Hi,
I need to get the text that the tremulous client prints into a file using whatever method possible. On linux, I can simply use tremulous &> logfile however this doesn't seem to work on windows. I think this is because the windows version has a GUI instead for errors so it doesn't bother printing to stderr and stdout. Is there any other way to get this to work. Printing would ideally be live and the logfile should be constantly updated as the game progresses.
If this is not possible, would someone be willing to write a simple patch for the windows client so that it does print to a file? I need this for a project I'm working on (see my sig).
Thanks in advance!