Tremulous Forum
General => General Discussion => Topic started by: khalsa on August 30, 2008, 05:13:33 am
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Howdy,
As many of you have noticed I've added badges to the post profiles so that people can see who is a Moderator, Developer, and of course Donaters!
Unfortunately the records surrounding who have donated are a little bit hodge-podge. I have emailed all the users who donated via sourceforge, but only got one reply so far.
If you have donated in the past, please PM me or post here so I can give you your due recognition. If you have some proof or something, would make my life much easier :-> .
To all you lamers who haven't donated (https://sourceforge.net/donate/index.php?group_id=14890) yet - now is the perfect time!
Thanks for your ongoing support!
Khalsa
Edit: -Contributor
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I just donated $10.
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I would donate $10, but I have no money.
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I would donate $10, but I have no money.
I would donate my heart to someone in dire need of it, but I have no heart.
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I'll applaud the first contributor turned developer, who is doing a moderator job and who completes his set by donating some money.
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What is your appraisal worth?
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Generally some noise, maybe a +1 to his karma.
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I was going to nominate Lakitu7 for a contributor badge, but I just noticed that was edited out :(
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I would donate my heart to someone in dire need of it, but I have no heart.
Oh my god. 0_0
I would donate, but I don't really trust putting my credit card number on the internet, to something like paypal or etc. If I could give you the money in real life, I would. :P
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I'd love to donate. Unfortunately, my budget is practically nonexistent at the moment.
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I plan on donating when 1.2 comes out.
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Donators, methinks?
@Temple: That's a mighty fine idea.
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I donate my self to the creation of tremulous maps :P
(you should amke map maker badges :P)
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* Taiyo.uk has made a donation
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I donate my self to the creation of tremulous maps :P
(you should amke map maker badges :P)
+1
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Decent maps will earn you recognition without a badge. A mapper badge is likely to result in little more than persistent arguments and flamewars between n00bs complaining that "omg he got a mapper badge for map-xyz why I don't get one? my map is way bettar!".
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Thanks to all those who have donated once again, I'm slowly figuring out the forum usernames of all the people who donated. Those of you who know they have donated in the past, please come forward. ^_^
badge is likely to result in little more than persistent arguments and flamewars between n00bs complaining that "omg he got a
This is 100% true and is also the reason I removed the contributor badge (though I still want to find a way to recognize those hardened veterans who have given their time and hardwork getting their code into svn) for now.
Khalsa
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Explain to me, what does donating do exactly? I mean, if you donate to a server - the money will be used to pay the server bills, but what does donating to the Trem dev do? Are they going to use this money to better improve trem?
Regards
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Are they going to use this money to better improve trem?
The money goes to Timbo directly and in his own words: Tremulous has taken many years and a great deal of effort to develop, with no financial backing whatsoever. Monetary gain has never been our goal, but it would be churlish of us to turn down donations from willing individuals. If you've had fun playing Tremulous or if you just respect what we've accomplished, please consider donating. Thanks.
Obviously The devs and Timbo have put ALOT of time/money/energy into making this game and all the related parts to it. If donating $10 means Timbo can buy an extra case of energy drinks for that late-night coding session, I think it's in everybody's best interest to pony up the dough. Also think about how much money Timbo could've made if he went full commercial with this awesome game - it's obviously good enough to have made him some money, but instead the devs chose to make this game free for everyone and in face have spent a lot more than a few dollars towards that goal.
I've spent $100's of dollars on trem allready and do so every month because I think trem is worth it, do you?
Khalsa
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As far as I knew trem was barely in development anymore, its mostly just modded servers using mods or different QVM's.
Sure 1.2 or 1.1.1 is being tested on MG dev server, but no one is ever on there to test it and last update was back when?
Timbo, Friday 31st of March 2006 20:00:01 GMT - Standalone version released
2 years later 1.2 is finally being 'tested'. I'm not saying that donating is bad or anything, yes its a good game, love that you guys made it and all, but wheres it going? Barely any progress in the game in over 2 years.
I'd love to see future versions of this out, such as a single player could be very interesting where people can start modding that and make their own campaigns for the humans/aliens.
I'm not a coder, don't know anything about it except that it was too hard for me to learn. I do know that this game could have been a lot more updated in the past 2 years.
Show me progress and I'd be more then happy to donate a couple hundred dollars to the game.
EDIT:
Sorry I dont want to donate $10 to 4-6 energy drinks
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Tremulous is under very steady active development, ample proof is everywhere you look!
The SVN log (http://svn.icculus.org/tremulous/?view=query&dir=&file=&file_match=exact&who=&who_match=exact&querysort=date&hours=2&date=all&mindate=&maxdate=&limit_changes=100) shows hundreds of commits as recent as YESTERDAY
Bugzilla (http://bugzilla.icculus.org/report.cgi?bug_file_loc=&bug_file_loc_type=allwordssubstr&bug_id=&bug_status=UNCONFIRMED&bug_status=NEW&bug_status=ASSIGNED&bug_status=REOPENED&bug_status=RESOLVED&bug_status=VERIFIED&bug_status=CLOSED&bugidtype=include&chfieldfrom=&chfieldto=Now&chfieldvalue=&email1=&email2=&emailassigned_to1=1&emailassigned_to2=1&emailcc2=1&emailqa_contact2=1&emailreporter2=1&emailtype1=substring&emailtype2=substring&field0-0-0=noop&long_desc=&long_desc_type=substring&product=Tremulous&short_desc=&short_desc_type=allwordssubstr&type0-0-0=noop&value0-0-0=&votes=&x_axis_field=bug_status&y_axis_field=product&z_axis_field=&width=600&height=350&action=wrap&format=bar) clearly shows lots of progress
And as you pointed out, Norfenstein's (he's a dev btw) balance changes are being actively tested on the MGDEV server, and there are planned games (http://tremulous.net/forum/index.php?topic=8622.0) there every saturday where you can come help! Mgdev is very regularly updated and commits are made all the time (http://source.mercenariesguild.net/mgdev/trunk/).
Not to mention my own threads (http://tremulous.net/forum/index.php?topic=8389.0) regarding non-code changes to trem.
If all those things don't clearly show progress, I don't know what does.
Donating helps all these things and more. There are probably a thousand other reasons I could give to donate, but really if you need that much convincing, maybe you just don't love trem enough :-p
Khalsa
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Barely any progress in the game in over 2 years.
Didn't score any points for observation there. Among the development news on these forums, SVN and bugzilla, there has been a development blog (http://trem.milesmac.com/blogs/index.php) for some time now.
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I know about the MG dev servers, I was on yesterday, never saw anyone on the servers...
And Im not talking about progress in the development or SVN logs, Im talking about public releases of newer versions with new content for players to enjoy. Something that hasnt happened for over 2 years...
And as a good friend said to me on msn just now, you must be very rich Khalsa to be putting soo much money into trem...
I looked at the SVN logs, all of them, progress on trem didnt pick back up until november of last year, thats still a whole year and 4 or so months of nothing happening after the stand alone release.
The dev's may have been working on trem all this time, but you seriously havn't shown it. I almost half tempted to teach myself C/C++ and buy the programs needed to edit the source code and implement my own ideas.
Heres something sad even, a guy on some forums that made the wall hack program for trem even gave up on making new hacks for trem because no new versions were in development for him to hack.
Which also reminds me, you guys should make a update that blocks hacking somehow, or at least a way for admins on a server to see if someone is using those programs. Such as a clienttest and if the person is using the wall hack client they get banned.
Ideas
feel free to look at the feedback area for some of those suggestions and ideas people keep throwing out there for dev's to work with. Such as this.
http://tremulous.net/forum/index.php?topic=7608.0
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And as a good friend said to me on msn just now, you must be very rick Khalsa to be putting soo much money into trem...
He's a cab driver.
The dev's may have been working on trem all this time, but you seriously havn't shown it. I almost half tempted to teach myself C/C++ and buy the programs needed to edit the source code and implement my own ideas.
Notepad is free, go for it.
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And as a good friend said to me on msn just now, you must be very rick Khalsa to be putting soo much money into trem...
He's a cab driver.
Actually his name is Brain, you know, the best mapper that ever lived, along with Face.
The dev's may have been working on trem all this time, but you seriously havn't shown it. I almost half tempted to teach myself C/C++ and buy the programs needed to edit the source code and implement my own ideas.
Notepad is free, go for it.
You can't use notepad to compile the game nub.
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The dev's may have been working on trem all this time, but you seriously havn't shown it. I almost half tempted to teach myself C/C++ and buy the programs needed to edit the source code and implement my own ideas.
Notepad is free, go for it.
You can't use notepad to compile the game nub.
If you're going to get into name calling, I'll be happy to split your crap off of this thread and throw it away. But since your comment was that you're tempted to teach yourself C/C++ and buy the programs needed to edit the source code, DoI's reply is perfectly accurate.
So you've never seen anyone on the MG Dev servers. When were you on? How long did you stay there waiting for others? How often do you yourself join servers that may be listed as empty, or do you just bypass them 'cause nobody's there so there must be nothing going on ever? I'm sure one of the people who run the server could probably come back with logs of how many players have been on over various times recently - hell I could too if I had a sufficient amount of unlazy - but you seem to be interested in contradicting people.
Since this is now running quickly away from the original topic of those people who have supported Tremulous with their wallet and towards those who will drive away any desire in furthering its development with their mouths, I suggest we get back to the original discussion.
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I have more of a problem with the people who think donating is only worthwhile for things in the present and future. You've already spent tons of time with this game. Is it worthless? Were the years that it took Timbo and co. to make this not worth buying him a beer or what have you in thanks? Yes, development continues and by donating you support that, but the notion that people shouldn't donate were that not the case is rather ridiculous. If you don't want to donate for any of various reasons, whatever, but don't whine that you will not because the free product you've been given generously doesn't meet your expectations.
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i donate new code and features instead to the community(better than nothing :P)
about the svn logs take out the ioQuake 3 merges and not alot has been done the only progress i see is the community submitted stuff and mg's work on balance/game changes. honestly there is not much being done on the main client but at least its still progressing and the community's starting to pick up the slack fixing all the bugs / adding new things. at this rate 1.2 will be released in 10 or so years though (well maybe my estimate a little bit big)
i wouldn't donate because simply i don't have the money.
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I have more of a problem with the people who think donating is only worthwhile for things in the present and future. You've already spent tons of time with this game. Is it worthless? Were the years that it took Timbo and co. to make this not worth buying him a beer or what have you in thanks? Yes, development continues and by donating you support that, but the notion that people shouldn't donate were that not the case is rather ridiculous. If you don't want to donate for any of various reasons, whatever, but don't whine that you will not because the free product you've been given generously doesn't meet your expectations.
Funny. I remember being told how the developers don't owe the players anything (updates) due them doing this all for free. If I donate something because 'past experiences', I invalid that idea .
Anyways, I'd be glad to donate when 1.2 comes out. I'd be glad to donate now if the developers weren't treating this as a closed project, intellectually. Any time a suggestion comes along, the answer is always 'code it yourself and see who plays it.' Player feedback is listened to but not considered. So I say 'code it and see if I donate'.
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Since this is now running quickly away from the original topic of those people who have supported Tremulous with their wallet and towards those who will drive away any desire in furthering its development with their mouths, I suggest we get back to the original discussion.
I never meant for it to go from the topic subject, I only stated why I havn't and why I wont be donating any time soon.
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I would donate, but I have no idea where this money is going. I donate to servers because I do know that game servers cost a pretty penny in most cases.
I just haven't seen anything much over ioquake3 merges;due to this, I have donated to ioquake3.
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Any time a suggestion comes along, the answer is always 'code it yourself and see who plays it.'
Those making these suggestions should ask themselves "Why should the devs scratch my itch?" and "What have I done to demonstrate that my suggestion is worth implementing?"
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Any time a suggestion comes along, the answer is always 'code it yourself and see who plays it.'
Actually if you look at feedback, those responses are rarely/never from anyone whose name has "developer" under it. The last time I remember someone with such a title responding at all in such a thread, it was in the positive: http://tremulous.net/forum/index.php?topic=8876.0
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I'm going to donate soon, I swear! I will, just gotta get my paypal account fixed. (Stupid ebay scammers. :( ) As to whoever said they will donate to Trem once 1.2 comes out, don't you think you should donate now if it might help 1.2 come out sooner?
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Good work with the badges, together with the Karma it clearly states who you could rely on and who deserves respect :)
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As to whoever said they will donate to Trem once 1.2 comes out, don't you think you should donate now if it might help 1.2 come out sooner?
I pledge $100 for when 1.2 is released.
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As to whoever said they will donate to Trem once 1.2 comes out, don't you think you should donate now if it might help 1.2 come out sooner?
I pledge $100 for when 1.2 is released.
You realize they can call the next SVN update 1.2.0, or 1.5, or 2.4, or anything they want.
1.2.0 doesn't have to include all the features they have listed, it's the dev's choice.
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You realize they can call the next SVN update 1.2.0, or 1.5, or 2.4, or anything they want.
1.2.0 doesn't have to include all the features they have listed, it's the dev's choice.
The point is....just get it over with.
And no, you can't just name updates anything, minor/major updates and stable/unstable updates have different names.
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Ah well, I donated not because I want 1.2 to come out, because fuck 1.2. :P
It's just nice to "buy Timbo a beer" because normally when I pay for games, I pay for the version that's released, not the version that may come out. I figure of Bungie got 50 bucks for a game I played a total of 10 hours, Timbo can have 10 bucks for a game I've played for thousands of hours. >.>
Not to mention you get this neat sticker thing under your name. All the cool kids have one! Don't be un-trendy. 8)
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Ah well, I donated not because I want 1.2 to come out, because fuck 1.2. :P
It's just nice to "buy Timbo a beer" because normally when I pay for games, I pay for the version that's released, not the version that may come out. I figure of Bungie got 50 bucks for a game I played a total of 10 hours, Timbo can have 10 bucks for a game I've played for thousands of hours. >.>
Not to mention you get this neat sticker thing under your name. All the cool kids have one! Don't be un-trendy. 8)
Good for you.
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Not to mention you get this neat sticker thing under your name. All the cool kids have one! Don't be un-trendy. 8)
Hey, if you need a label to feel important, be my guest.
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Yes, we are all so vain!
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You can donate for tomorrow, or you can donate for yesterday.
It was a good game ( not playing anymore now since the ping is not good ) for me. I enjoyed Trem1.1.
Can't say when 1.2 is coming out but I think I have donated a long time ago anyway for the fun I had. I think it was something being said by Timbo in #tremulous, then I proceeded with the transfer.
So I say you are a thankless moron when you say "why bother donate when 1.2 is not coming out". Don't come and whine here if you don't want to donate, because I so ****in' care what's your reason. Saying that shows the way you value open-source/freeware developers: slaves you give cookies or face in order to get what you want. Trem1.2 is not a responsibility.. it's a token of sweet labor from the developers and a damn gift for you. Learn to appreciate that.
Thank you.
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make a badge for people who shared evos ingame :-O
it's a token of sweet labor from the developers and a damn gift for you
form the point of view who have never ever done anything creative, it's right ;-)
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Are they going to use this money to better improve trem?
The money goes to Timbo directly and in his own words: Tremulous has taken many years and a great deal of effort to develop, with no financial backing whatsoever. Monetary gain has never been our goal, but it would be churlish of us to turn down donations from willing individuals. If you've had fun playing Tremulous or if you just respect what we've accomplished, please consider donating. Thanks.
Obviously The devs and Timbo have put ALOT of time/money/energy into making this game and all the related parts to it. If donating $10 means Timbo can buy an extra case of energy drinks for that late-night coding session, I think it's in everybody's best interest to pony up the dough. Also think about how much money Timbo could've made if he went full commercial with this awesome game - it's obviously good enough to have made him some money, but instead the devs chose to make this game free for everyone and in face have spent a lot more than a few dollars towards that goal.
I've spent $100's of dollars on trem allready and do so every month because I think trem is worth it, do you?
Khalsa
What about the others? What about all of us that aren't official devs but have produced alot of fixes/new code for the devs? (This post was made with Amanieu in mind...)
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What about the others? What about all of us that aren't official devs but have produced alot of fixes/new code for the devs? (This post was made with Amanieu in mind...)
Well, diff IOQ3 and Tremulous.
diff -ru ioq3 trem1088 | wc -l
12393
Okay, so how many of those are from said community members and how many are from Timbo? Based on the current donation rate, I'd say he owes any one of us other contributors something less than a penny. Now I'm not very rich by any means, but I think Timbo can keep my < 1 penny, personally.
[edit] On second thought, Timbo has his fair share of IOQ3 code too, so that linecount would actually be quite a bit more and "our share" (hah!) would be quite a bit less. Now everyone's contributions are appreciated and of value, but they just don't stack up anywhere near enough by comparison to be worth a portion financially.
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Haiku:
Tremulous is great
I would donate if I could
But I am flat broke
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How do you measure such a cool game with lines of code.
I don't play lines of codes but I play the game.
Maybe ... developers could show their love for their game with a fixed 1.1 release Which they could release years before. That would silence the noobs crying for 1.2 for a while
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You sign up today and start bitching already? Wow, i think thats a new record.
Or are you an old user who has forgotten their password?
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How do you measure such a cool game with lines of code.
I don't play lines of codes but I play the game.
Maybe ... developers could show their love for their game with a fixed 1.1 release Which they could release years before. That would silence the noobs crying for 1.2 for a while
Whatcha mean Fixed? Laki's more or less spoiled us with qvm updates and patches, and I think there is a "fixed" client is out there, which is available for download from MG (I think?)
I'm not attacking you here, I just hear a lot of people throw around the word "fix" and wonder what they mean.
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which is available for download from MG (I think?)
TJW, Tremfusion, FSM, TW, MG, Tremx, etc.
BTW, Tremfusion the client isn't a cheat, they just had a fixed vms that bypassed pure checks. The client itself is legal, but pure hacks aren't.
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You sign up today and start bitching already? Wow, i think thats a new record.
Or are you an old user who has forgotten their password?
i don'T exactly understand the difference...
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I've made a donation to the Tremulous team in the past.
I just want to mention here that it is not only for the software development, but for the entire team. The Tremulous content is excellent (models, texture, maps, ...etc), and it is very rare to find quality content under a free license (Creative Commons BY-SA).
Keep up the good work ;)
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Howdy I donated too, it was in 2005 or 2006 GIMME MY MONEY BACK VAPORWARE!!!! just kidding, only vanilla players are r34l l337zorz :p
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I would donate, but I have no idea where this money is going.
Neither do we, to be honest. The level of donations that we get (about $800 to date) really precludes it actually helping towards Tremulous' development in any significant way, which is to say that it would need to be at a level where it funds a full time salary so that one of us could give up their job to work on Tremulous full time. I think it's clear that this is never going to happen :). One idea was to use it towards purchasing some plane tickets so we can all meet up some time, as we haven't all met each other in person before.
I think as a general statement you should regard a donation simply as a token of appreciation to us rather than payment for any past or future work. And any donations we get really are appreciated :).
I just haven't seen anything much over ioquake3 merges;due to this, I have donated to ioquake3.
A not insignificant proportion of the work that goes into ioq3 which I subsequently merge is stuff that I've done, for what it's worth. I could do such work directly on Tremulous, but doing it in ioq3 first is mutually beneficial as it helps other people that use ioq3 as a base and we get more testing/feedback as a result.
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A not insignificant proportion of the work that goes into ioq3 which I subsequently merge is stuff that I've done, for what it's worth. I could do such work directly on Tremulous, but doing it in ioq3 first is mutually beneficial as it helps other people that use ioq3 as a base and we get more testing/feedback as a result.
If I'm not mistaken, TJW does the same thing.
As ioq3 developers as well, do you guys get money from donations to them?
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I didn't mean to bitch but I hate whiners whining about 1.2
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and money from donations goes to bananas
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Neither do we, to be honest. The level of donations that we get (about $800 to date) really precludes it actually helping towards Tremulous' development in any significant way, which is to say that it would need to be at a level where it funds a full time salary so that one of us could give up their job to work on Tremulous full time. I think it's clear that this is never going to happen :). One idea was to use it towards purchasing some plane tickets so we can all meet up some time, as we haven't all met each other in person before.
I think as a general statement you should regard a donation simply as a token of appreciation to us rather than payment for any past or future work. And any donations we get really are appreciated :).
Ah, ok then. I'll see what I can do next month ;)
A not insignificant proportion of the work that goes into ioq3 which I subsequently merge is stuff that I've done, for what it's worth. I could do such work directly on Tremulous, but doing it in ioq3 first is mutually beneficial as it helps other people that use ioq3 as a base and we get more testing/feedback as a result.
I've seen that, and I am happy :)
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Call up the VCs...
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I have just donated... When was 1.2 coming out? ::)
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Donated, I've noticed my username 'Oblivion' is taken there, so I am registered under OblivionGH.
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I'd love to donate to the developers of this great game, BUT:
I am not going to create a PayPal account.
I know too much about computer systems to trust PayPal. If you can give me informations about a bank account, I will happily spend some bucks for a good cause, but, again, I am not going to do so via PayPal and the like.
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Oblivion: Thanks!
Zybork: You do not need a paypal account to donate with a credit card or bank account. Just click on the donate link, sign in to your sourceforge account. Click on one of the paypal donate buttons, then on the next screen where you are sent to paypal, just click the link that says "Don't have a Paypal Account?"
You will then be sent to a page to put in your CC info for a one-time CC transaction (it's still handled by paypal, but no account, and not other stuff needed).
You can see the picture I attached for an explanation of what I mean.
Khalsa
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No problem at all.
I wanted to donate in the past, but never made time to. But since I was free last night, I went ahead and done so.
I'll donate more in the future.
Thanks,
~ Oblivion
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i accidentally my whole pay check how to return monies?
5 dollar? zomg!!11
OnTopic:
So, the money is sitting in a bank account and never used for anything?
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Assuming every last one of them contributed.
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Notice to Donors?
Better late than never.� �:)
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Donation Made.
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Done and Done. Donated that is. Not a great deal but a way of saying thanks guys for Tremulous.
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You could always post instructions how to donate without a sourceforge account.
If you are like me you don't want yet another account to keep track of.
Another idea to boost donations might be to post a list of donations on the webpage, sorted by amount. Could include the donors messages as well. My guess is when people see how many others have donated they are more inclined to donate themselves.
Btw: I donated quite some time ago, and I don't have a badge :(
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You could always post instructions how to donate without a sourceforge account.
If you are like me you don't want yet another account to keep track of.
Another idea to boost donations might be to post a list of donations on the webpage, sorted by amount. Could include the donors messages as well. My guess is when people see how many others have donated they are more inclined to donate themselves.
Btw: I donated quite some time ago, and I don't have a badge :(
Scroll down a bit. Also, your name isn't there, unless you are an anonymous donor, in which case, too bad, probably.
http://sourceforge.net/project/project_donations.php?group_id=14890 (http://sourceforge.net/project/project_donations.php?group_id=14890)
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Even if if was annon the devs should still have a record of it.
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Scroll down a bit. Also, your name isn't there, unless you are an anonymous donor, in which case, too bad, probably.
http://sourceforge.net/project/project_donations.php?group_id=14890 (http://sourceforge.net/project/project_donations.php?group_id=14890)
Oh, seems like there is already such a list. Although its a bit hidden.
I didn't donate via sourceforge, but to a paypal account directly.
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Donated!
I love Tremulous <3!