Is it even remotely possible to show the player ammo info like:
//CLIPS
itemDef
{
name "clips"
rect 538 423 60 15
visible 1
decoration
forecolor 0.8 0.4 0.0 1.0
ownerdraw CG_PLAYER_CLIPS_VALUE
}
(taken from the human_hud.menu)
on any other place than the hud? (weapon to be precise >=D)
is CG_PLAYER_CLIPS_VALUE a shader? if so how can i make reference to it?
I know everyone might see a diff info on their side, but still.