ONE: Is there a way to have a button activated by a keypress, they way they are in JKII? Move up to a button, press "e" (or whatever you have it bound to), and the button activates? (Question might not be appropriate for the mapping board, but I figured it would be easier to post both inquiries here, rather than figure out where to put this one)
TWO: Is there a way to have a texture or shader change upon button press, (again) the way that it is in JKII? Press a button, and it turns into a lit display.
I reference JKII a lot because I am aware that it's on the idT3 engine, which (unmodified) is very similar to ioq3.