Author Topic: Trying to use Ingar's GtkRadiant 1.5.0 builds, but it's not working.  (Read 4555 times)

Red.Beard.IV

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As some people may have seen, I'm trying to get this working on the Ubuntu laptop of mine. I've got as far as installing it now but when I run it it's not running as it should.

The screenshot below is what I always get, and when I try to make a brush on the blank black map box, the map will flicker to how it should look back to its blackened state currently.



I'm pretty sure I have the necessary packages installed on my system, but I'm not sure how to check to see if I do or not. But I do have OpenGL and X11.

Archangel

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Re: Trying to use Ingar's GtkRadiant 1.5.0 builds, but it's not working.
« Reply #1 on: January 29, 2009, 12:43:02 am »
cant read the errors since you're using myspace to host them. gj

Red.Beard.IV

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Re: Trying to use Ingar's GtkRadiant 1.5.0 builds, but it's not working.
« Reply #2 on: January 29, 2009, 01:54:40 am »
That was the first and easiest place I thought of...

Quote
Unable to find default tag file /usr/local/games/netradiant-1.5/trem.game/shadertags.xml. No tag supports/"

Quote
Gtk-WARNING **: GtkSpinButton: setting an adjustment with non-zero page size is deprecated

Quote
Texture load failed: "textures/"


Archangel

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Re: Trying to use Ingar's GtkRadiant 1.5.0 builds, but it's not working.
« Reply #3 on: January 29, 2009, 02:08:50 am »


Quote
Unable to find default tag file /usr/local/games/netradiant-1.5/trem.game/shadertags.xml. No tag supports/"

Quote
Gtk-WARNING **: GtkSpinButton: setting an adjustment with non-zero page size is deprecated

those are normal

Quote
Texture load failed: "textures/"

try setting your game path correctly

Red.Beard.IV

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Re: Trying to use Ingar's GtkRadiant 1.5.0 builds, but it's not working.
« Reply #4 on: January 29, 2009, 06:03:21 am »
that's the dir to tremulous?
/usr/local/games/tremulous?

Biszkhopt

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Re: Trying to use Ingar's GtkRadiant 1.5.0 builds, but it's not working.
« Reply #5 on: January 29, 2009, 12:42:04 pm »
Firstly I recommend to install radiant somewhere in your Home Directory (so you have rights to everything it contains), if U have desktop effects (like compiz fusion etc.) turn them off (it's well known that radiant don't like desktop compositing :P). Good Luck

open source rulez

The Me

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Re: Trying to use Ingar's GtkRadiant 1.5.0 builds, but it's not working.
« Reply #6 on: January 29, 2009, 04:35:17 pm »
that's the dir to tremulous?
/usr/local/games/tremulous?
/usr/local/games/tremulous/base

Biszkhopt

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Re: Trying to use Ingar's GtkRadiant 1.5.0 builds, but it's not working.
« Reply #7 on: January 30, 2009, 10:02:21 am »
R install both tremulous and radiant in you're home directory

open source rulez

Ingar

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Re: Trying to use Ingar's GtkRadiant 1.5.0 builds, but it's not working.
« Reply #8 on: January 30, 2009, 06:00:29 pm »
that's the dir to tremulous?
/usr/local/games/tremulous?
/usr/local/games/tremulous/base

base is automaticly added. If you have this in trem.game:
Code: [Select]
enginepath_linux="/usr/local/games/tremulous/"
This means data-1.1.0.pk3 should be in /usr/local/games/tremulous/base.
So an easy way to find your tremulous data is to look for that file.

Try locate (it might or might not work on your system)
Code: [Select]
locate data-1.1.0.pk3
If locate doesnt work you can try find:
Code: [Select]
find /usr -name data-1.1.0.pk3

Red.Beard.IV

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Re: Trying to use Ingar's GtkRadiant 1.5.0 builds, but it's not working.
« Reply #9 on: January 31, 2009, 12:22:31 am »
OK. Done that and I got this;

Code: [Select]
ryan@ubuntu:~$ locate data-1.1.0.pk3
/usr/local/games/tremulous/base/data-1.1.0.pk3