Tremulous Forum

Media => Mapping Center => Topic started by: c4 on September 07, 2010, 09:30:24 pm

Title: func_plat help
Post by: c4 on September 07, 2010, 09:30:24 pm
I'm trying to make a platform that moves upward.  The support for the platform is a pipe.  I was wondering if there's anyway to make the pipe move up in conjunction to the lift above it.
Title: Re: func_plat help
Post by: God, maker of the world on September 08, 2010, 07:19:17 am
I was wondering if there's anyway to make the pipe move up in conjunction to the lift above it.

Yup, and it's even very easy: Instead of just making the platform itself into a lift (((or door, for that matter - and I'm not referring to the fact that you can make complex brush'd doors, what I mean is that you can abuse doors as lifts by setting the "lip" parameter to a high negative value, it's not magic but simple logic))), have the other stuff that you want to be moving, too, selected, too, when you turn the brush(es) into the lift/door.

All brushes that are part of the moving entity will be on the move.
Title: Re: func_plat help
Post by: swamp-cecil on September 09, 2010, 09:07:59 pm
use a func_train. when i asked, people said its buggy, and they can do more things
Title: Re: func_plat help
Post by: Aelita on September 09, 2010, 11:05:06 pm
func_plats are indeed buggy. A func_train or a func_door (if you're lazy) work well. Doors are much simpler to setup.