Tremulous Forum

Media => Mapping Center => Topic started by: Lanac on January 28, 2011, 08:15:38 pm

Title: [SOLVED]Fog effect
Post by: Lanac on January 28, 2011, 08:15:38 pm
I need fog effect for my map. Tryed to make fog from atcs hd but it didnt worked. It seems that fog is not solid, but i copyed the script from atcshd. Need help.
Title: Re: Fog effect
Post by: A Spork on January 28, 2011, 09:37:33 pm
just use the fog from transit, thats your easiest way.
Title: Re: Fog effect
Post by: Lanac on January 29, 2011, 10:34:20 am
Its not workin. I mean, i have fog, but its solid.
Title: Re: Fog effect
Post by: ghostisback on January 29, 2011, 11:13:36 am
Fog texture must be used in a shader file to be "foggy". Open the shader file from the map u used like example.
Title: Re: Fog effect
Post by: Ingar on January 29, 2011, 11:29:20 am
Make sure only 1 side of your fog brush is "open to the outside". The other sides should touch floor/wall.
Title: Re: Fog effect
Post by: Lanac on January 29, 2011, 11:48:56 am
Thx ingar. Ill test it when i will have a chance. Im making a mist in my map(its low, about 100 and veeeery large(nobuilded and tryed to be foged).
Title: Re: Fog effect
Post by: CATAHA on January 29, 2011, 01:49:50 pm
Its not workin. I mean, i have fog, but its solid.
You changed source shader? May be some errors there.
Title: Re: Fog effect
Post by: Lanac on January 30, 2011, 09:55:49 am
Ingar, you are talking for atcs fog or transit fog? And if for atcs hd, do i use fog_radiant or fog_s?
Title: Re: Fog effect
Post by: Lanac on January 30, 2011, 11:15:39 am
Sorry for double post >.<
I tryed with both fog_s and fog_radiant and made a space but its still solid.
Title: Re: Fog effect
Post by: Lanac on January 31, 2011, 07:32:15 pm
Im really sorry for triple post >.<  :( but i used transit fog and its workin. Thx for advices.