Author Topic: Dead bodies piling up  (Read 3078 times)

lizards160

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Dead bodies piling up
« on: January 05, 2009, 01:36:35 am »
I want to make an arena map and i think it would be cool if in the arena area there was already dead bodies and weapons and crap like that. problem - i dunno where any of that is. ill search around some more(i have already used google and the search engine here dont get pissed).

but in the mean time i think a couple guns and human bodies maybe tyrant and goons quite a few dretches and so on. Thank you

nubcake

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Re: Dead bodies piling up
« Reply #1 on: January 05, 2009, 02:25:43 am »
I want to make an arena map and i think it would be cool if in the arena area there was already dead bodies and weapons and crap like that. problem - i dunno where any of that is. ill search around some more(i have already used google and the search engine here dont get pissed).

but in the mean time i think a couple guns and human bodies maybe tyrant and goons quite a few dretches and so on. Thank you

You can find the models for weapons and marines under data.pk3 file. You can import those into GTKradiant and make the effect you want

lizards160

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Re: Dead bodies piling up
« Reply #2 on: January 07, 2009, 02:01:23 am »
I have successfully managed to add a human head and body to my map
But when tested they have no textures. I have loaded up the textures from the folders where it was kept and t didn't work
please help.

nubcake

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Re: Dead bodies piling up
« Reply #3 on: January 07, 2009, 02:47:10 am »
i think the key is ;remap and the value would be base/textures/body/marinetexture.tga

Odin

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Re: Dead bodies piling up
« Reply #4 on: January 09, 2009, 09:36:03 pm »
F0rque made me a dead human model for my map called "Subterranean." You can use it if you want, as it is licensed under the CC-BY-SA 2.5 license(like the rest of the Tremulous 1.1.0 media).