Author Topic: Yeah, another noob that needs help modding  (Read 5544 times)

lol

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Yeah, another noob that needs help modding
« on: March 29, 2009, 08:29:18 pm »
well i been playin trem for awhile but never had any luck tryin to mod on my own.  Right now im still messin around in GTKradiant but how do you change other stuff.  Such as the starting equipment when playing as a human or the amount of health stuff has.  any help on basic modding would be appreciated.   gracias

Syntac

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Re: Yeah, another noob that needs help modding
« Reply #1 on: March 29, 2009, 10:05:20 pm »
Wow, original name. ::)

Tremulous is written in C. It can be a bit difficult to understand the source code at first, but you'll get the hang of it. I've got a guide floating around somewhere; you'll have to dig for it. (Stupid moderators didn't sticky it, mutter mutter mutter.)

lol

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Re: Yeah, another noob that needs help modding
« Reply #2 on: March 29, 2009, 10:26:58 pm »
aight ill look for it but what program do you use to recompile the changes you've made.

Syntac

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Re: Yeah, another noob that needs help modding
« Reply #3 on: March 29, 2009, 10:37:44 pm »
Aaahhh, that's the hard part. I don't know much about doing it for Windows (MinGW or Cygwin, I think?), but with Linux systems, all you have to do is install the build-essential package. Mac users will need to install the Xcode developer tools.

When you're in the directory with the source code in it, simply run make. Hopefully, it won't spit out any errors and then you'll have some stuff compiled. Note that in order to make anything work with current Tremulous, you'll have to apply something called a "backport patch".

lol

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Re: Yeah, another noob that needs help modding
« Reply #4 on: March 30, 2009, 12:55:55 am »
well im a windows person so Ill google it but thanks for the info.  hopefully I'll be able to to compile stuff with this ancient computer lol
I have another question though regarding this
__________________________________________
Add a player starting point:

   1. Bring up the Easy Entity Menu. With your pointer over the room in the XY Top window, right mouse click INSIDE the newly created room box to open up the easy entity menu.
_________________________________________

where do i find the easy entity menu?
« Last Edit: March 30, 2009, 01:20:17 am by lol »

Plague Bringer

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Re: Yeah, another noob that needs help modding
« Reply #5 on: March 30, 2009, 12:53:58 pm »
well im a windows person so Ill google it but thanks for the info.  hopefully I'll be able to to compile stuff with this ancient computer lol
I have another question though regarding this
__________________________________________
Add a player starting point:

   1. Bring up the Easy Entity Menu. With your pointer over the room in the XY Top window, right mouse click INSIDE the newly created room box to open up the easy entity menu.
_________________________________________

where do i find the easy entity menu?
U R A Q T

lol

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Re: Yeah, another noob that needs help modding
« Reply #6 on: March 30, 2009, 09:40:33 pm »
lol i was about to unpost that because i figured it out but now im havin problems puttin my maps in a pk3 archive so i can test out my simple room map

Syntac

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Re: Yeah, another noob that needs help modding
« Reply #7 on: March 30, 2009, 09:55:06 pm »
You are talking about modding, not mapping, right?

lol

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Re: Yeah, another noob that needs help modding
« Reply #8 on: March 30, 2009, 10:58:14 pm »
well the mod im planning to make will need to have its own map but yeah I'll make a topic in mapping for my map issues lol
thanks for all da help though