Tremulous Forum

General => General Discussion => Topic started by: Genki on December 10, 2008, 05:59:31 pm

Title: Monthly Tournaments!
Post by: Genki on December 10, 2008, 05:59:31 pm
Info
What:
Tremulous Monthly Tournaments
A regular monthly tournament that people can look forward too

Who:
Teams of 5, hosted by RK
Open to North America only

When
Starts in January
Sign-ups open when the website works, latest January 1st (a week for sign ups)

Where
The servers will be called
.:RK:. Alpha
.:RK:. Beta
.:RK:. Charlie~Lounge

You can check your ping by pinging singlehop.com or visiting one of our other servers

http://randomkeywhacking.com/forums/ - you can find where tournament discussion takes place.

Rules
- Teams of 5
- 4v4
- 1 sub MAX
- Single Elimination
- Rounds ending in a draw will be decided by fastest win time
- Camping in an inaccessible spot will result in a win for opposing team (applies when spawns are killed)
- Starting race will be randomly decided
- Being more than 10 minutes late for a match will result in a forfeit
- Both teams must have 4 players for a match to commence
- Walk-Ons are not allowed, all team members must be registered for the team
- No votes are allowed during matches
- Spectators will not be allowed to use public chat, private messaging, name changes, or be in team teamspeak channels
- Anyone caught ghosting, aimbotting, or cheating/hacking in any way shape or form will be banned and barred from future tournaments
- In case a player 999's the admin will wait 30 seconds before !spec999ing them. The team leader will have 30 seconds to replace the 999er. After the 30 seconds they may play short or forfeit
- A player that has 999'd may NOT re-join the team, they may spectate and must be removed from the team teamspeak channel
- Absolutely NO multi-teaming
- Team leaders MUST have a GUID, this is essential as they will receive a certain admin level that will allow them to talk to the admin
- PM's and public chat will be disabled. Team leaders will be able to use admin chat to talk to the admin and the opposing team leader
- All players must use English and English only
- Exploiting map bugs/flaws is forbidden, the admin will ask once for the deconstruction of the building/kill of player, if the team does not comply within 1 minute the other team will get an automatic win
- Reactor jumps and spawn killing is ALLOWED, if a team can't protect their base it is their fault
- There will be a non-mandatory 10 minute break between rounds, both team leaders must agree to bypass break

The Charlie~Lounge
- Team leaders can find an admin here prior to their match to make changes to their line-up (if an admin is not present on the forums)
- Teams may publicly practice here
- Team leaders can find, 1 hour prior to match, substitutes here
- No real games will be played here
- Members who are not sure of their match time/server/tag may wait here for their team leader
- Excessive talking/spam will result in a kick

Team Requirements
- Each team must have a leader
- Team leaders must have a GUID
- Substitutes are allowed
- Substitutes may not be from another team
- Teams must all have the same tag while playing
- Any changes to your team roster or tag must be done an hour before your match starts and must be approved by an admin
-Players must be from North America

Server Settings
- Gravity is 800
- Speed is 320
- Buildpoints: 100
- No Extreme Sudden Death
- No Sudden Death
- Timelimit: 45 minutes
- Tourney Servers are Unlagged
- Only ATCS
- Friendly Fire On
- Friendly Fire Buildables On
- Servers are in Chicago (ping singlehop.com)

Match Times
January 10th - Saturday

(H) Team 1 v (A) Team 2 @ Noon, Server 1 (switch @ 12:45pm)
(H) Team 3 v (A) Team 4 @ Noon, Server 2 (switch @ 12:45pm)
End time: 1:40pm

(H) Team 5 v (A) Team 6 @ 2pm, Server 1 (switch @ 2:45pm)
(H) Team 7 v (A) Team 8@ 2pm, Server 2 (switch @ 2:45pm)
End time: 3:40pm

January 11th - Sunday

(H) Team 2 v (A) Team 4 @ Noon, Server 1 (switch @ 12:45pm)
(H) Team 6 v (A) Team 7 @ Noon, Server 2 (switch @ 12:45pm)
End time: 1:40pm

(H)Team 2 v (A) Team 7 @ 2pm, Server 1 (switch @ 2:45pm)
End time: 3:40pm
Title: Re: Monthly Tournaments!
Post by: khalsa on December 10, 2008, 06:07:04 pm
Good luck, however let me note a couple things:

Title: Re: Monthly Tournaments!
Post by: David on December 10, 2008, 06:13:21 pm
  • Holidays generally not the best time for anyone (even if you don't celebrate anything during this time)
Although all the kids will be off school...
Title: Re: Monthly Tournaments!
Post by: Genki on December 10, 2008, 07:54:26 pm
  • USA vs Euro = fail.
  • Please up-front strongly and loudly define 'normal settings'
  • TST is successful because it's only teams of 2, at their leisure, and easy to get going - and even that has hiccups (yes I've participated before)
  • Entrance fee might be a good thing, as those few(er) players you will get will be serious.
  • Make the site first next time :)
  • Holidays generally not the best time for anyone (even if you don't celebrate anything during this time)

To handle the USA vs Europe I'll probably do a server exchange.
Settings will probably Unlagged, normal speed/grav, SD at 20. Not really sure what else. (probably call a vote see what's most popular)
I'm hoping subs/walk ons will be able to cover for missing people, and a "lounge" would be a nice way to keep track of everyone.
Entrance fee may be applied later once I see if the tourney's are a popular thing.
Site requires a lot of coding and will probably be attached to the RK website.
You're right, I'll use the time to plan this thoroughly :]

Thanks for your input!
Title: Re: Monthly Tournaments!
Post by: Undeference on December 10, 2008, 08:22:59 pm
Unlagged
That's one people love to argue about.
Quote
SD at 20
I don't really understand having sudden death in a tournament. Sudden death is meant to end the game quickly when no one has won yet. In competitive play, the game should already be over.
Quote
Not really sure what else.
What about the balance changes—share, steal, donate, take, etc.—people love so much?
Title: Re: Monthly Tournaments!
Post by: Genki on December 10, 2008, 09:13:15 pm
I'll probably open most of the settings to discussion/debate. But most likely this is how it'll go:

Unlagged on
Teams of 5
SD at 20 (makes sure that all matches can be done at a certain time and matches can be scheduled right after with no risk of previous matches still going)
Share & donate will be on
FF on
FF Buildings off
Specs will only be able to use team chat
Subs/walk-ons will be allowed
Teamspeak/mumble server up for teams to use
Title: Re: Monthly Tournaments!
Post by: Caveman on December 15, 2008, 01:03:41 am
Good Luck.
Maybe you'll succeed where others failed before you.
Please check the old posts to see where they went wrong .)
Title: Re: Monthly Tournaments!
Post by: Annihilation on December 15, 2008, 01:44:32 am
Good Luck.
Maybe you'll succeed where others failed before you.
Please check the old posts to see where they went wrong .)
You mean, bothering to ever actually start?  xD
Title: Re: Monthly Tournaments!
Post by: Hendrich on December 15, 2008, 02:44:48 am
Quote
You mean, bothering to ever actually start?  xD

Yea, about that......  ::)

Good  luck with the tourny btw, I hope it'll be a success.
Title: Re: Monthly Tournaments!
Post by: Genki on December 15, 2008, 03:02:32 am
It'll start in January. Just wanted to see if people were interested :]

I'll definitely check the old posts. The only thing I'm worried about is spreading the word, a lot of players don't check forums and most of the servers I've been to don't allow advertising heh.
Title: Re: Monthly Tournament Promotion Ideas
Post by: player1 on December 15, 2008, 05:11:39 am
Join every Tremulous-related forum you can, and add a post to the appropriate section of each. Invite clans. Invite "pro" teams from servers. Offer sponsorship arrangements. Contact server owners directly and find out how you can help them to help you help them. Maybe contact MoFrag and get t-shirts made. Hold an Art Contest. Have a Poetry Slam. Find out who tried this sort of thing in the past, what happened, and what advice such folks can offer. Commission a poster, from the winner of the Art Contest, and have a monthly drawing to receive an autographed copy or Tourney t-shirt. These and a hundred other ideas offered freely. Get a band/musician/sound guy to add music to the games/lounge. Get a visual mod-maker to come up with some cool weapons effects, or teamskins, or something. Look around. Find interested folks. Start a team and brainstorm. Good luck. Cheers!
Title: Re: Monthly Tournament Promotion Ideas
Post by: Genki on December 15, 2008, 05:22:09 am
Join every Tremulous-related forum you can, and add a post to the appropriate section of each. Invite clans. Invite "pro" teams from servers. Offer sponsorship arrangements. Contact server owners directly and find out how you can help them to help you help them. Maybe contact MoFrag and get t-shirts made. Hold an Art Contest. Have a Poetry Slam. Find out who tried this sort of thing in the past, what happened, and what advice such folks can offer. Commission a poster, from the winner of the Art Contest, and have a monthly drawing to receive an autographed copy or Tourney t-shirt. These and a hundred other ideas offered freely. Get a band/musician/sound guy to add music to the games/lounge. Get a visual mod-maker to come up with some cool weapons effects, or teamskins, or something. Look around. Find interested folks. Start a team and brainstorm. Good luck. Cheers!

Wow very nice ideas! I honestly wasn't thinking of prizes or teamskins. Especially because receiving a t-shirt from someone from the internet might not go over so well with some kids parents if they decide to enter.
Title: Re: Monthly Tournaments!
Post by: Caveman on December 15, 2008, 11:51:19 am
... receiving a t-shirt from someone from the internet might not go over so well with some kids parents if they decide to enter.

Then make sure you have their written permission, before those pesky critters get shot up.

BTW, last time I looked you had to turn off the purity-check to enable skins or other effects.
Title: Re: Monthly Tournaments!
Post by: Syntac on December 15, 2008, 12:25:04 pm
Not if the server has semipure enabled.
Title: Re: Monthly Tournament Promotion Ideas
Post by: St. Anger on December 15, 2008, 01:00:36 pm
None of these "contests" or "prizes" are necessary for an online tournament, especially one that's monthly. Would be better if you just focused on the planning of the tournament itself (the settings, the servers used, etc).
Title: Re: Monthly Tournaments!
Post by: janev on December 15, 2008, 01:39:35 pm
/rant
I'll give my 2 euro cents on settings for tournaments. These are however my personal opinions and should be taken with severe prejudice.
I'll probably open most of the settings to discussion/debate. But most likely this is how it'll go:

Unlagged on
Teams of 5
SD at 20 (makes sure that all matches can be done at a certain time and matches can be scheduled right after with no risk of previous matches still going)
Share & donate will be on
FF on
FF Buildings off
Specs will only be able to use team chat
Subs/walk-ons will be allowed
Teamspeak/mumble server up for teams to use

Unlagged is controversial and should be decided upon by people playing.
Teamcounts depend on how many people are available but 5 sounds good_ish.
SD on means people will invariably plan for it and thus play differently. Fear of SD can lead to "Stop feeding" or "let's sit here with md and wait for sd" and similar retarded strategies. '
Share and donate tend to offset the balance imho. Three kills for any alien means the alien team will have a goon (which can then go on to camp some corner and farm for the rest of the team). Also means that certain players can "carry" their team.
FF on good good
Building FF off... Well i guess you have never seen defensive nadespamming :>
Specs should be agreed upon by players since they tend to lead to ghosting paranoia.
gj having mumble server available.

/endofrant



Title: Re: Monthly Tournaments!
Post by: Undeference on December 15, 2008, 08:24:45 pm
BTW, last time I looked you had to turn off the purity-check to enable skins or other effects.
Not if the server has semipure enabled.
As long as the server has a pk3 with extra assets, the clients use them if available but are not required to have them—this has nothing to do with "semipure".

"Semipure" is not the be-all and end-all of purity checking. In fact, it requires lots of extra work that is usually unnecessary (and unwanted) to be even remotely useful. The only ones who directly benefit from it are a very small group of people who know exactly what they are doing.
Title: Re: Monthly Tournaments!
Post by: danmal on December 16, 2008, 03:51:33 am
What sort of tournament are you planning on hosting (EG: elimination, round robin, etc)? I'm not sure if a month will be enough time to complete a tournament but if you have fairly strict time limits you might be able to pull it off.

I'll definitely check the old posts. The only thing I'm worried about is spreading the word, a lot of players don't check forums and most of the servers I've been to don't allow advertising heh.

All you really need for a tournament is a server, forums and some refs. Everything else is nice to have but purely optional. Get some forums up and go to every single clan's forums in the US (or who ever your tourney is being held) and make a post inviting the clans to sign up at your forums. Let them discuss the rules but make sure you already have a basic plan of how the tournament will work. That's all you really have to do to gather interest. Also be ready to delegate work, otherwise you'll run out of steam pretty quickly and the tourney will just die.
Title: Re: Monthly Tournaments!
Post by: Genki on December 16, 2008, 04:37:14 am
Depending on interest it could be a round robin if there are only a few teams. All the tournaments I've run have been single elimination and I find that it's easier for organization then double elimination.

The tournaments I have run on my own have been 8 teams max.

4 matches then 2 matches then finals

I find it easy to hold two matches at the same time. Then have two following those matches. Another admin and I each had one server to look after and specs could choose to spectate someone and record a demo. While the admin would shoot a "general" demo.

So 4 matches can easily be played in one day. with 1 1/2 hour max for the players and 3 hours max for admins.

So it would work something like this:

With 16 teams
Saturday - 4 matches 8 teams
Sunday - 4 matches 8 teams
Round 1

Next weekend:
Saturday - 4 matches 8 teams
Quarter Finals

Sunday - 2 matches 4 teams
Semi- Finals

Next weekend:
Saturday 1 match 2 teams
Championship match

There would then be a week for sign-ups and then the next one would start.

However, I may add more admins to confine it to 2 weekends total.

I -might- confine it to US participants (I've heard if euro's play on Unlagged it's impossible to hit 'em just about)

Or I might just have unlagged off and allow anyone to enter. Doing a server exchange might get messy, especially with timezones.
Title: Re: Monthly Tournaments!
Post by: Caveman on December 16, 2008, 04:56:26 am
I -might- confine it to US participants (I've heard if euro's play on Unlagged it's impossible to hit 'em just about)

Or I might just have unlagged off and allow anyone to enter. Doing a server exchange might get messy, especially with timezones.

It's always a pain in the behind if wise words meet barren minds.
Title: Re: Monthly Tournaments!
Post by: player1 on December 16, 2008, 05:49:58 am
I've missed you, Lord Sage.

@OP: GL, sounds like you have plenty of people willing to offer ideas, and a fair plan for organization. I heartily second the following ideas: 1) get your own forums; & 2) go to every clan website you can find in your intended geographical location (North America, it seems), and invite every clan you can, then go to every pubserver/Tremsite you can find, and invite every lone wolf/pub player/team-oriented player/avg. ronin Tremster that you can. The schedule sounds fairly decent, actually. Again, best of luck. You might think of advertising it as the Tremulous Monthly North American Tournaments, so there's no confusion about who's who. Also, as said above, most of the energy you expend in refereeing Trem tourneys will go into listening to people squabble endlessly over settings. By the way, I have to largely agree with the above critique of your intended settings.

Unlagged ON (OK, but will that be the final word on the subject?)
Teams of 5 (a good size, games will be fairly quick, defenses will actually have to do their job)

I can see your point about SD, but then there are many valid viewpoints on the subject, including: why even have it? Personally, I would go:
SD @ 45 min
TL @ 60
Share & Donate OFF (they don't belong on a "Pro" or Tourney server, imho, sorry)
FF ON (gj)
FF Buildables ON (to penalize nade- & luci-spamming defenders)
Specs is very debatable (some ppl will delay the match while arguing about this; I personally like: free-floating specs only, NO spec chat, all players shoot demo or video in Final Match)
Subs/Walk-ons allowed (necessary, gj)
Teamspeak server (gl & gj, if all that works out for all involved)

Discuss. Good luck. Tremulous always needs a little more organized in the chaos.

Cheers.
Title: Re: Monthly Tournaments!
Post by: Genki on December 16, 2008, 06:09:48 pm
1) get your own forums
2) go to every clan website you can find in your intended geographical location (North America, it seems), and invite every clan you can, then go to every pubserver/Tremsite you can find, and invite every lone wolf/pub player/team-oriented player/avg. ronin Tremster that you can.
1) I have forums for it, but I decided I wanted to have a separate page all it's own. I felt it would be pointless to link people as the link would change later. Plus it's much too early in the planning stages to have people spam it up with "UNLAGGED ON" or "UNLAGGED OFF"
2) I don't know many but I'll probably use the clan section to find a lot of them.

Tremulous Monthly North American Tournaments
Yikes, got a shorter name in mind?

most of the energy you expend in refereeing Trem tourneys will go into listening to people squabble endlessly over settings. By the way, I have to largely agree with the above critique of your intended settings.
Admin will mostly just be there to record scores, deal with substitutes, make sure no one is cheating, and declaring a winner in the instance a timelimit is hit.

Unlagged: still up for debate (which I'm sure will be very split minded)
SD and TL I want to come fairly quick, however SD seems unfavorable so I may just remove it.
Share & Donate still up for debate
The only issue I have with FF Buildables on is that if you have a luci and someone jumps your rc, if you shoot your RC is dead <- up for debate as well

I don't mind specs but I do find that spectators seem to flood a server before the players can get in. I've used passworded servers to ensure that the players get in well before the server is open to specs. Also, when a team doesn't have enough players I find it is easy to have a spec "walk on" instead of waiting for the team to go find someone. Another thing: should waiting teams be allowed to watch other teams matches?

An issue with ts/mumble that I have is that people tend to use their own ts and it's an easy way for specs to ghost. It would be hard to regulate that they use our ts or none at all. Private messaging would also be off.
Title: Re: Monthly Tournaments!
Post by: Caveman on December 16, 2008, 07:06:14 pm
5 days yet, all talk, no planning, no action.
Obviously not even the older attempts have been examined.

This thread is a complete waste of time and resources.

Genki come back when you have at least a basic idea on how to organize something.
The last 5 days have been nothing but "Hey I have an idea, but I am resistent to advice and I only plan on shooting the blues here.".

If you honestly need help and are ready to start a founded discussion, you'll get help here.
But this is pure BS.
Title: Re: Monthly Tournaments!
Post by: Genki on December 16, 2008, 07:16:18 pm
Obviously you didn't read my starting post. This is just to see if this was the sort of thing people are interested in.
What I want to know is would this be something that the tremulous community is interested in?

Discussions and further planning will be on a different forum so I can have more control over what is being said. And I said I'd start in January, which is a long way off.
I'll start in January. Just wanted to see if people were interested :]

So please don't troll my thread.
Title: Re: Monthly Tournaments!
Post by: Nux on December 16, 2008, 07:34:24 pm
Meh. I see your point caveman, but you could try putting it across less aggressively.

I agree that it's better to get things started early than not at all (mainly for the sake of experience for future matches) but I wouldn't say he's failing completely to set this up. So long as he sticks to deadlines there shouldn't be a problem. Also, advice is there to be taken at his leisure. He might end up proving himself wrong in which case at least he tried rather than spending the time debating it.

The only issue I have with FF Buildables on is that if you have a luci and someone jumps your rc, if you shoot your RC is dead <- up for debate as well

I don't see that as a reason at all. Consider how easily this can be abused. If any alien enters my base (and there are no teammates there) I can just fire luciballs wildly into it and it's dead. Try finding a better weapon to defend with.
Title: Re: Monthly Tournaments!
Post by: Genki on December 17, 2008, 01:46:06 am
I think you'll be happy to know that I am almost done with the website.

All that is left to do is put the content on the page and get the sign up page working correctly

Click here to see layout (http://fc10.deviantart.com/fs39/f/2008/351/f/6/f61fe0e689ffd355ea6900045c962536.png)
Title: Re: Monthly Lucispam!
Post by: player1 on December 17, 2008, 02:30:22 am
FF Buildables ON (to penalize nade- & luci-spamming defenders)
The only issue I have with FF Buildables on is that if you have a luci and someone jumps your rc, if you shoot your RC is dead <- up for debate as well
I don't see that as a reason at all. Consider how easily this can be abused. If any alien enters my base (and there are no teammates there) I can just fire luciballs wildly into it and it's dead. Try finding a better weapon to defend with.

Exactly. FF Buildables ON makes Humans learn to use lucis and nades OUTSIDE of Base, and learn to use that almost-unheard-of weapon, the measly Blaster. It's there for a reason. Anyone who fires a luci cannon in their own base deserves to lose, and anyone who fires one in the general direction of, let alone right at their own Reactor, definitely deserves to sit out a game or two. By the way, when that mara came in your base and saw you using a BFG to do the job of a shotgun, that's why he jumped your reac and went, "Over here! Shoot at me!" :P

And Good Luck with the Tourney.
Title: Re: Monthly Tournaments!
Post by: Genki on December 17, 2008, 02:38:50 am
true true :]

still feels as if you decide whether or not to kill the rc yourself or let the mara do it xD

But again not my decision alone :]
Title: Re: Monthly Reverts!
Post by: player1 on December 17, 2008, 02:44:21 am
lol'd at "or let the mara do it"

Yeah. "This is my base. I just spent 23 minutes perfecting it. You there, with the giant plasma cannon - would you mind taking that over to the Alien Base and shooting it off over there? Thank you very kindly. Feel free to take those grenades with you. Just get them away from the pretty reactor I carried all the way over here from the default location, if you don't mind." :P

GL & Cheers!
Title: Re: Monthly Tournaments!
Post by: Genki on December 17, 2008, 03:58:11 am
yes indeed, my pretty base goes down the drain with one luci shot :(

*sighs* R.I.P.

But anyways!

I'm trying to decide what all to include on the sign up page

The top box is a drop down box which will have three options:

Team
Team Member
Free Agent

Which ever one is picked shows different boxes

Team:
Team Name
Team Tag <- will be used to identify your team in-game
Leader Name <- will be the only person talking to the admin about issues during game (unless they are not present)
Leader E-mail
Team Description <- probably the only thing not gonna be required

Team Member:
Team Name <- Drop down box, team must already be created
Name
E-mail

Free Agent:
Name
E-mail

The e-mail is essential and must be a real one as you will be asked for confirmation.
I may or may not add a checkbox to allow someone to make it so that they don't receive news updates, schedule updates, etc.

Also If you would like to see more parts of the layout check out my DA Page (http://babygenki.deviantart.com/gallery/)
Title: Re: Monthly Tournaments!
Post by: Nux on December 17, 2008, 04:59:06 pm
About those deadlines I mentioned earlier.. have you set any deadlines? If you don't then you're in danger of doing as much nothing as caveman was talking about.

My personal priorities tend to be:

1. Ensuring matches are played.. NOW
2. Ensuring matches are fair
3. Ensuring matches are well documented
4. Ensuring the documentation looks pretty

What seems to be your highest priority is my lowest. I'm not saying everyone shares my priorities; Some might not play games which they expect will be unfair. Still, I don't think I'm alone with my bottom choice.
Title: Re: Monthly Tournaments!
Post by: Genki on December 17, 2008, 05:43:10 pm
Arg, since everyone is so interested in -when- here's the soft dates I've set.

The times won't make sense because I find people get confused when converting GMT - even when I post the conversion for the common time zones. So the time will run on "RK time" which will be displayed on the website. For those who still have to know what time it'll be MST.

January 10th - Saturday
Team 1 v Team 2 @ Noon, Server 1
Team 3 v Team 4 @ Noon, Server 2
Team 5 v Team 6 @ 3, Server 1
Team 7 v Team 8 @ 3, Server 2

January 11th - Sunday
Team 9 v Team 10 @ Noon, Server 1
Team 11 v Team 12 @ Noon, Server 2
Team 13 v Team 14 @ 3, Server 1
Team 15 v Team 16 @ 3, Server 2

January 17th - Saturday
Team 1 v Team 3 @ Noon, Server 1
Team 5 v Team 7 @ Noon Server 2
Team 10 v Team 12 @ 3, Server 1
Team 14 v Team 16 @ 3, Server 2

January 18th - Sunday
Team 3 v Team 5 @ Noon, Server 1
Team 10 v Team 16 @ Noon, Server 2

Team 5 v Team 16 @ 3, Server 1

The "number" of your team will be random, so if you register first you will not necessarily face the team that registers right after you. However, until the website is complete I cannot open sign-ups to plan more thoroughly.

Also: I already have rules in place from the past tournaments I've run. See the settings, rules, match info, and team requirements here (http://fc13.deviantart.com/fs38/f/2008/351/e/0/ToT_Rules_Page_by_BabyGenki.png)
Title: Re: Monthly Tournaments!
Post by: MrBigPing on December 18, 2008, 05:19:17 am
I think you guys (Caveman and Nux) are being a little tough on Genki, he's throwing an idea for you guys, not trying to make some thunder. Why does he need to start giving out times and places, it doesn't even sound like you are interested in playing, just looking to waste some time making his life harder. How about offering constructive criticism instead?

Genki - I think you should see how many people sign up before putting the dates and times up. This is your gig and I think it should be up to the players to pitch in if they want to see it happen.
Title: Re: Monthly Tournaments!
Post by: Caveman on December 18, 2008, 12:07:14 pm
If you think we are tough on him, just wait and see.
His plans are recommendable, but if he does not get cracking soon they stay just that.... plans.

And don't think we don't know anything about it. Until now the *wraths were one of the few European server that were available for this. Every quartal there were different people trying to pull off what Genki plans.
Some succeeded, but most failed. Usually those that tried doing it on their own and only had fuzzy ideas.

Just like websites, they WILL FAIL if you plan the layout first and think about the content later.

The usual planing follows these simple steps:

- What
- Who
- When
- Where

Going through this thread, I can only check off "When". But the rest is still in Limbo.

Ping, ask yourself, would you enter this Tournament as it stands now?
Title: Re: Monthly Tournaments!
Post by: MrBigPing on December 18, 2008, 03:15:41 pm
I already have, but that's a different matter, Genki has done these tournaments before and isn't having a pipedream, he wants to include the greater Tremulous non-clan groups on Tremulous.net in this so they can enjoy what a tournament is like, it's not about whether it will happen, it's about whether you want to join the fun or not.
Title: Re: Monthly Tournaments!
Post by: Genki on December 18, 2008, 06:02:24 pm
What:
Tremulous Monthly Tournaments
A regular monthly tournament that people can look forward too

Who:
Teams of 5, hosted by RK
Open to US only if unlagged on
Open to everyone is unlagged off

When
Starts in January,
Sign-ups open when the website works, latest January 1st (a week for sign ups)

Where
The servers will be called
.:RK:. Alpha
.:RK:. Beta
.:RK:. Charlie~Lounge

You can check your ping by pinging singlehop.com or visiting one of our other servers

http://randomkeywhacking.com/forums/ - you can find where tournament discussion takes place.

The reason I -don't- want to open sign ups on a forum is that it is a pain in the ass to sift through the spam that always gets posted. This will also make it easier for me to send out mass messages and will make it easier for everyone to get information and reminders without having to look through forums.

I'm also sure that everyone will be happy with the sign up page once it's complete and free agents will have a better chance at finding a team then just posting they're interest in playing.

Like Ping said, I am not new to running tournaments. However most of my tournaments have been geared towards people who play on servers like KoR with lower grav, higher speed. I feel with monthly tournaments that including a wider group of people would be better.
Title: Re: Monthly Tournaments!
Post by: Nux on December 18, 2008, 07:16:26 pm
Meh. I see your point caveman, but you could try putting it across less aggressively.

I agree that it's better to get things started early than not at all (mainly for the sake of experience for future matches) but I wouldn't say he's failing completely to set this up. So long as he sticks to deadlines there shouldn't be a problem. Also, advice is there to be taken at his leisure. He might end up proving himself wrong in which case at least he tried rather than spending the time debating it.

I think you guys (Caveman and Nux) are being a little tough on Genki...

I'm waiting for the guy who thinks Caveman, Nux AND MrBigPing is being too harsh. Come on, the ball is rolling now!

I wouldn't say my comments haven't had benefit. Now that he's given match times he's more likely to get things done.

..it doesn't even sound like you are interested in playing..


Bring it on! Remember my priorities? I'll play at any given opportunity! :)
Title: Re: Monthly Tournaments!
Post by: Genki on December 18, 2008, 09:04:17 pm
I updated my first post to include a bunch of info.
Title: Re: Monthly Tournaments!
Post by: Annihilation on December 19, 2008, 12:45:11 am
If you knew anything about Genki, you'd know that she isn't all talk.  She is cooridinating the ideas and plans here, instead of at her own site like most tournaments do, that is the only difference.  I really would be surprised if I didn't see these tournaments pop up soon enough.  Good luck Genki and you can count AoD in.
Title: Re: Monthly Tournaments!
Post by: wireddd on December 19, 2008, 02:21:38 am
If you knew anything about Genki, you'd know that she isn't all talk.  She is cooridinating the ideas and plans here, instead of at her own site like most tournaments do, that is the only difference.  I really would be surprised if I didn't see these tournaments pop up soon enough.  Good luck Genki and you can count AoD in.
Seriously...

I am building the website right now, it should be done in a day or two. I already have the servers all ready to go.
Title: Re: Monthly Tournaments!
Post by: Annihilation on December 19, 2008, 02:59:30 am
If you knew anything about Genki, you'd know that she isn't all talk.  She is cooridinating the ideas and plans here, instead of at her own site like most tournaments do, that is the only difference.  I really would be surprised if I didn't see these tournaments pop up soon enough.  Good luck Genki and you can count AoD in.
Seriously...

I am building the website right now, it should be done in a day or two. I already have the servers all ready to go.
Thats the main thing right there.  If she decides to do something, you have no choice but to get it done wire :P hahahaha
Title: Re: Monthly Tournaments!
Post by: Genki on December 19, 2008, 04:06:55 am
Seriously...

I am building the website right now, it should be done in a day or two. I already have the servers all ready to go.
Thats the main thing right there.  If she decides to do something, you have no choice but to get it done wire :P hahahaha
hehe, but he doesn't mind it that much xD

If I did it I'd probably screw it up royally.
Title: Re: Monthly Tournaments!
Post by: []LaDi|DaDi[] on December 21, 2008, 11:20:39 pm


January 10th - Saturday
Team 1 v Team 2 @ Noon, Server 1
Team 3 v Team 4 @ Noon, Server 2
Team 5 v Team 6 @ 3, Server 1
Team 7 v Team 8 @ 3, Server 2

January 11th - Sunday
Team 9 v Team 10 @ Noon, Server 1
Team 11 v Team 12 @ Noon, Server 2
Team 13 v Team 14 @ 3, Server 1
Team 15 v Team 16 @ 3, Server 2

January 17th - Saturday
Team 1 v Team 3 @ Noon, Server 1
Team 5 v Team 7 @ Noon Server 2
Team 10 v Team 12 @ 3, Server 1
Team 14 v Team 16 @ 3, Server 2

January 18th - Sunday
Team 3 v Team 5 @ Noon, Server 1
Team 10 v Team 16 @ Noon, Server 2

Team 5 v Team 16 @ 3, Server 1



What happened to alot of the even numbered teams??
Title: Re: Monthly Tournaments!
Post by: FreaK on December 21, 2008, 11:44:58 pm
sounds interesting, you can count )vR( in if its a clan-related tourney.
Title: Re: Monthly Tournaments!
Post by: Genki on December 22, 2008, 02:32:49 am
What happened to alot of the even numbered teams??
Bad luck :]

sounds interesting, you can count )vR( in if its a clan-related tourney.
It's an "open" tourney, meaning you can sign up a clan or just a group of people. I don't wanna shut anyone out just because they aren't in a clan.

Also! If you have a lot of members and want to sign up more then one team you can have )vR( and )vR2( or w/e you want.
Title: Re: Monthly Tournaments!
Post by: tyranis on December 22, 2008, 03:23:04 am
Two things:
A team should be allowed to play with four/etc. players if they do not have 5 available.
Also, no sudden death and only a 30 min. time limit will not encourage good games since draws are to be decided by kills.
Title: Re: Monthly Tournaments!
Post by: Genki on December 22, 2008, 04:02:35 am
1) I'm thinking that I'll go with teams of 5. 4 players, 1 sub. Possibly play 3v3 if both teams agree (cut down on forfeits).
2) I am -hoping- that someone has a better way of deciding a draw, till then it'll be by kill count, replaying a game takes too long (I had to do 4 replays last tournament, not happening again)

edit: Also, SD might come back depending on results on discussions that will take place later, once the website is complete enough.
Title: Re: Monthly Tournaments!
Post by: David on December 22, 2008, 09:04:31 am
Either, say if a draw both teams lose, force them to fight,  or have no time limit and just go until someone bothers to attack.
Title: Re: Monthly Tournaments!
Post by: Genki on December 22, 2008, 07:21:04 pm
I should make it something like esd

spawns blow up, rets blow up, tubes/trappers, hovel etc.

everything but the om, rc, arm, medi and booster

And make it so the builds can't be destroyed, you have to kill the opposing team.

Also: you don't get max creds, it goes by however many credits you happen to have when it hits, that way there is no camping for creds.

which reminds me... free creds? If you don't die for a certain period of time if gives you a free evo/creds, should this be off?
Title: Monthly Tournaments, yay!
Post by: player1 on December 22, 2008, 08:46:42 pm
No, otherwise the builder has to go get kills, in a small and fast game. Makes it a little hard to concentrate on building. Unless you want the bases to be minimal, to force the games to end sooner.
Title: Re: Monthly Tournaments!
Post by: Annihilation on December 22, 2008, 11:22:48 pm
I should make it something like esd

spawns blow up, rets blow up, tubes/trappers, hovel etc.

everything but the om, rc, arm, medi and booster

And make it so the builds can't be destroyed, you have to kill the opposing team.

Also: you don't get max creds, it goes by however many credits you happen to have when it hits, that way there is no camping for creds.

which reminds me... free creds? If you don't die for a certain period of time if gives you a free evo/creds, should this be off?

If you slaughter too much of the default settings, you'll lose a large playerbase.

I personally refuse to play with any sd changes like esd.  I can handle not having sd or pretty much any timelimit for sd.  I wont, however, play where there is any huge modifcations to sd or a new form of sd altogether.  It's obviously not balance tested and will lean matches making the tournament void of effecient play.
Title: Re: Monthly Tournaments!
Post by: Genki on December 23, 2008, 01:15:06 am
Mostly I'm looking for an easier way to call a draw. Kill count seems too ineffective for me. So I was looking for a way to make it end without a draw or a replay.
Title: Re: Monthly Tournaments!
Post by: kevlarman on December 23, 2008, 03:54:13 am
Mostly I'm looking for an easier way to call a draw. Kill count seems too ineffective for me. So I was looking for a way to make it end without a draw or a replay.
in the event of a draw the team that won in the shorter amount of time wins (like ut's assault/et's stopwatch/etc. gametypes). this has the side effect of heavily discouraging camping for credits/evos
Title: Re: Monthly Tournaments!
Post by: Harry Pothead on December 23, 2008, 05:40:39 am
Mostly I'm looking for an easier way to call a draw. Kill count seems too ineffective for me. So I was looking for a way to make it end without a draw or a replay.
in the event of a draw the team that won in the shorter amount of time wins (like ut's assault/et's stopwatch/etc. gametypes). this has the side effect of heavily discouraging camping for credits/evos

Wouldn't that only encourage aggression on the winning team's side? If you are starved, and your opponent is loaded, then rushing would be a mistake even with that rule because you would just feed and lose credits. With that rule, if you are sure that your opponent will win, then the best strategy would be to camp hardcore in order to drag the time out and force your opponent to take a long time to win the round.

For example, assume your team won round 1 as aliens in 40 minutes. In round 2, the time is 25 minutes, your team got raped by goons, they're 1 kill away from s3, and you are still s1. Then you have 2 options: fight, knowing you will have to face rants with s1 humans, or camp hard, knowing that all you have to do is stay alive until 40 minutes to win the match.

Every tie breaking method I could think of that doesn't require an extra round encourages camping.

To Genki:
Don't use kill count as a tie breaker. If you do, the winner of round 1 will definitely be the winner of the match. For instance, if you win round 1, all you have to do is decon all your shit and do /kill, and you guarantee yourself a win. If you try to fight, you risk losing the match in order to win the round.

kevlarman's suggestion is the best I have thought of without an extra round, but IMO having an extra round is still best.
Title: Re: Monthly Tournaments!
Post by: player1 on December 23, 2008, 06:05:45 am
Which brings up another point. From what I know of Tremulous match play, the tradition is usually best-of-three, as single elimination often means that whichever team gets Aliens advances (although there are some really good players who can take any situation and make it work to their advantage: I've seen two saw-rushers take down five Aliens on ATCS). So each team gets to be Aliens at least once.

Personally, I would have it like this:

Game 1 - noon, Saturday (SD@30 min., TL=45 min. Players must be on server by 11:45 and have previously agreed to rules - no discussion of rules allowed at match time; all matches will start promptly at noon - 4 v 4 (plus 1 sub per team, teams with less than 4 players at match start forfeit)

Team Alpha - Aliens vs. Team Beta - Humans
Team Gamma - Aliens vs. Team Delta - Humans
Team Epsilon - Aliens vs. Team Zeta - Humans
Team Eta - Aliens vs. Team Theta - Humans

Game 2 - 1 pm, Saturday

same teams, switch sides
in the event of a draw (1 win each), whichever team won in the fastest time is declared the winner, as per kev's suggestion

Game 3 - noon, Sunday

Alpha/Beta winner - Aliens vs. Gamma/Delta winner - Humans
Epsilon/Zeta winner - Aliens vs. Eta/Theta winner - Humans

Game 4 - 1 pm, Sunday

same teams, switch sides
see above for draw

Game 5 - 2 pm, Sunday

A/B/G/D winner - Aliens vs. E/Z/e/Th winner - Humans

Game 6 - 3 pm, Sunday

same teams, switch sides
see above for draw

I like to call it Double Elimination. Each team plays their opponent twice before they can advance: once as Humans, and once as Aliens. Two wins to advance, or, in the event of a split decision (one win each), the team with the fastest win advances. Other teams can play the following weekend, then a Grand Tourney could have the winner of the first weekend against the winner of the second weekend (and possibly a Consolation match for the First Runner Up from each weekend, that is: the Second Place finishers). Then a week off, and then start over the first full weekend of the next month (both Saturday and Sunday fall within the month).

That way, nobody can complain that they got stuck playing Human, and that's why they suck lost.
Title: Re: Monthly Tournaments!
Post by: Genki on December 23, 2008, 07:00:18 am
hmmm interesting.

Yeah I normally go three rounds and there is always some complaint (hence the first come first serve)

I didn't want to do 4 rounds, as they would either have to be ridiculously short or the tournament would run longer then I'm willing to sit.

2 longer rounds sounds good, with still the 1 1/2 hour marker.

It's still single elimination as no eliminated team plays again.

When one round ends there will be a break before the second round starts, to switch out players, talk strategy, etc. Unless both teams want to continue immediately. Breaks will be 10 minutes long max

With player1's idea of 45 minute rounds...

January 10th - Saturday

(H) Team 1 v (A) Team 2 @ Noon, Server 1 (switch @ 12:45pm)
(H) Team 3 v (A) Team 4 @ Noon, Server 2 (switch @ 12:45pm)
End time: 1:40pm

(H) Team 5 v (A) Team 6 @ 2pm, Server 1 (switch @ 2:45pm)
(H) Team 7 v (A) Team 8@ 2pm, Server 2 (switch @ 2:45pm)
End time: 3:40pm

January 11th - Sunday

(H) Team 2 v (A) Team 4 @ Noon, Server 1 (switch @ 12:45pm)
(H) Team 6 v (A) Team 7 @ Noon, Server 2 (switch @ 12:45pm)
End time: 1:40pm

(H)Team 2 v (A) Team 7 @ 2pm (switch @ 2:45pm)
End time: 3:40pm

Updating rules, info, match times etc.
Title: Re: Monthly Tournaments!
Post by: kevlarman on December 23, 2008, 07:02:24 am
Wouldn't that only encourage aggression on the winning team's side?
that's the whole point, if you have the advantage but aren't trying to destroy your enemy's base, then either you don't really have an advantage, or you're doing something horribly wrong.
Title: Re: Monthly Tournaments!
Post by: Genki on December 23, 2008, 07:20:56 am
Ok updated first post. Since I've decided to have Unlagged on it will be limited to those in North America.

Thanks for your help guys. If anyone has anything more they would like to discuss keep posting. I'll check this regularly and soon post a link to sign-ups.

Also: I'm going to be registering on a lot of clan forums to spread the word. If you know any active clans/forums post it here, or if you would like to post on your own clan forums let me know and I'll give you the info. This will only happen once sign-ups work so that teams can sign-up immediately. Once sign-ups open rules will be locked so that no registered team is unhappy with the changes.

Last but not least:
With the TL 45 should SD be added back in? Yes or no.
Title: Re: Monthly Tournaments!
Post by: Annihilation on December 24, 2008, 12:57:25 pm
Last but not least:
With the TL 45 should SD be added back in? Yes or no.
Absolutely.

Otherwise you'll see a few 45 minute long games.
Title: Re: Monthly Tournaments!
Post by: David on December 24, 2008, 01:35:14 pm
Why US only?
The whole point of unlagged it its lets us euros play with the Americans without handicap..
Title: Re: Monthly Tournaments!
Post by: Genki on December 24, 2008, 05:41:40 pm
Why US only?
The whole point of unlagged it its lets us euros play with the Americans without handicap..
Well I know a couple people in Aussieland and Slovenia and playing with them in unlagged is almost like trying to hit a ghost.

Also: There is a ToT for Euros already.
Title: Re: Monthly Tournaments!
Post by: Genki on December 26, 2008, 04:36:58 am
*bump*

Hate to double post but I just realized that I don't get back from my vacation until January 9th. And hosting a tournament the day after isn't my idea of adjusting to a different time zone.

So I've decided to move the match dates to the last two weekends, which is the 17th+18th and the 25th+26th.

Sign-ups should still open on the 1st, but I won't be able to register and post on clan websites till the 9th or 10th.
Title: Re: Monthly Tournaments!
Post by: Genki on January 04, 2009, 03:53:56 pm
The Tournament is underway!

http://tremulous.net/forum/index.php?topic=10058.0