Author Topic: Quake 3 engine  (Read 3562 times)

bob_george33

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Quake 3 engine
« on: March 08, 2009, 01:07:07 pm »
Hey Trem Community,

This is more of a question that the developers would know, but:
does anyone know of a tutorial that would help me set up the quake3 engine for a very small fps???
and yes, I have used google.

Thanks in advanced,
Bob
Seriously, who needs a core i7 system for web browsing???

Thorn

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Re: Quake 3 engine
« Reply #1 on: March 08, 2009, 03:23:04 pm »
wot?
must be referring to com_maxfps?

Bissig

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Re: Quake 3 engine
« Reply #2 on: March 08, 2009, 08:19:24 pm »
- Low resolution
- 16bit colours
- Set everything to low
- Deactivate sky, sun, fade
- Deactivate anything that makes trem look nice

Odin

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Re: Quake 3 engine
« Reply #3 on: March 08, 2009, 09:34:08 pm »
Or maybe he wants some dev info for the creation of a small fps game.

St. Anger

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Re: Quake 3 engine
« Reply #4 on: March 08, 2009, 11:31:22 pm »
Or maybe he wants some dev info for the creation of a small fps game.

That's what I was thinking, but with his broken English it's hard to tell.

bob_george33

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Re: Quake 3 engine
« Reply #5 on: March 09, 2009, 12:09:24 am »
You have obviously misunderstood me, I had a question about setting it up.

I would like to know the location (url) of some tutorials that would help me set up the Quake 3 engine for a fps.  I have everything i need for it, I just need a tutorial on how to set it up.
Seriously, who needs a core i7 system for web browsing???

mooseberry

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Re: Quake 3 engine
« Reply #6 on: March 09, 2009, 12:25:53 am »
Oh, first person shooter, not frames per second. That is your source of miscommunication.

(Thanks, now dr. obvious)
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

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