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Need help with .bsp

Started by Pilek, July 03, 2006, 09:14:15 AM


[db@]Megabite

Try compiling your map... ;)

You should have a look at the mapping guides and some linked tutorials.

Danny

Pilek

Ok i get it

i use http://www.tremulous.net/phpBB2/viewtopic.php?t=389 guide

i cant run map
it start loading and error RE_LoadWorldMap:maps/eloziom.bsp not found (i copy my .pk3 and .bsp to  trem base folder)

from what file   tremulous load this map?    

im a newb xD
Thx for help

[db@]Megabite

The *.bsp has to be in the tremulous/base/maps folder!

Danny

Pilek

OK
i made a map
pk3 zip it
and it works xD
but    no textures......
i used Qwak3 textures    
how i can import em and where?

Stannum

Since trem is standalone we don't and can't use baseq3 textures. You'll have to use the textures that come with tremulous instead.
Blue © 2004 Natural Selection.

Pilek

When i can paste em?
i really dont know
i have some textures.......
if some1 can plz host trem textures

i use directory My documents/my maps
but i dont know where paste textures and how name folder

Karvajalka

Tremulous/base/textures          
You have to put all the things there I think. I've edited one other game that was made with same engine, and you had to put textures in a .pk3 file too, or they wouldn't be  loaded in the game. .pk3 should be located in the base directory and should contain a texture directory in it. Put them there  :P , Could someone make sure I'm not giving false tips?  :roll:
SatGNU <3


Pilek

oO
another bug
when i wana save map as .bps
BSP menu looks like
http://www.fotosik.pl/pokaz_obrazek/d58d75d9003859f3.html

i think that i dont have some file....but dont know whitch xD
if some1 can plz host it and tell where i must paste it
Thx for help

Karvajalka

http://tremmapping.pbwiki.com/q3map2build
check that site, it should help  :P. It tells how to use the compiler program. It also has the links for the needed files. The compiling isn't done in GTK, so the window isn't a bug (I think).
SatGNU <3

Pilek

OK   program works...but i cant add map.....
how i can do it?

Sry for soo much  Questions but   i  have a big map xD and cant test it

Karvajalka

So you have a bsp file now? In .pk3 file? in map directory there? then type /devmap yourbspfilenamehere to console :). Post some screenshots when you get it working :P
SatGNU <3

Pilek

No....xD
i dont have cuz i cant .bps it......
it sux
i wana  test it

i run program
do all with guide(find directory to trem exe and q3map2 exe)
save it and?
what i must do?
menu still dun work

Karvajalka

you need to set the path of tremulous, so that the complier knows where the base/maps folder is located. Then the map will appear in the startup menu  :D . Have you saved your maps to tremulous/base/maps?
SatGNU <3

Pilek

You are The best xD
Big thx

must try map....some effects and done xD

EDIT:but how i can compile it?? to .bps
im soo newb

i think  the best way      to end it    
i must send to some1    and he will test it xD
but first i need to  texture it a little

Karvajalka

Wohoooooooooooooooooooooooooooooooooo. Now we have a new mapper knowing how to do things  8)( post some screenshots :P) . I was happy to help. If you have any other questions,  I' m happy to help more.
SatGNU <3

Pilek

I cant bsp it :/
im still making my map...

error-    http://www.fotosik.pl/pokaz_obrazek/1bcdcb5a3fff0d6c.html
hmmm.......this sux

when ill finish my project.....i think only 1 way is send to some1 and he texture it/pk3 it

Pilek

Ok......who wana test my map?
its un textured...and not finished yet
i wana to send to some1
and he must   check that map is not too big cuz i cant   do this

details are stupid xD ill change all......when i finish making rooms etc.

Karvajalka

I think we all are eager to test it :). If I remember right, http://www.megaupload.com had free upload and didn't require registration, so try uploading it there and post the link to us  :D
SatGNU <3

Pilek

Ok
If some1 can....plz test it..soon textured

http://files.filefront.com/spaceszit24map/;5220689;;/fileinfo.html

its .map file(i think it will work)
cant make .bsp.....

Size of round?
Vents are good sized??(cant check it....:/)
and about round(its   alpha and its untextured....)


EDIT3:New new new new new ver........ :P

I think that i dont have texture from map in textures folder........
need do something with this

zeta

well i think its great we got another new maker

i was puzzled just like u but i make maps like all day now

BTW on the release of Cross Roads, LoL idk i just didnt feel like working on it anymore so xD

Karvajalka

Grr...I can't open it. GTK shuts down and says there is an error :(
What version are you using?
SatGNU <3

Pilek

1.4
some1 plz pk3 it.....i wana test my own map

or send me textures(i cant find em)
radiant/notex
titan/grate
common/caulk
meep/octlig01ra
titan/runner_1
organisc/dirt2

Karvajalka

I can't open your map in GTK and I can't complier it  :(. So I can't do anything to your map. Maybe the file is corrupted? Have you tried opening it in GTK afterwards?
SatGNU <3

Pilek

Hmmmm
i can normaly download it and open...my friend too     can normaly open it

Map work on Radiat 1.4
on 1.5 it freeze

Mirsha

Quote from: SatannumSince trem is standalone we don't and can't use baseq3 textures. You'll have to use the textures that come with tremulous instead.
I downloaded and installed the Q3 demo, ripped open the default pk3 file and copy and pasted the shader info for the clip and caulk brushes then downloaded a dodgy .tgf file for the surfaces I found online for GTK to use.