Author Topic: MD3 and textures  (Read 3214 times)

LOLITA

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MD3 and textures
« on: February 05, 2009, 06:51:53 pm »
Hi, i make any model in 3ds max and export in md3 format. In game texture is missing.
Model name is arm, file name is arm.md3, i used UVW Mapping, Unwarp and editable mesh.
In material editor: 01 - Default: Standard, Maps: Bitmap: arm_body.jpg

Images:
http://dogcheat.own.cz/img/1.jpg
http://dogcheat.own.cz/img/2.jpg

CreatureofHell

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Re: MD3 and textures
« Reply #1 on: February 05, 2009, 07:20:56 pm »
a box...
{NoS}StalKer
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<Timbo> posting on the trem forums rarely results in anything good

LOLITA

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Re: MD3 and textures
« Reply #2 on: February 05, 2009, 07:31:08 pm »
And? This is a test object.

CreatureofHell

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Re: MD3 and textures
« Reply #3 on: February 05, 2009, 08:07:44 pm »
but what is the point of posting in the forums about it?
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

Archangel

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Re: MD3 and textures
« Reply #4 on: February 05, 2009, 11:08:00 pm »
do you have a shader for it?

LOLITA

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Re: MD3 and textures
« Reply #5 on: February 05, 2009, 11:31:53 pm »
the standart model dont have shader.. i'm lamer :)

LOLITA

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Re: MD3 and textures
« Reply #6 on: February 05, 2009, 11:46:09 pm »
All ok! I make tutorial for all with this problem.