Hello me again...

I don't know why I keep having all of these problems but heres a new one for you guys....
All I want to do is make a global sound in my map. How am I able to do this?
When I add a target_speaker in the map (not in the void) it never works.
Propertys are...
classname taget_speaker
noise ambientsound1.wav
origin 488 -16 -224
spawnflags 5 ( I have looped_on and global checked)
It seems it would be the right thing to do but when I start the map it never plays..... Any suggestions?
