Okay, apart from the things mentioned, some last opinions from me. Mind that this is completely
my opinion only:
The control room is quite laggy, checked it and made a screen of the r_speeds. :-? They still are an issue in other places, but the control room is worst.

Other things are the funky lights in the corridors are still irritating me. I think the map would look far better with just a little "pulse" and not in every corridor.
Well, I guess I don't have to tell you that the map is quite boring in games with less than 16 or 18 people. Sometimes you run around minutes without finding an enemy with 2-12 people on the server.
The door locks are another thing. I just don't like them as they promote camping. Don't know how they are supposed to work, either. They just make the map unneccesarily complicated. The outside is non-buildable and was not used at all... I guess partly because of the locks, partly because the human base is blocking the way to it. Either move human base or lock the outside completely... as a big non-buildable area it does not make sense in any way in my eyes.
Further I don't like the scrolling text at the startpoint. It does not look well... and btw, what is the text supposed to mean? It looks something like latin but seems to make no sense... It has been a while since my last latin lessons but I can't get any sense for it into my mind.
Last but not least are the changes to the default settings the map takes. In my opinion they don't influence gameplay much. Anything they do is add more annoying defenses and making the game even more boring by stretching stages to limbo.
I know this review must sound crushing, but it is not. It is my opinion, only, just my binary 10 cents!

Final word being that the map, in this size, will not make it into cycle on any of my administrated servers as I would deem 20 players minimum to have a fun game on it. I don't plan on opening such a big server as I am a big friend of 14player maximum games.
As already said, just my personal opinion and no offense meant!

Danny
P.S.: I concentrated on the negative points only! I like the artwork and great parts of the layout... it's mostly the little things and the sheer size that bug me!