/alien_base.jpg)

(http://www.triplexalliance.org/e107_files/downloads/ghostisLoL/GFIC/alien_box_room.jpg)

(http://www.triplexalliance.org/e107_files/downloads/ghostisLoL/GFIC/human_base.jpg)

(http://www.triplexalliance.org/e107_files/downloads/ghostisLoL/GFIC/human_box_room.jpg)

(http://www.triplexalliance.org/e107_files/downloads/ghostisLoL/GFIC/central_hall.jpg)

(http://www.triplexalliance.org/e107_files/downloads/ghostisLoL/GFIC/secondary_hall.jpg)
Title: Re: GFIC <Gameplay Test>
Post by: amz181 on March 23, 2009, 04:38:21 PM
looks nice, ill check it out now
Title: Re: GFIC <Gameplay Test>
Post by: Evoc on March 23, 2009, 08:33:51 PM
Although it could be a bit more detailed, I'm loving your brushwork/texture style. Very original!
Title: Re: GFIC <Gameplay Test>
Post by: amz181 on March 24, 2009, 04:48:46 PM
your lifts have an error. When you go on one a repeated sound error comes up.
Title: Re: GFIC <Gameplay Test>
Post by: Oblivion on March 24, 2009, 06:05:33 PM
Looks good.
Title: Re: GFIC <Gameplay Test>
Post by: ghostisback on March 24, 2009, 09:45:10 PM
Quote from: amz181 on March 24, 2009, 04:48:46 PM
your lifts have an error. When you go on one a repeated sound error comes up.

they have standard lift sound... mmhh i'll check them tomorrow in the morning.

thanks !!!
Title: Re: GFIC <Gameplay Test>
Post by: rotacak on March 25, 2009, 04:46:47 PM
Someone upload it to tremcentral please :)
Title: Re: GFIC <Gameplay Test>
Post by: Bissig on March 25, 2009, 09:48:53 PM
Quote from: rotacak on March 25, 2009, 04:46:47 PM
Someone upload it to tremcentral please :)

Done.
Title: Re: GFIC <Gameplay Test>
Post by: Demolution on March 25, 2009, 11:14:05 PM
That seagull looks mighty familiar.  ???
Title: Re: GFIC <Gameplay Test>
Post by: Plague Bringer on March 26, 2009, 01:55:59 AM
There was an ATCS remake that I had played very briefly. I remember it from the central outside room.
Title: Re: GFIC <Gameplay Test>
Post by: Demolution on March 26, 2009, 02:37:40 AM
Yes, I know, I was simply making a point.

On-topic:
Nice map, although it feels as if people keep using the same textures over and over again. Not a bad thing, just ....a thing.  ;)
Title: Re: GFIC Final Version
Post by: ghostisback on January 19, 2010, 09:22:44 AM
GFIC Final Version Released.

Link (http://www.triplexalliance.org/listing/base/map-GFIC.pk3)
Title: Re: GFIC Final Release
Post by: mooseberry on January 20, 2010, 02:13:12 AM
Congratulations! :) Any updated sceenshots?
Title: Re: GFIC Final Release
Post by: Kiwi on January 20, 2010, 02:49:39 AM
Nice job!  Moose, I don't think there should be any new screen shots, because he just fixed some sound while operating the elevators.  But I might be wrong, don't hold me to it.:laugh:
Title: Re: GFIC Final Release
Post by: mooseberry on January 20, 2010, 03:35:31 AM
Hmm, I didn't know. On that topic, changelog is a nice things to include too.
Title: Re: GFIC Final Release
Post by: Kiwi on January 20, 2010, 03:46:44 AM
Very much so =D
Title: Re: GFIC Final Release
Post by: ghostisback on January 20, 2010, 09:54:16 AM
Changelog:
- Final version
.Fixed wrong elevators sound;
.Optimized central hall for more FPS;
.Some minor changes.

No screens cause layout is 99% same.
Title: Re: GFIC Final Release
Post by: 3th4n on January 20, 2010, 03:25:03 PM
I must say, i love the style of this map.

I especially admire the (eagle) monument/fountain thing.
Title: Re: GFIC Final Release
Post by: ghostisback on January 21, 2010, 08:55:47 AM
Quote from: 3th4n on January 20, 2010, 03:25:03 PM
I must say, i love the style of this map.

I especially admire the (eagle) monument/fountain thing.

Thanks Ethan, anyway eagle is a standard trem model used and re-used but i really like it :)

My try was to make a simple, playable and atcs-alternative map.

Have Fun !!!