Author Topic: Acid tube shot  (Read 2899 times)

Veda

  • Posts: 98
  • Turrets: +13/-5
Acid tube shot
« on: November 02, 2001, 10:46:00 pm »


Here you go M123. I should probably put up an action shot , might do that later.

The acid tube can be placed almost anywhere, it sits quiet until someone gets near it. It then releases a shower of acid, a small cloud of yellowish particles. It does have a long reload time, again like the trapper , the hard numbers haven't been set yet.

The acid tube works well with the trapper, you can position a trapper around a small field of tubes and make a good choke point. You have to remember you are limited to how many structures you can build. Like the trapper, the success will be based on how someone uses it. They aren't easy to hide. Also, a defense made solely of acid tubes will spell doom because humans can buy armor that is acid resistant.

M123

  • Posts: 176
  • Turrets: +0/-0
Acid tube shot
« Reply #1 on: November 02, 2001, 11:04:00 pm »
This mod is starting to look and sound better and better. Now hurry up and finish it, so I can start whining about how unbalanced it is.