Tremulous Forum

General => Troubleshooting => Topic started by: dolby on July 13, 2006, 06:10:10 pm

Title: TREMULOUS FAQ: Check here before asking questions!
Post by: dolby on July 13, 2006, 06:10:10 pm
Here is a FAQ detailing General,  Server, Technical and Gameplay related questions.  Please feel free to post additional content that I, or another dev, will include as needed.

LAST UPDATE:  7/21/06


Tremulous Resources & Links

Websites
Tremulous Infobase (http://www.tremulous.info) - Maps, links, downloads and everything else
Italian Tremulous Alliance (http://www.capponcino.it/tremulous/) - Fansite in Italian
Planet Tremulous (http://www.planettremulous.com) - Coming Soon
Tremulous.de (http://www.tremulous.de/) - Coming Soon
Soubok's Maps (http://soubok.googlepages.com/tremulous) - A Tremulous map designer's website
Tremulous Masterserver List (http://70.86.44.154/tremservers/) - Lists all servers running Tremulous
Blasted (http://blasted.tremulous.info/) - Tremulous Webcomic

Guides
LavaCroft's Builder Binds (http://www.tremulous.net/phpBB2/viewtopic.php?t=1038)
Orc's Guide to Kicking Other Players (http://www.tremulous.net/phpBB2/viewtopic.php?t=1054)
Tremulous Manual (http://www.tremulous.net/manual)
Norfenstein's Introductory Guide (http://www.tremulous.net/phpBB2/viewtopic.php?t=394)
Norfenstein's Common Base Locations & Names (http://www.tremulous.net/phpBB2/viewtopic.php?t=559)

Bug Reporting
https://bugzilla.icculus.org/enter_bug.cgi?product=Tremulous
Note:  Please LOGIN to Bugzilla before submitting a bug, and make sure it hasn't already been reported.

Mapping
Jex & Catalyc's Tremulous Mapping Guide (http://tremmapping.pbwiki.com/)
GTK Radiant Download (http://qeradiant.com/?data=files&files_dir=1)
Setting up GTK Radiant for Tremulous (http://www.tremulous.net/phpBB2/viewtopic.php?t=467)



General Issues

Q: What is Tremulous?
A: Tremulous is a free open source, multiplayer only stand alone game based on the Quake 3 engine.  Quake 3 is not required to play.

In Tremulous two teams -- aliens and humans -- compete for victory by destroying each others bases.  Bases are built and maintained by each side.  Once a team's base is destroyed, the game ends.

Tremulous also features mutli-tiered advancements for each side referred to as 'stages'.  Once a new stage is reached, new weapons, abilities, and structures are available to each side.  Stages are reached by a defined number of kills the team must reach.  This number can vary server to server due to customizable server settings.

Tremulous is a deep game and may seem overwhelming to new players at first.  Give yourself a few games to get adjusted to the feel and gameplay elements, and try reading the manual (http://www.tremulous.net/manual/).  If you have additional questions please feel free to ask them in the forum.  While asking while playing in the game may provide quick answers, if you are asking multiple questions the forum is the best place to ask.


Q: What operating systems is Tremulous available for?
A: Tremulous is available natively for Windows and Linux.  There is also an unofficial Mac version (http://www.tremulous.net/phpBB2/viewtopic.php?t=374&start=0&postdays=0&postorder=asc&highlight=) you may try.


Q: What does Open Source mean?
A: Tremulous is based upon the GPL source release of the Quake 3 game engine. As a result the Tremulous code is also licensed under the GPL. This means that not only is Tremulous free in terms of monetary value, it is also free in the sense that you are free to use and examine it.


Q: How do I color my name?
A: Colors in your name can be added by using the ^ symbol followed by a number and the letter you wish to color.  The color chart by number is:

0-Black
1-Red
2-Green
3-Yellow
4-Blue
5-Cyan
6-Pink
7-White
8-Black
9-Red

To change the color of the characters in your name:


For example, if we wished our name to be in pure black, we would type:

/name ^0DOLBY

The name Dolby would then be colored in black.  Likewise, we could create a name with multiple colors using the following command:

/name ^1D^2O^3L^4B^5Y


Q: I still have questions not answered in this FAQ!
A: Please create a new thread in the appropriate forum with your question.  If you think your question should be included in this FAQ please reply to this thread and it will be considered for inclusion.



Server Issues

Q: How do I start a Tremulous Server?
A: You can begin a Tremulous server by doing one of the following steps:

For a dedicated server:

For a non-dedicated server:


Q: My server doesn't show up on the Tremulous Master Server List!
A: Quake 3 uses a function called the 'heartbeat' to broadcast the server as a public server.  Otherwise, if the heartbeat is not enabled, the server is up and functioning but is not listed in the Tremulous Master Server list.

To correct this:
When launching the server, ensure you are setting the +set dedicated variable to 2.  Setting your server to 1 will not send the heartbeat.


Q: People complain about lag on my server!
A: Most consumer broadband connections cannot handle bandwidth intensive applications such as game servers.  You can always rent a server from a shared or dedicated server provider as an alternative.  Two providers I've had first hand experience with are Gameservers.com and
Krypt.com.  Both come highly recommended.  It's important to note when choosing a shared or dedicated server provider to choose one that hosts servers in a geographical location that is near you.  For example, if you live in Germany try to find a server in that vicinity, as the geographical location can affect ping.


Q: What is TJW's mod?  Why is it useful?
A: TJW's mod is a version of Tremulous that is available as a server and (optional) client.  It's important to note that you can run the server without needing your clients to run the TJW client.  The standard 1.1 Tremulous client works just fine on servers running the TJW Server.  The TJW client simply provides additional capabilities when paired with the server.

The main benefit of TJW's mod is that it applies many fixes and additional server administration functionality over the 1.1 build of Tremulous.  While Tremulous releases can take months to prepare, TJW can update his mod as soon as new changes are ready.

Here's a few enhancements the TJW mod provides:

- Robust server side administration
- Mute capabilities for abusive players
- Vote based temporary ban system
- Permanent banning
- Unlimited banning (overcoming Quake 3's limited ban storage ability)
- user/Administrator rights (i.e. cannot be kicked, cancel vote, protected names)
- Administrator level based priveleges (i.e. Admin 1 can kick, Admin 2 can ban, etc.)
- Allows administrator access without need for the rcon password
- Varoius bug fixes to the 1.1 release of Tremulous

You can find TJW's Server mod here (http://tjw.org/tremulous/).  You can also find the TJW Client here (http://trem.tjw.org/backport/).  It's important to note that while the TJW Client is not needed for the TJW Server enhancements to be available, they are both better used when paired together.

For a list of the TJW Server features click here (http://tjw.org/tremulous/ADMIN.txt).


Q: What is the admin.dat file in TJW's Server mod?
A: The admin.dat file holds all the player based configuration information for the server including:  Level registration, banned users, user/administrator rights and flags, etc.  This file can be directly edited by opening it up in Wordpad or a similar text editor.


Q: I'm using TJW's Server mod and need to make a change to the admin.dat file.  How do I load it?
A: Directly editing the admin.dat file does not cause an instant change to the server.  You need to use the command !readconfig which will load your new changes onto the server without restarting the server itself.
Note:  This only reads the admin.dat file, not the config.cfg.


Q: I'm using TJW's Server mod and my Administrators are getting kicked by player votes!
A: First, open the admin.dat file and make sure you have set the flag 1 for any Administrator levels you do not want to be able to be kicked (this is not enabled by default for any Administrator level except for 5).


Q: How do I ban users from my server?
A: To ban a player when running the standard Tremulous 1.1 server:
You will first need to find the client's ip that you wish to ban.  To do this, pull down the

Tremulous console with the tilde (~) then type the following:

/rcon (your password) serverstatus

This will provide a list of currently connected user names, their client number, and their ip.

Clients can be banned by using the standard Quake 3 console method of addIP.  For example:

/rcon (your password) addIP 23.455.42.22

Would add 23.455.42.22 to your banned IP list.  You can also do a subnet ban by just adding 23.455.42.  Please note this method has a few limitations:


To ban a player when running TJW's Server:
Type !listplayers either in the console or in the say prompt (t by default)
Type !ban (username) or !ban (client number) or !ban (ip address)
Note:  You can only ban ips based in the !namelog



Technical Issues

Q: Is there a Mac version of Tremulous?
A: There is an unofficial version of Mac Tremulous available here (http://www.tremulous.net/phpBB2/viewtopic.php?t=374&start=0&postdays=0&postorder=asc&highlight=) which is maintained by tjw.  Please note this is not officially supported, therefor you may run into issues while running this version.  However, early reports suggest it works fine.


Q: I can't see the servers!
A: If you are looking at the server browser and cannot find any servers, first make sure your 'Source' setting is set to Internet instead of Local.  Next, click 'Get New List'.  Servers should then populate.


Q: When I connect to a server it boots me with a message 'Couldn't load map X'.
A: Some servers run maps that are not included in the default build of Tremulous.  You can download most maps from http://tremulous.megavoid.de/index.php?module=download

Simply unzip them into your Tremulous base directory once they've finished downloading.  

If you installed via the default path the folder should be in C:\Program Files\Tremulous\base.  Make sure to restart Tremulous for the changes to take effect.


Q: I get the error 'GLW_StartOpenGL() - could not load OpenGL subsystem' when I try to run Tremulous!
A: This error is caused by the game not being able to detect your Open GL drivers for your graphics card.  There are two things you can try to resolve this issue:


Note:  ATI's Windows Vista Beta 2 drivers DO NOT INCLUDE OPEN GL.  There is currently no known work around until ATI updates their drivers with open gl support.


Q: The game is very choppy.  What gives?
A: One of the most major causes of choppy gameplay is that the default network setting is 33.6 modem. Users can set the proper net setting at options -> system -> net & sound or by setting /rate 25000 (broadband setting).

If the above does not solve your issue, try these other options:

For video
Tremulous has many engine enhancements Quake 3 did not feature.  Maps in Tremulous are also of a more complex variety than original Quake 3 maps, and in addition most online games consist of many, many objects on screen at once.

Some optimization techniques to help performance include:


And, if you still are suffering from poor performance...

Consider upgrading your 3d graphics card.  Tremulous doesn't require the latest whiz-bang graphics card, but if you have a sub-$1000 computer with a built in graphical card most likely it's not optimized for gaming.  Spend $50 and buy a Radeon 9600 or a Geforce 5600 or higher card.  You'll probably find the performance will improve drastically.

For internet
The main issue that will cause problems in Tremulous regarding your internet connection is a firewall.  Firewalls can either slow down internet traffic or block it altogether.  If you have a firewall, try disabling it temporarily to test and see if the game improves.  If you cannot disable the firewall, try plugging your internet connection directly into your computer to bypass the firewall altogether.


Q: I tried changing resolutions and the game crashed.  Now when I try to restart it won't run.
A: The only known solution at this time to work is to uninstall and reinstall Tremulous.



Gameplay Issues

Q: Is there a Tremulous manual?
A: The Tremulous manual is included with the installation in PDF format.  You can find it in C:\Program Files\Tremulous.  An online version is also available at http://www.tremulous.net/manual (http://www.tremulous.net/manual).  The manual is very comprehensive and should explain everything you need to know about the game.


Q: The game is too dark!
A: While in game you can change the brightness by clicking on options -> system -> gfx software and setting the brightness meter to a higher level.


Q: Why is there no Options button on the main menu?
A: There's one in the next version. To get around this limitation, though, you can (at the main console), bring down the console with ~ or ` and then use the following command:
\menu ingame_options
That is, of course, until the next version. That command will still work then, and it is arguably more useful than the new button, as the new "Options" button has a smaller list of changeable settings.


Q: I can't alt+tab out of the game!
A: To return to the Windows desktop while playing Tremulous, use alt+enter.


Q: What is the console?  How do I use it?
A: Tremulous features the Quake 3 console which allows you to input a number of text commands through a command line prompt to the game (ala DOS).  To use the console, hit the tilde key (~) then type in a command.  Note, all commands must be entered with a preceding forward slash (/).  

Some example commands:

/disconnect - Disconnects you from the current game
/reconnect - Reconnects you from the last game you played
/name Jerry - Sets your in-game name to Jerry
/quit - Quits to the Desktop
/callvote kick John - Call a game vote to kick a player named John
/kill - Kills your character
/status - Display information about the current server

There are many, many console commands for Quake 3 which can be useful.  You can find a comprehensive list here (http://q3console.planetquake.gamespy.com/commands.htm).


Q: What is a 'feeder?'
A: A feeder is a term for a player that constantly dies, giving the other team credits or alien points for little effort.


Q: Where can I meet other Tremulous players?
A: There are a few ways to find other Tremulous players to play with.  The first option is to login to our mIRC chat room.  You can download mIRC here (http://www.mirc.com/get.html).  After installing mIRC on your computer, follow these steps:

To configure mIRC to connect to our channel:


You can also find players by location using the Tremulous Frappr (http://www.frappr.com/tremulous).


Q: Server administrators boot me all the time from games for no reason!
A: There are a few situations that cause this.  One common problem is having the name Unnamed Player.  If you have not changed your name in Tremulous you can do this by either pulling down the console by using the tilde (~) key by default and typing in /name <your name>, or by clicking Options and changing your name there.

You can also be team killing (aka Griefing/TK'ing) accidentally.  Some servers have friendly fired enabled which lets teammates kill each other.  Make sure not to shoot other players to avoid this.

You could also be accidentally destroying structures in your team's base by shooting them or using the construction kit to remove them from play.  This is known as 'deconning' (aka deconstructing) and annoys people greatly.  
Note:  You can always deconstruct whether friendly fire is on or off.


Q: When I try to buy a weapon other than the rifle at the Armoury none are listed.
A: First, you need to sell your rifle in order to buy a new weapon.  The same goes for armor -- if you have light armor equipped (and a helmet) you will not be able to buy a battlesuit until you've sold both the light armor and helmet.


When I try to use the Dragoon's secondary attack it doesn't jump.
In order to use the Dragoon's pounce ability, you must first hold down your secondary attack key for a few seconds then aim upwards.  Aiming horizontal does not deploy the attack -- only upward directions engage the ability.


Q: I killed someone as an alien but I didn't get any points!
A: Points are given to the person who did the most damage.  If you dealt a death blow to a marine but did not cause the most damage, no points are awarded.


Q: Why do I get points for just standing around?
A: Points are awarded to individuals who are not killed within a certain time period.  This is meant to encourage builders to maintain bases instead of having to rush out to kill people in order to earn points/credits.


Q: How do you earn credits for new weapons/equipment as a human?
A: By killing aliens you earn credits.  Credits can be spent at the Armory and are earned depend on the level of the alien that was killed.  Credits are also shared amongst the humans that did damage to the alien when it dies.
Note: more equipment/weapons become available for purchase the more reinforcement your teams receive.


Q: How do you become an alien other than the granger/dretch?
A: You have to kill a human in order to earn points that allow you to upgrade to another alien class.  Alien classes vary in their costs depending on their potency, but at least 1 kill is required to attain the first alien upgrade (Baslisk).
Note: more alien classes also become available for purchase the higher your hive has evolved.


Q: What causes evolution/reinforcements to trigger for the teams?
A: Upgrades (called stages) are triggered by the amount of kills each team has.  Once a certain amount is attained the next stage for that team is then activated.  There are 3 stages in total for each team detailed further below.


Q: How many stages do the teams have?  What does each stage do?
A: There are 3 total stages of enhancements for both teams.  Different classes, equipment, weapons and structures are available during these different stages.  The higher the stage the more potent these items become.

Aliens
Stage 1
Structures:  Overmind, Egg, Acid Tube, Barricade
Aliens:  Granger, Dretch, Basilisk, Marauder, Dragoon

Stage 2
Structures:  Trapper, Booster
Aliens:  Advanced Baslisk, Advanced Marauder, Advanced Granger

Stage 3
Structures:  Hovel, Hive
Aliens:  Advanced Dragoon, Tyrant

Humans
Stage 1
Weapons:  Construction Kit, Blaster, Rifle, Painsaw, Shotgun, Las Gun, Mass Driver, Chaingun
Upgrades:  Light Armor, Battery Pack
Structures:  Reactor, Telenode, Machine Gun Turret, Armoury, Medistation,

Stage 2
Weapons:  Advanced Construction Kit, Pulse Rifle, Grenade
Upgrades:  Helmet, Jet Pack
Structures:  Repeater, Defense Computer

Stage 3
Weapons:  Flamethrower, Lucifer Cannon
Upgrades:  Battlesuit
Structures:  Tesla Generator


Q: How do I recharge energy weapons?
A: You can recharge energy weapons either at the Reactor or Repeaters.


Q: Sometimes I can't place structures when I try to build them.
A: Areas you can build on are indicated by a green coloring of the structure before it is placed.  If the area is not one you can build upon, the structure will indicate this by turning red.  Structures can also only be placed when near a Reactor or Repeater.


Q: It's tedious to do buy/sell/select with the menus in the game.
A: There are many binds that are by default not set by Tremulous that are incredibly useful and circumvent repetitive menu interactions.  'Binds' are keyboard shortcuts that can issue commands through a single keystroke to the game.  To use these, bring up the Tremulous console by pressing the tilde (~) key, then type:

bind <key> <command>

Where <key> equals the key you would like to bind the action to, and <command> equals the command you would like to execute once the key is pressed.

For example:

bind a sell rifle

Would bind the a key to sell your rifle when pressed.

Some of the more useful include (from the Tremulous manual):

Bindings
destroy - As a builder class, destroy the structure in front of the player.
itemact<item> - If held, activate the specified item. For weapons this selects them.
itemdeact<item> - If held, deactivate the specificed item.
itemtoggle<item> - If held, toggle the state of the specified item
sell <item> - If held and within range of an Armoury, sell the specified item.
sell weapons - If within range of an armoury, sell all upgrades.
sell upgrades - If within range of an Armoury, sell all upgrades.
buy <item> - If within range of an Armoury and sufficiently wealthy, buy the specified item.
class <class> - Given sufficient kills, evolve to the specified class.
build <structure> - As a builder class, build the specified structure.

Item, class and structure names:
<item> – blaster, rifle, ckit, ackit, shotgun, lgun, prifle, mdriver, flamer, chaingun, lcannon, psaw, gren, medkit, jetpack
<class> – builder, builderupg, level0, level1, level1upg, level2, level2upg, level3, level3upg, level4
<structure> – eggpod, barricade, booster, acid_tube, hive, trapper, overmind, hovel, telenode, medistat, mgturret, tesla, dcc, arm, reactor, repeater
Title: Re: TREMULOUS FAQ: Check here before asking questions!
Post by: Vector_Matt on July 17, 2006, 01:54:47 pm
Quote from: "dolby"
For example, if we wished our name to be in pure black, we would type:

/name ^0D^0O^0L^0B^0Y

The name Dolby would then be colored in black.
That would work, but isn't it easier to type ^0DOLBY last I saw it would work this way also.
Title: Re: TREMULOUS FAQ: Check here before asking questions!
Post by: mooseberry on April 29, 2007, 10:04:32 pm
Quote from: "Vector_Matt"
Quote from: "dolby"
For example, if we wished our name to be in pure black, we would type:

/name ^0D^0O^0L^0B^0Y

The name Dolby would then be colored in black.
That would work, but isn't it easier to type ^0DOLBY last I saw it would work this way also.


Yes, to do an all red Hello, all you need to do is: ^1Hello.
Title: TREMULOUS FAQ: Check here before asking questions!
Post by: tomek-k on April 30, 2007, 12:48:28 pm
I think that for question
Code: [Select]
"Q: I get the error 'GLW_StartOpenGL() - could not load OpenGL subsystem' when I try to run Tremulous!"
there should be an additional answer telling that Microsoft's graphics drivers (the ones that come with Windows) do not support OpenGL at all and one should install the drivers himself.
This is not pointed out directly in the FAQ. There is only something about Vista, but this problem isn't specific just for Vista+ATI.
Title: TREMULOUS FAQ: Check here before asking questions!
Post by: benmachine on May 26, 2007, 09:08:52 pm
The IRC section should probably be updated to reflect the move to freenode.
Title: TREMULOUS FAQ: Check here before asking questions!
Post by: next_ghost on September 01, 2007, 04:13:53 pm
Survivor's screenshot guide (http://tremulous.net/phpBB2/viewtopic.php?t=802) would be nice in here.
Title: TREMULOUS FAQ: Check here before asking questions!
Post by: oLz.HisOwnMum on September 06, 2007, 11:19:23 am
Thanks for the weapon bindings but what are the codes for armour bindings.

If you could post them that would be greatly appreciated.

Cheers.
Title: Re: TREMULOUS FAQ: Check here before asking questions!
Post by: oLz.HisOwnMum on September 06, 2007, 11:23:19 am
Quote from: "dolby"

Stage 2
Weapons:  Advanced Construction Kit, Pulse Rifle, Grenade
Upgrades:  Helmet, Jet Pack
Structures:  Repeater, Defense Computer

Stage 3
Weapons:  Flamethrower, Lucifer Cannon
Upgrades:  Battlesuit
Structures:  Tesla Generator


    Isn't the Flamethrower available in Stage 2??
    Title: Re: TREMULOUS FAQ: Check here before asking questions!
    Post by: Vector_Matt on September 07, 2007, 12:38:55 am
    Quote from: "oLz.HisOwnMum"
    Quote from: "dolby"

    Stage 2
    Weapons:  Advanced Construction Kit, Pulse Rifle, Grenade
    Upgrades:  Helmet, Jet Pack
    Structures:  Repeater, Defense Computer

    Stage 3
    Weapons:  Flamethrower, Lucifer Cannon
    Upgrades:  Battlesuit
    Structures:  Tesla Generator


      Isn't the Flamethrower available in Stage 2??
      Yes it is. Nice catch.
      Title: TREMULOUS FAQ: Check here before asking questions!
      Post by: tehOen on September 07, 2007, 01:09:45 am
      look at the date NOOB!
      Title: TREMULOUS FAQ: Check here before asking questions!
      Post by: Kaleo on September 29, 2007, 04:58:17 am
      Maybe he really is dead :eek:  :cry:
      Title: need help
      Post by: Lewi Rocks on September 30, 2007, 08:37:18 pm
      i have got the tilde key (~) but im on a laptop so # is below it, and it won't open the console, can you help!!
      Title: TREMULOUS FAQ: Check here before asking questions!
      Post by: UniqPhoeniX on October 18, 2007, 10:27:17 am
      Quote
      Tremulous is a deep game and may seem overwhelming to new players at first. Give yourself a few games to get adjusted to the feel and gameplay elements, and try reading the manual.


      What the hell can you find out about from the manual??? Go read it yourself and edit that post with a link to Tremwiki (http://www.tremwiki.com/).
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: jr2 on November 15, 2007, 02:39:58 pm
      Survivor's screenshot guide (http://tremulous.net/phpBB2/viewtopic.php?t=802) would be nice in here.
      New forum system = it's url is now http://tremulous.net/forum/index.php?topic=802

      i have got the tilde key (~) but im on a laptop so # is below it, and it won't open the console, can you help!!

      Try holding the Fn key while pressing the ~  ... Fn = switch keys to alternate setting.
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: DinocoX0401 on December 09, 2007, 03:46:33 pm
      oh yes,how do you get tesla generator? what code? :tesla: :tesla: :tesla:
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: jr2 on December 10, 2007, 07:28:19 pm
      Huh???  You must have a Defense Computer, and Adv Cons Kit, and Level 3 (S3), then you can build them.  They cost 10 BP each.
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: Chuy on January 07, 2008, 12:34:40 am
      Hey, I have a question.

      I can run the game, but I can't see the servers list and I have the sourse in Internet, and I click a lot of times the New list button and the Refresh List button.

      What should I do to solve this problem???

      Please answer this!!
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: David on January 07, 2008, 04:57:05 am
      Tell your firewall to let tremulous access the internet.
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: dachunkinator on January 27, 2008, 10:02:28 am
      How do you set your stage level? Is it \n_stage (type the level 1-3)?

      And how do you lower your ping? I'm running on a 54mbps modem on windows xp and my ping is still too high for servers like tremx?
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: kevlarman on January 27, 2008, 08:09:37 pm
      How do you set your stage level? Is it \n_stage (type the level 1-3)?

      And how do you lower your ping? I'm running on a 54mbps modem on windows xp and my ping is still too high for servers like tremx?
      play on a server closer to you
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: mooseberry on February 04, 2008, 05:00:57 am
      How do you set your stage level? Is it \n_stage (type the level 1-3)?

      read the origanal post  ::) :



      Quote from: dolby
      Upgrades (called stages) are triggered by the amount of kills each team has.  Once a certain amount is attained the next stage for that team is then activated.  There are 3 stages in total for each team detailed further below.
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: Serkazn on March 16, 2008, 01:12:35 am
       ??? help please;

      GLW_StartOpenGL() - could not load OpenGL subsystem

      I can't run the game! It opens up a console and says that!

      HALP!
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: TinMan on March 16, 2008, 07:18:10 am
      ??? help please;

      GLW_StartOpenGL() - could not load OpenGL subsystem

      I can't run the game! It opens up a console and says that!

      HALP!

      Q: I get the error 'GLW_StartOpenGL() - could not load OpenGL subsystem' when I try to run Tremulous!
      A: This error is caused by the game not being able to detect your Open GL drivers for your graphics card.  There are two things you can try to resolve this issue:

        -If you are using your vendors graphic card drivers (i.e. Asus, Abit), try using your manufacturer's graphic card drivers (i.e. ATI, Nvidia)
        -If you are using the manufacturer's graphic card drivers, try using the vendors card drivers.
        -If the above steps fail, try uninstalling your graphic card drivers completely, rebooting, then reinstalling the latest set of drivers, rebooting a second time, and trying to run Tremulous again.
      Note:  ATI's Windows Vista Beta 2 drivers DO NOT INCLUDE OPEN GL.  There is currently no known work around until ATI updates their drivers with open gl support.
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: CrAzY on March 16, 2008, 09:57:05 pm
      I still dont understand how to update the drivers :(
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: Rocinante on March 17, 2008, 12:02:18 am
      Unfortunately, that's a question for your OS and/or video card manufacturer's forums, not this one.
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: dan003400 on March 21, 2008, 06:22:28 am
      windowz - http://www.ehow.com/how_5572_upgrade-drivers-video.html
      ubuntu -   https://help.ubuntu.com/community/BinaryDriverHowto
      freebsd or solaris & nvidia - http://www.nvidia.com/object/unix.html

      ask if you need anything else
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: Jimminy Cricket on August 09, 2008, 08:26:25 am
      I still don't get it!! ??? ??? how do you get a server????  ??? ??? :-[ :'( :tyrant:
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: Bissig on August 10, 2008, 12:54:06 am
      I still don't get it!! ??? ??? how do you get a server????  ??? ??? :-[ :'( :tyrant:

      1. You buy one at 1and1.com
      2. After that you go here:

      http://tremulous.net/forum/index.php?topic=3586.0

      and smack your head hard until you "see the light".

      But, you don't actually sound old enough to do so without your parents permission... Sorry.
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: professor on September 22, 2008, 03:10:34 am
      question: how do i make those kewl boxes in mai name?
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: mooseberry on September 22, 2008, 03:20:04 am
      /kill
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: professor on September 22, 2008, 03:36:42 am
      what?? i mean in the name of mai server sorry..
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: Foe of Eternity on November 22, 2008, 04:41:52 pm
      ok i've been having trouble with my server, i've made servers before, and i did it the same way this time, BUT this time when i run it, it opens the game and makes me the console, but the console isn't suppost to be a player.....so it's like messed up
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: Foe of Eternity on November 22, 2008, 04:48:12 pm
      omfg i'm going to kill myself
      i cna't believe i forgot that
      sry
      any1 with this problem
      don't forget +set dedicated 2
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: fanway on December 22, 2008, 12:01:10 am
      ok
      well when i am trying to play it says "GLW_StartOpenGL() - could not load OpenGL subsystem"
      and here it tells me to uninstall my graphics card, then reinstall
      now my question is, how do you do thatO.o???
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: UniqPhoeniX on December 22, 2008, 02:20:42 am
      Quote
      Q: I tried changing resolutions and the game crashed.  Now when I try to restart it won't run.
      A: The only known solution at this time to work is to uninstall and reinstall Tremulous.
      HUH?!?! This FAQ needs some updates (it should tell to run trem with +set r_mode 1, change autogen.cfg or something). Also
      Quote
      Note:  ATI's Windows Vista Beta 2 drivers DO NOT INCLUDE OPEN GL.  There is currently no known work around until ATI updates their drivers with open gl support.
      ::)
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: Brax*[Thesloth] on January 16, 2009, 09:58:22 pm
      I can't find how to set up a Tremulous sever under Linux here.
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: Yuji on February 25, 2009, 06:12:10 pm
      Quote
      Q: I tried changing resolutions and the game crashed.  Now when I try to restart it won't run.
      A: The only known solution at this time to work is to uninstall and reinstall Tremulous.
      There is a way to fix this without uninstall, by editing the autogen.cfg file and returning the changed value to what it was. Which was already mentioned. Oh and when I tried to uninstall and reinstall, it didn't fix the problem because it didn't remove the required files. :)
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: kevlarman on February 25, 2009, 06:25:44 pm
      Quote
      Q: I tried changing resolutions and the game crashed.  Now when I try to restart it won't run.
      A: The only known solution at this time to work is to uninstall and reinstall Tremulous.
      There is a way to fix this without uninstall, by editing the autogen.cfg file and returning the changed value to what it was. Which was already mentioned. Oh and when I tried to uninstall and reinstall, it didn't fix the problem because it didn't remove the required files. :)
      yeah, the FAQ needs a rewrite but the people who should be doing it (me among others>.>) are busy.
      Title: I have a proplem
      Post by: fireman10987 on November 05, 2009, 06:53:41 pm
      I changed my settings to full screen in the game setting but now the game and the game won't  load i tried reinstalling the game but it does not work and i keep getting this message LW_StartOpenGL() - could not load OpenGL subsystem
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: darkcat{OWZA} on August 10, 2010, 01:03:15 am
      ok having starting problem with once u start it u click pay and it cansle and says Not a JPEG file: starts with 0x00 0x00 your scrood
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: Sockem on December 27, 2010, 05:26:23 am
       HOW THE HECK DO I GET RCON PASS!? please reply, it'll make me  ;D
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: ULTRA Random ViruS on June 10, 2011, 03:39:36 pm
      I'm gonna answer a few of ur questions while searching for my answer below.
      I changed my settings to full screen in the game setting but now the game and the game won't  load i tried reinstalling the game but it does not work and i keep getting this message LW_StartOpenGL() - could not load OpenGL subsystem
      Get OpenGL. http://lmgtfy.com/?q=download+OpenGL (http://lmgtfy.com/?q=download+OpenGL)

      ok having starting problem with once u start it u click pay and it cansle and says Not a JPEG file: starts with 0x00 0x00 your scrood

      I didn't understand that last part. Anyways, i think you meant the background picture is screwed up. Try re-downloading trem, and re-installing it. Errors can happen when transfering data.
      HOW THE HECK DO I GET RCON PASS!? please reply, it'll make me  ;D
      It depends on where you are doing it.
      ____________________________________
      Now to my question:
      ____________________________________

      I'm wondering, what happened to the unofficial MAC OS trem download link? It doesn't exist anymore, directs you to a non-existing page. The Tremulous i want is 1.1 for Mac.
      Title: Re: TREMULOUS FAQ: Check here before asking questions!
      Post by: Dr. A. Goon on June 10, 2011, 09:09:51 pm
      The build may be on the sourceforge page somewhere.  If not, compile it yourself, it isn't overly difficult.