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problems with open console! =S

Started by garelli, July 06, 2006, 01:05:14 PM

garelli

hey guys! =)

i've got problems with open the console, i don't know if there's another topic about it, if yes, i didn't find it! =S

when i asked ingame how to open the console everyone told me to open it with the button next to 1 that would be "§" on my keyboard.
but nothing happens when i click on it =S dunno why.
then i tried to find the config file in the folders in Finder (i have Mac OS X 10.4.6) but i didn't find it. i found "cl_keys.c" and tried to write a command for console in there, but it didn't run =)

yeah, that's all i know and tried! =)

i hope you can help me =)

cya! =)

Who

Edit tremulous/base/autogen.cfg

Add:

bind x "toggleconsole"

where x is the key of your choice.

Howitzer

I'd like the key next to the & key mapped to the console (as default in every game i know :p ) (Tilde)
In my Belgian layout, it's either ² or ³.
I've mapped 'toggleconsole' to ² but didn't get any results..
Do i need to use a letter?

Stof

Quote from: WhoEdit tremulous/base/autogen.cfg

Add:

bind x "toggleconsole"

where x is the key of your choice.

This is crap. It cannot be used to open the console on the main menu and cannot be used to close the console. Console handling is a hack in Quake 3 and only works correctly with US keyboards.

Another hack is that you can get the console opened and closed by typing a ~ char, no matter which key combo you need to do it.
urphy's rules of combat
8 ) Teamwork is essential; it gives the enemy someone else to shoot at.
18 ) Make it too tough for the enemy to get in and you can't get out.

Basilisco

Quote from: StofThis is crap. It cannot be used to open the console on the main menu and cannot be used to close the console. Console handling is a hack in Quake 3 and only works correctly with US keyboards.

Another hack is that you can get the console opened and closed by typing a ~ char, no matter which key combo you need to do it.

hhm.. The bind actually works in non-us keyboards (at least the spanish and the greek one). Not sure if you can toggle the console in the menu or not, but im sure you can do it in game.

stahlsau

QuoteAnother hack is that you can get the console opened and closed by typing a ~ char, no matter which key combo you need to do it.

That's the only one that works for me...on a german layout, it is "altgr"+"+" (the + next to Return, not on the numpad)

Stof

Quote from: Basilisco
Quote from: StofThis is crap. It cannot be used to open the console on the main menu and cannot be used to close the console. Console handling is a hack in Quake 3 and only works correctly with US keyboards.

Another hack is that you can get the console opened and closed by typing a ~ char, no matter which key combo you need to do it.

hhm.. The bind actually works in non-us keyboards (at least the spanish and the greek one). Not sure if you can toggle the console in the menu or not, but im sure you can do it in game.
On my computer, I cannot open the console with the bind on the main menu nor can I close the console with it.
urphy's rules of combat
8 ) Teamwork is essential; it gives the enemy someone else to shoot at.
18 ) Make it too tough for the enemy to get in and you can't get out.

tjw

https://bugzilla.icculus.org/show_bug.cgi?id=2741

I can apply Christophe's latest patch and make binaries for Mac and Linux with it if you are eager testers.

Stof

Quote from: tjwhttps://bugzilla.icculus.org/show_bug.cgi?id=2741

I can apply Christophe's latest patch and make binaries for Mac and Linux with it if you are eager testers.
Unfortunately, since "toggleconsole" is flawed, that patch doesn't solve all the problems :(

In my opinion, it works perfectly for all key actions except for opening the console. I would suggest another hack to make F12 work as another key top open the console before applying the patch for example :)
urphy's rules of combat
8 ) Teamwork is essential; it gives the enemy someone else to shoot at.
18 ) Make it too tough for the enemy to get in and you can't get out.

garelli

ahhh thank you guys! =) it really helped! =)
i just had a few minutes to find the file but i know where it is from other games! XD

thx again! =)

putilladesconsolada

I have new version (1.1.0) and i can't find autogen.cfg

I tried in server.cfg and maprotation.cfg and nothing happens.

Help please, ty

David

This thread is 3 years old, and long dead.
Start a new thread and tell us exactly what the problem is.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

Meisseli

#12
Quote from: David on August 10, 2009, 08:44:19 PM
This thread is 3 years old, and long dead.
Start a new thread and tell us exactly what the problem is.

Well I guess since he posts in the problems with open console! =S thread he has problems with opening the console.

Quote from: Who on July 06, 2006, 01:10:38 PM
Edit tremulous/base/autogen.cfg

Add:

bind x "toggleconsole"

where x is the key of your choice.
It depends on your OS.

~/.tremulous/base for Linux,
C:/Documents and Settings/~username~/Application Data/Tremulous/base for WinXP.

Vista had some other folder too, can't remember it. Same goes to Mac.

Kiwi

For mac you can find it in: /Users/(Your Name)/Library/Application Support/Tremulous/base/autogen.cfg