Necro Bumpy Granger is not happy that this thread hasn't gotten more attention.That granger is dead! BANHAMMAH CRON!
(http://i.imgur.com/HCFA0.jpg)
****LOTS OF STUFF ABOVE THIS****
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bump-map is ugly... seriously... I haven't seen a single game where bump mapping looks great...So all modern games suck for real? Most of them use bump-mapping. =D
He didn't say they suck he just said bump-mapping looks ugly. It has nothing to do with gameplay.bump-map is ugly... seriously... I haven't seen a single game where bump mapping looks great...So all modern games suck for real? Most of them use bump-mapping. =D
Exactly, all I can say to CATAHA is "Graphics noob!". If there is a possibility, I always turn off bump-mapping, bloom, motion blur (unless it looks good in some situations but I still mostly just turn it off) and other stuff that was invented in the past years to make games look "realistic"... wait, those game don't look realistic when you turn everything on the maximum...He didn't say they suck he just said bump-mapping looks ugly. It has nothing to do with gameplay.bump-map is ugly... seriously... I haven't seen a single game where bump mapping looks great...So all modern games suck for real? Most of them use bump-mapping. =D
I always turn off bump-mapping, bloom, motion blur (unless it looks good in some situations but I still mostly just turn it off) and other stuff that was invented in the past years to make games look "realistic"... wait, those game don't look realistic when you turn everything on the maximum...Bump mapping doesn't make a game look more realistic? So all the surfaces are perfectly flat in the universe you live in?
Exactly, all I can say to CATAHA is "Graphics noob!". If there is a possibility, I always turn off bump-mapping, bloom, motion blur (unless it looks good in some situations but I still mostly just turn it off) and other stuff that was invented in the past years to make games look "realistic"... wait, those game don't look realistic when you turn everything on the maximum...It only proves your bad taste in choice of games. If bump\etc always crappy how it can looks good? Its just question of game developers skill. As i noticed before - you can make ugly looking game with high-end engine if you suck, but if you pro you can move any engine to it limits. I can bet in most cases dont even know that your game using such technologies. You're just convinced that all the ugly is made on these technologies, and can not imagine what could be otherwise. Funny situation.
As I said, I haven't seen any game doing good work with the bump-mapping, maybe I'm just playing the wrong games. For now, I think, gaming graphics technology should be pushed up for more detailed models and textures (especially textures). And yes - it also depends on who made the game, a pro or noob. I really hate when there is effect over-use, I'm not going to call anything in names *Cough* ENB Series for GTA SA *Cough* , but it's hell of an annoying seeing bloom being used on every wall that has sun shining up on it.Exactly, all I can say to CATAHA is "Graphics noob!". If there is a possibility, I always turn off bump-mapping, bloom, motion blur (unless it looks good in some situations but I still mostly just turn it off) and other stuff that was invented in the past years to make games look "realistic"... wait, those game don't look realistic when you turn everything on the maximum...It only proves your bad taste in choice of games. If bump\etc always crappy how it can looks good? Its just question of game developers skill. As i noticed before - you can make ugly looking game with high-end engine if you suck, but if you pro you can move any engine to it limits. I can bet in most cases dont even know that your game using such technologies. You're just convinced that all the ugly is made on these technologies, and can not imagine what could be otherwise. Funny situation.