Author Topic: A couple of beginner mapping problems  (Read 5058 times)

infestor1

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A couple of beginner mapping problems
« on: March 06, 2009, 01:30:52 am »
Please help me on the following problems.  :)

1. When I save a map, I cant get it open as a .map. I cant get it open at all. I am using Macradiant.

2. I tried compiling my map into a bsp. I turned sv_pure to 0 and I did devmap my_map. It loaded like it was gonna load any old map then once it finished loading, tremulous quit.

3. I cant figure out how to make a pk3. please help.


THX for help in advanced.

CATAHA

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Re: A couple of beginner mapping problems
« Reply #1 on: March 06, 2009, 02:02:33 am »
2. I tried compiling my map into a bsp. I turned sv_pure to 0 and I did devmap my_map. It loaded like it was gonna load any old map then once it finished loading, tremulous quit.

3. I cant figure out how to make a pk3. please help.

2. I think you cant load bsp while it not in .pk3. Also u need some basics for tremulous map: three info_ objects and minimum one egg + spawn.
3. It just zip archive. Check forum closer. All you need was explained many times. Also use mapping wiki. I usualy act in order: create correct folders, put data in them. archive all in one .zip then rename to .pk3 =]
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

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Archangel

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Re: A couple of beginner mapping problems
« Reply #2 on: March 06, 2009, 02:53:02 am »
If you set sv_pure to 0, it loads bsps and related that aren't in PK3s.

Try reading some threads, dude, maybe you'll not ask questions when the answers are in your face, you moron :)

infestor1

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Re: A couple of beginner mapping problems
« Reply #3 on: March 06, 2009, 03:56:57 am »
2. I tried compiling my map into a bsp. I turned sv_pure to 0 and I did devmap my_map. It loaded like it was gonna load any old map then once it finished loading, tremulous quit.

Im not an idiot. You should learn to read. Its clear: right there. I said that I DID turn sv_pure to 0. And I HAVE read the threads. Its just that it is NOT working for me for some reason.

And it seems that you're the one who is posting useless nonsense and everyone else is actually helping. No wonder your karma is so low.

CATAHA: you can load bsps as a map, but you need sv_pure to 0 and you need to make it a devmap. What are the info_ objects? Where do you put them? And I have the eggs and spawns in my map. Thx.

p.s. will this still work? is it outdated? http://tremulous.net/forum/index.php?topic=389.0
« Last Edit: March 06, 2009, 03:58:59 am by infestor1 »

UniqPhoeniX

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Re: A couple of beginner mapping problems
« Reply #4 on: March 06, 2009, 06:10:51 am »
The info_ stuff are entities for spec camera positions, info_player_intermission is required, other 2 only if you want human/alien death camera position in their base for example.

CATAHA

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Re: A couple of beginner mapping problems
« Reply #5 on: March 06, 2009, 01:16:15 pm »
Ye, UsaKilleR right. But one notice - I always use all three entities. Just in case =]

Anyway... For working PK3 you need folders/files inside:

maps/yourmapname.bsp
scripts/yourmapname.arena
maps/yourmapname.shader (think its not necessary, but map w/o shaders suck ^__^)

in yourmapname.arena must be:

{
  map       "yourmapname"
  longname  "Your map text description"
  type      "tremulous"
}

So... Such PK3 is pretty simple, have no /textures/ and other stuff, but must work )
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

Zero Ame

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Re: A couple of beginner mapping problems
« Reply #6 on: March 09, 2009, 01:37:55 am »
CATCHA you dont NEED a .arena file to test/play a map, I don't ever make them for maps until I release them. Also, shader files go in scripts folder.

CATAHA

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Re: A couple of beginner mapping problems
« Reply #7 on: March 09, 2009, 02:51:17 am »
Anyway... it take not so much time for making correct amount of files. =] Its good way always trying make correct pk3' =]
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

infestor1

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Re: A couple of beginner mapping problems
« Reply #8 on: March 09, 2009, 11:59:09 pm »
I still need help on 1.

I cant open maps with macradiant. i save the maps as .map, then i close macradiant and when i try and open them, they wont open, they open a blank document.

CATAHA

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Re: A couple of beginner mapping problems
« Reply #9 on: March 10, 2009, 01:30:44 am »
I have such problem when starting. Dont qite remember solution. Try check correct 'game type' in options or reinstall. But i dont sure it can rly help with mac version.
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

cactusfrog

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Re: A couple of beginner mapping problems
« Reply #10 on: March 11, 2009, 09:30:12 pm »

2. I tried compiling my map into a bsp. I turned sv_pure to 0 and I did devmap my_map. It loaded like it was gonna load any old map then once it finished loading, tremulous quit.
you don't compile your map by opeing tremulous and typing sv_pure 0 then devmap mapname you can play your complied map by doing that