Author Topic: the hell  (Read 6331 times)

Archangel

  • Guest
the hell
« on: April 15, 2009, 08:35:29 pm »








seems to only happen on servers running `base' folder. I already audited my PK3s.

Another weird thing that's been happening is I have strange lags in my input, sometimes Trem appears to think that I am holding a key down, or not moving my mouse, and continues to repeat said action (even in chat -- stuff like 'heeeeeeeeey there' happens, even when I press the `e' key once.)

Syntac

  • Posts: 841
  • Turrets: +118/-104
    • Syntac's Stuff
Re: the hell
« Reply #1 on: April 15, 2009, 08:37:24 pm »
Looks to me like yew gots a null polygon shader. ;)

(Whatever the hell that means...)

mooseberry

  • Community Moderators
  • *
  • Posts: 4005
  • Turrets: +666/-325
Re: the hell
« Reply #2 on: April 15, 2009, 08:38:07 pm »
Wallhack gone bad?
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

kevlarman

  • Posts: 2737
  • Turrets: +291/-295
Re: the hell
« Reply #3 on: April 15, 2009, 08:48:49 pm »
have you tried memtest86/mprime/etc?
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----

Archangel

  • Guest
Re: the hell
« Reply #4 on: April 15, 2009, 08:51:23 pm »
i'll test out memtest soon.

Bissig

  • Posts: 1309
  • Turrets: +103/-131
Re: the hell
« Reply #5 on: April 15, 2009, 10:01:02 pm »
Sometimes xorg screws up, but I haven't had trouble with mouse or keyboard for almost about half a year now.

kevlarman

  • Posts: 2737
  • Turrets: +291/-295
Re: the hell
« Reply #6 on: April 15, 2009, 10:12:19 pm »
xorg might be able to corrupt graphics, but it won't make shaders disappear.
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----

Winnie the Pooh

  • Posts: 442
  • Turrets: +45/-85
Re: the hell
« Reply #7 on: April 15, 2009, 11:30:56 pm »
If worse comes to worse and you can't find the missing files, or you can't restore the data path, just uninstall and re-download.
Quote
I also realize that this is the internet, but even more so this is the forum for a video game on an internet, then even beyond that this is TREMULOUS forums the Satan version of all video game forums for a video game that is ON the internet.

UniqPhoeniX

  • Spam Killer
  • *
  • Posts: 1376
  • Turrets: +66/-32
Re: the hell
« Reply #8 on: April 16, 2009, 05:24:50 am »
All these weird gfx can be caused by a broken shader file (missing a { or } ), in some map/gfx mod maybe.

Odin

  • Spam Killer
  • *
  • Posts: 1767
  • Turrets: +113/-204
    • My Website
Re: the hell
« Reply #9 on: April 16, 2009, 05:18:14 pm »
UsaKilleR has probably got it right. Delete any maps you have recently downloaded as careless mappers can sometimes completely break shaders with a missing "{" or "}".

I was going to say your video card was blowing up, but Tremulous wouldn't know that to throw a warning message like that.

David

  • Spam Killer
  • *
  • Posts: 3543
  • Turrets: +249/-273
Re: the hell
« Reply #10 on: April 16, 2009, 06:12:05 pm »
Surely on a pure server those extra sharers in 3rd party maps wouldn't be loaded because of the pure check?
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

UniqPhoeniX

  • Spam Killer
  • *
  • Posts: 1376
  • Turrets: +66/-32
Re: the hell
« Reply #11 on: April 16, 2009, 07:14:04 pm »
Btw, shouldn't trem protect other shaders from 1 broken shader file? 1 file shouldn't be able to mess up all others.

cactusfrog

  • Posts: 390
  • Turrets: +678/-176
    • tremulous fun server offical site
Re: the hell
« Reply #12 on: April 19, 2009, 04:11:00 am »
did you download a corrupted pk3?

gimhael

  • Posts: 546
  • Turrets: +70/-16
Re: the hell
« Reply #13 on: April 19, 2009, 09:10:57 am »
Btw, shouldn't trem protect other shaders from 1 broken shader file? 1 file shouldn't be able to mess up all others.

The development client has this check since 9 Months, so it should be present in recent client builds (MGdev, Tremfusion, etc.)

Archangel

  • Guest
Re: the hell
« Reply #14 on: April 19, 2009, 10:39:49 pm »
I run TF head, so it isn't a broken shader. I removed all graphics mods I had installed, and reverted to a pretty basic Tremulous, and it still occurs, but only on OPP's server.

David

  • Spam Killer
  • *
  • Posts: 3543
  • Turrets: +249/-273
Re: the hell
« Reply #15 on: April 19, 2009, 11:01:04 pm »
Try a different client?
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

kevlarman

  • Posts: 2737
  • Turrets: +291/-295
Re: the hell
« Reply #16 on: April 20, 2009, 02:22:02 am »
I run TF head, so it isn't a broken shader. I removed all graphics mods I had installed, and reverted to a pretty basic Tremulous, and it still occurs, but only on OPP's server.
Quote
$ echo -e '\xff\xff\xff\xffgetinfo'|netcat -u 67.43.163.198 30720
infoResponse
\maxPing\200\voip\1\gamename\base\unlagged\1\pure\0\sv_maxclients\20\clients\1\mapname\atcs\hostname\0PPRESSED\protocol\69
remove the offending paks or don't play on unpure servers.
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----

Archangel

  • Guest
Re: the hell
« Reply #17 on: April 20, 2009, 03:23:49 am »
It doesn't happen on other unpure servers.

cactusfrog

  • Posts: 390
  • Turrets: +678/-176
    • tremulous fun server offical site
Re: the hell
« Reply #18 on: April 20, 2009, 04:41:17 am »
maybe the evil Pk3 is a hidden file.

Archangel

  • Guest
Re: the hell
« Reply #19 on: April 20, 2009, 07:18:04 pm »
the concept of 'hidden' file is not the same on linux.

Bullseye

  • Posts: 105
  • Turrets: +13/-11
Re: the hell
« Reply #20 on: April 20, 2009, 07:57:01 pm »
One word: HAX
?FH:Bullseye mothaa fuckaaa