I encountered problem that tremulous gives me following error when loading map:
*snips*
...shutting down QGL
...unloading OpenGL DLL
-----------------------
----- Server Shutdown (Server fatal crashed: Z_Malloc: failed on allocation of 522427400 bytes from the main zone) -----
==== ShutdownGame ====
---------------------------
Z_Malloc: failed on allocation of 522427400 bytes from the main zone
Reason might be that I have 498mb wav file on one target_speaker.
Is there size limit? Would Splitting the sound file in portions help?