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How create shader
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Topic: How create shader (Read 9094 times)
reaper122
Posts: 16
Turrets: +0/-6
How create shader
«
on:
March 29, 2009, 10:51:19 pm »
Hey super pie i want create one shader but i no know u can say me
or anyone
«
Last Edit: April 15, 2009, 12:04:09 am by reaper122
»
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CATAHA
Posts: 539
Turrets: +8/-18
Re: How create shader
«
Reply #1 on:
March 30, 2009, 01:35:20 am »
Its mapping question or? May be you want say what need or read manual?
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Russian q3/trem mapping site:
http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=
Ice Trap (InstaGib)
Other maps:
A.T.D*S Remake
KillerWhale
Spam Killer
Posts: 469
Turrets: +63/-26
Re: How create shader
«
Reply #2 on:
March 30, 2009, 06:32:58 am »
RTFM
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UniqPhoeniX
Spam Killer
Posts: 1376
Turrets: +66/-32
Re: How create shader
«
Reply #3 on:
March 30, 2009, 09:24:16 am »
KillerWhale: Particle system is not a shader.
reaper122:
http://q3map2.everyonelookbusy.net/shader_manual/contents.htm
or describe what you want the shader to be like and maybe someone will help.
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Ingar's NetRadiant
reaper122
Posts: 16
Turrets: +0/-6
Re: How create shader
«
Reply #4 on:
April 01, 2009, 10:23:26 pm »
I want that one sees this way but when I him(her) put in the image the colors they remain opaque for that the shader do that are seen as this photo and I want to do it
How Superpie mod 3.0 i want put in other weapons and aliens
«
Last Edit: April 15, 2009, 12:05:34 am by reaper122
»
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UniqPhoeniX
Spam Killer
Posts: 1376
Turrets: +66/-32
Re: How create shader
«
Reply #5 on:
April 02, 2009, 12:18:09 am »
What
Please write in english. If you want to know how luci's glow is done in superpie's mod, just open the .pk3/scripts/lcannon.shader
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Ingar's NetRadiant
reaper122
Posts: 16
Turrets: +0/-6
Re: How create shader
«
Reply #6 on:
April 02, 2009, 12:14:17 pm »
TY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! now me blaster got glow
«
Last Edit: April 15, 2009, 12:05:59 am by reaper122
»
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How create shader