Tremulous Forum

General => Feedback => Topic started by: trickjump on May 16, 2008, 01:06:00 pm

Title: blood stains, or at least some sort of reaction to being shot >.<
Post by: trickjump on May 16, 2008, 01:06:00 pm
im getting rather annoyed at the 0.4 second blood splats humans suffer.
 i had to watch someone forever in spectator to notice that tremulous actually had blood, i think that tremulous should have longer blood splats and some sort of blood stains when it hits a wall etc, i know it would only be a rather small detail, but i absolutely hate it when i shoot a tyrant at least 30-40 times with a rifle, and it seems to have no effect whatsoever.
and if tremulous was meant to be blood-free, at least make it so aliens make some sort of sound when shot, or if they already did, make it at least somewhat louder :S.
and maybe an option to turn it off, for those who dont like it.

sorry if im missing something/sound stupid/etc, i'm rather new to tremulous, and the forum aswell :S
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Taiyo.uk on May 16, 2008, 01:15:56 pm
Well.... Why not make a blood splats mod?
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Lava Croft on May 16, 2008, 01:19:46 pm
While the current blood effects are not hard to see at all, gibs are one of the very few things that Tremulous really needs, in my view.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Amtie on May 17, 2008, 05:24:32 pm
Humans/aliens cry already when they are hurt.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Taiyo.uk on May 17, 2008, 06:11:43 pm
Indeed. However, when a car-sized alien puts a metre long chopper through a human I expect at least some level of dismemberment. In the same way that I expect yellow mist when a luci ball meets a dretch.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: ChaosSquirrel on May 17, 2008, 09:21:03 pm
True, but you forget, Tremulous is for the kiddies! Or, maybe not. Either way, excessive gore takes the point out of a game, and, in my experience, turns it into an "HA! I KILL YOU! BLEEEEEDD!!!!" game, where all the noobs waste their ammo/time on some carcass. Not conducive to a good experience. However, blood stains, like in Oblivion, would add something...
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Amtie on May 18, 2008, 12:03:18 am
http://www.dxgaming.com/images/news/sof.jpg (http://www.dxgaming.com/images/news/sof.jpg)

Not as gory as i'd liked. I've played SoF and i've seen how it's engine allowed the dismemberment of ALL limbs. It was quite fun, back then.

Now try imagine having the trem engine render a human getting sliced in half by a 'rant. That'd be gory, indeed.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Dracone on May 18, 2008, 12:45:01 am
Of course, the little blood spurts are the same size for every projectile that hits an alien, or for every alien attack on a human. It is unrealistic, but it's been said before that Tremulous isn't intended to become extremely realistic in the first place.

If you wanted to make it very realistic, for example, rant slashes would kill battlesuits just instantly. If an explanation for battlesuits being very good against rant slashes was made and they COULDN'T kill battlesuits in one hit, then what also would be required is the structures to take MANY rant slashes, unless special explanations were made for THAT. It's all really the factors of imagination in the devs' heads, of course.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Lava Croft on May 18, 2008, 01:57:57 am
I'd be totally happy with Quake3-style gibs and bloodstains.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Taiyo.uk on May 18, 2008, 10:38:13 am
So long as the same gibs aren't used for both teams - in other games with gibs, it looks bad when the same nondescript lumps of red meat spurt from humans, robots, aliens and monsters of all different kinds.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Survivor on May 19, 2008, 07:25:20 am
Pool of blood under dead bs
Gibs and blood for anything below bs.
'Blood' and an amount of gibs depending on the size of the alien killed for the aliens.

Would seem the sane way to implement it.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Lava Croft on May 19, 2008, 07:58:38 am
At a certain amount of damage, a character is gibbed. This would mean that a low HP Tyrant stepping on a grenade should gib too, imo. Or a Battlesuit for that matter.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: ChaosSquirrel on May 19, 2008, 06:15:47 pm
Gibbing is a bit overrated. Why? It simply adds gore. Great, now the Halo noobs will play Trem. Wow. Seriously, gibs just make a game comical. And stupid. Exception, sword games. Explosives usually don't gib into a million little chunks. Usually.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Odin on May 19, 2008, 06:32:30 pm
Last I checked Halo doesn't have gibs, just ragdoll bodies.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: ChaosSquirrel on May 19, 2008, 07:46:44 pm
Yes, but the 10 year olds who want blood and gore. You know, them.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Lava Croft on May 20, 2008, 04:26:31 am
Yes, but the 10 year olds who want blood and gore. You know, them.
You fail to reply properly to Odin's post. You say all the Halo noobs will start to play Tremulous once gibs are added. Since Halo does not have gibs, I wonder what the hell you are talking about.

On the other hand, you are truly fullfilling your destiny as a person who is full of shit.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: ChaosSquirrel on May 20, 2008, 02:29:08 pm
Yes, but the 10 year olds who want blood and gore. You know, them.
You fail to reply properly to Odin's post. You say all the Halo noobs will start to play Tremulous once gibs are added. Since Halo does not have gibs, I wonder what the hell you are talking about.

On the other hand, you are truly fullfilling your destiny as a person who is full of shit.

Whatever, Sir "I"M SELF IMPORTANT!!! I ATTACK AND SWEAR AND HARASS WITHOUT LEAVING TIME FOR A REPLY!!!!". The reason is, some noobs play "M" or otherwise bloody and gory games, just for blood and gore. It doesn't matter that Halo only has blood. Heck, I don't like Halo (too twitchy, though it's one of three shooters I'm good at) though I have played it, and most of the people who play are ten year old noobs attracted to the M rating and blood and gore. And they suck. Like you.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Lava Croft on May 20, 2008, 03:47:47 pm
Still your argument holds absolutely no ground, since Halo is one of the more timid FPS games when it comes to graphical violence. Also, I am pretty sure people do not play games because they have blood and gore, people play games because they are fun to play, with or without gibs.
I dont see the relation between only wanting to play games which have blood and gore and being a 'noob'. While the motivation for only wanting to play games with blood and gore might be questionable, it has very little to do with being 'noob'.

It's good to see your general knowledge about games is about as non-existent as your knowledge about Tremulous.

PS: I suck better than you. Ask maci.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: ChaosSquirrel on May 20, 2008, 06:33:41 pm
Again, slanderous bashing does nothing.

I personally avoid games with high amounts of blood/gore. These make me a bit... psycho... for about two hours after playing...
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Lava Croft on May 20, 2008, 10:04:30 pm
I personally avoid games with high amounts of blood/gore.
OK, Tremulous definitely needs blood, gore, dismemberment, nudity and profanity.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Paradox on May 21, 2008, 02:04:08 am
A hot alien love sex scene with a marine.

iLOL
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: jit on May 21, 2008, 04:45:14 am
Tremulous could use some more blood just some blood splats for a few seconds which then disappear. Slight gibs would be alright but a tyrant in like 12 parts ... ye... not really coherent with the rest of the game.

If you want a game with some good gibs - urban terror - . shoot someone's head and see it explode >.>. but ya, gibs should be good for trem butjust not too much.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: techhead on May 21, 2008, 07:48:05 pm
It would be nice if two things happened:
A. Every time you take damage you bleed (except for 1s)
B. Amount of blood scales to amount of damage.

That way, a goon getting one-shot-killed with a lucifer will bleed more than a blaster in the face.
Also, making dead bodies NOT bleed would prevent people shooting the floor instead of the enemy.

One last note, Trem does indeed have gibs. If you turn it off, you don't see parts of buildings fly out when they die.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Nux on May 22, 2008, 12:12:09 am
Good point techhead. As for non-structure gibs, so long as you don't go overboard (and it's very easy to go overboard) then I'd be ok with that. I wouldn't say trem needs it though.

Oh and I'll mention I love TF2 gibs. >.>
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Taiyo.uk on May 22, 2008, 02:14:04 am
Current bleed effect = too little, rocket arena in Nexuiz = too much (for trem, it's just right in nex :) ).

The quantity and type of gibs and the colour of blood is species dependent, how about something along the lines of:

Dretch: A yellow smear
Basilisk: A few claws
Marauder: Some claws plus a few lumps of flesh
Dragoon: A leg or two plus lumps of flesh
Tyrant: A chopper, a leg, a recognisable part of the large head and large lumps of flesh
Human: A limb or two, a skull and some meat and organs
Battlesuit: Meat plus broken pieces of the suit
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: ChaosSquirrel on May 23, 2008, 02:02:51 am
Meh, too much blood and gore turns it into a killfest, instead of a more careful ?strategic? fps. Why? Gore. It's rewarding.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Lava Croft on May 23, 2008, 02:40:56 am
Meh, too much blood and gore turns it into a killfest, instead of a more careful ?strategic? fps. Why? Gore. It's rewarding.
Your logic is flawed. How does adding blood and gore to a game remove or descrease its strategic elements? And how does adding blood and gore make Tremulous more of a 'killfest' that it is now?
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Taiyo.uk on May 23, 2008, 03:40:33 pm
I doubt that adding gibs will detract from the game. My only concern being that they should be a client-side option as crowded fights with gibs would eat too many FPS for some players.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: ChaosSquirrel on May 23, 2008, 04:11:37 pm
My logic may be flawed, but, in a strange way, it works. Many people play for the rewarding splatter of blood or chunk of flesh from  a kill, instead of proper game play or teamwork.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Taiyo.uk on May 23, 2008, 08:14:10 pm
...in which case they'd go and play quake since they won't get flamed for killwhoring there.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: ChaosSquirrel on May 23, 2008, 08:45:19 pm
True, maybe. I might have to research this. (read as: I'll take your word for it.)
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: + OPTIMUS + on June 01, 2008, 02:47:00 pm
i would prefer animations than blood.
anyways, many of us likes to turn of as much eye candies as possible.

while you could squeeze like 300 liters of slime from a tyrant with a grenade, i would rather see a close to normal animation of its jumping or charging, not to mention the nonsense basilisk hug or the marauder completely.

but ofc its true that covering things with blood is the easier way ^^
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Le Compilateur on June 01, 2008, 03:11:37 pm
Nexuiz has sprayclouds of blood when you gib someone. Something similar should be implemented in Tremulous, if anyone can find the time to code it. The effect should be related to the power of the attack and the strength of the victim. If a dretch stands on a grenade which then blows up, I expect there to no longer be a dretch.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Taiyo.uk on June 01, 2008, 07:30:31 pm
Well, as much as I like the insane bloodbaths (http://img174.imageshack.us/img174/2377/nexuiz001201nr4.jpg) in Nexuiz, the trem community appear to be split over this. I think a simple "gibitude level" setting in the options menu should cater for all whereby the gibs can be turned off completely, or increased until you need a quad GPU system to render it all.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Le Compilateur on June 01, 2008, 11:01:25 pm
Well, you get the option to toggle gibs in Nexuiz, but I would rather have more control than on/off. Eyeballs and blood and such are fine, but still-beating hearts? Urgh.

Nice pic. :o
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Taiyo.uk on June 02, 2008, 02:50:46 am
Yes, trem needs beating hearts, quivering intestines and still twitching muscles.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Samurai.mac on June 02, 2008, 07:02:01 pm
How about the marauder lightning attack turning humans into skeletons if it kills them?
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Le Compilateur on June 02, 2008, 08:17:12 pm
Okay, nix the eyeballs idea. There should be blood splats, but no other identifiable pieces of anatomy. And I like the skeletons idea.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Kaleo on June 04, 2008, 12:44:14 am
Yes, trem needs beating hearts, quivering intestines and still twitching muscles.

I shall continue the list;
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Le Compilateur on June 04, 2008, 02:40:49 am
Look, I gave up on the organs idea...

Blood = fine. Organs = gruesome. Skeletons when zapped = interesting.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Taiyo.uk on June 04, 2008, 08:03:25 am
Skeletons when zapped would not be l33t - Tremulous is not Tom and Jerry.

We need GORE, we need severed limbs with cracked bones sticking out of them, we need everything on Kaleo's list and and we need long bits of intestines that hang from the tyrant's jaws when it eats someone, HUGE fountains of blood when you attack something with the painsaw, and when you 'nade someone it needs to look like the scene in Alien3 when that bloke fell into the big fan.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Le Compilateur on June 04, 2008, 12:16:55 pm
Not that much blood. When a nade blows up a small alien, I expect that alien to no longer exist. Yellowish mist would be interesting but rather weird.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: UniqPhoeniX on June 10, 2008, 07:06:38 pm
It would be ok if a dretch could be blown to pieces (which look like the ones form alien structs with dretch color) by a grenade if close enough, but not others. Grenades dont kill by ripping off hands and feet, they kill with shockwave and/or tiny sharp high speed fragments. Also after getting killed by zap humans could have a small & short electricity effect around them a 3-5 times. Blood stains with size depending on amount of damage would be great. Also aliens starting to bleed when low hp until they start healing again, maybe + 1-3 seconds.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Le Compilateur on June 10, 2008, 08:44:56 pm
That's a way better idea than mine.
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Darth Futuza on September 04, 2008, 02:21:02 am
Skeletons when zapped would not be l33t - Tremulous is not Tom and Jerry.

We need GORE, we need severed limbs with cracked bones sticking out of them, we need everything on Kaleo's list and and we need long bits of intestines that hang from the tyrant's jaws when it eats someone, HUGE fountains of blood when you attack something with the painsaw, and when you 'nade someone it needs to look like the scene in Alien3 when that bloke fell into the big fan.
Wouldn't the painsaw blister-burn the wound shut?  (Like a lightsaber)

Gore is good as long as the option to turn it off is there.  That way kiddies and the 'mature' people are happy.  (Like \gore 1 or something)
Title: Re: blood stains, or at least some sort of reaction to being shot >.<
Post by: Paradox on September 04, 2008, 02:29:13 am
(http://paradoxdgn.com/junk/avatars/MrLock.png)

Please don't necro. If a topic is older than 2 months, it isnt worth posting in, unless you have something really important to say.