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[SOLVED]Fog effect

Started by Lanac, January 28, 2011, 08:15:38 PM

Lanac

I need fog effect for my map. Tryed to make fog from atcs hd but it didnt worked. It seems that fog is not solid, but i copyed the script from atcshd. Need help.

A Spork

just use the fog from transit, thats your easiest way.
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Lanac

Its not workin. I mean, i have fog, but its solid.

ghostisback

Fog texture must be used in a shader file to be "foggy". Open the shader file from the map u used like example.

Ingar

Make sure only 1 side of your fog brush is "open to the outside". The other sides should touch floor/wall.

Lanac

Thx ingar. Ill test it when i will have a chance. Im making a mist in my map(its low, about 100 and veeeery large(nobuilded and tryed to be foged).

CATAHA

Quote from: Lanac on January 29, 2011, 10:34:20 AM
Its not workin. I mean, i have fog, but its solid.
You changed source shader? May be some errors there.
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Lanac

Ingar, you are talking for atcs fog or transit fog? And if for atcs hd, do i use fog_radiant or fog_s?

Lanac

Sorry for double post >.<
I tryed with both fog_s and fog_radiant and made a space but its still solid.

Lanac

Im really sorry for triple post >.<  :( but i used transit fog and its workin. Thx for advices.