AMP - Advanced Map Patch, v 0.1
Patch file : http://soultcer.net/trem/AdvancedMapPatch-_-==Troy==.patch
Definition files for the Radiant : http://soultcer.net/trem/entities.def
QVM (Lakitu7 5.1 + AMP) : http://soultcer.net/trem/game.qvm
Description :
This version adds target_misc and alters trigger_multiple to allow such functions as AND logic and alteration of stages/BP or a spawn of a buildable.
For the server to run maps that use those entities correctly a patch has to be installed. On the other hand there is no client-side modifications involved. All future versions will have a backwards compatibility.
Entities Description.
Trigger_multiple
Key : counter Value : integer
Description : WARNING! if you are using counter, use trigger as target only! The trigger will trigger its target only if it has been triggered counter amount of times. Wait key plays a role of a reset, if the trigger was triggered once, the counter will be reset after the wait time in seconds, or if the counter overflows.
Target_misc
Key : buildable Value : string
Description : this mode uses a layout system, you have to input the standard layout form (Building Number, Origins (3), Angles (3), Origin2 (3), Angles2 (3)), Easiest to get a hang of is to open a layout save file with a text editor. If the building did not spawn somehow, edit the first origins (put building higher/lower etc.).
Key : team Value : int
Description : 0 = both 1 = humans 2 = aliens. Has no effect otherwise
Key : stage Value : int
Description : adds/reduces (negatives allowed) the stage value. Capped at 0 and 2
Key : threshold Value : int
Description : adds/reduces (negatives allowed) the stage threshold value.
Key : buildpoints Value : int
Description : adds/reduces (negatives allowed) buildpoints for a team, capped at 10k.
Even thought this has the same layout format, it does not need layout patch to be installed on a server.
I also want to thank Lakitu7 for inspiration and help in creation of a patch.
ok, i want to try a map with a new twist,
do I replace the old bigger entities.def in /base/scripts to begin mapping with this?
EDIT: ok, i did and it worked!
bigger entities def? The one given above is a deflist taken from mapping wiki with the addition of the new features.
And yes you need to replace :)
where i can download it? files not found
This version has been discontinued.
You mean you want to make another Map Patch?
No, he does not.
xD
Shit.
Want a destruction Variable for environment destruction. XD
The release is in 4 weeks. =)
I am unsure who told you that, but as I already said above, there is no work being done by me on AMP at the moment and there is no planned release date. Please do not necro the project.
There was an AMP test server with the map map-example-b6.pk3.
This map shows what the Patch can.
And the Admins on this server tells that it will be released in 4 weeks.
They put a func_destructable in it.
It was funny to destroy the boxes with weapons. =)
I think they finish your work.
Sorry.
The double Post was a browser bug.