Author Topic: Sound Questions  (Read 2363 times)

amz181

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Sound Questions
« on: June 03, 2009, 05:59:49 pm »
1.) Can i make it so that only aliens, or only humans will hear the sound?

2.) Can i have it do something like this. Play item 1, pause 20 secs, play item 2 loop?

3.) Have the sound triggered by a player moving into a zone?

4.) Building on 3 (if its possible) can it be triggered by only alien, or only human?

5.) Oh and is it possible to have 2 sounds playing at once?
« Last Edit: June 03, 2009, 07:22:53 pm by amz181 »

CreatureofHell

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Re: Sound Questions
« Reply #1 on: June 03, 2009, 07:36:48 pm »
For #3 I would assume you make the trigger in the zone and link it to a speaker that plays the sound. I'm not an expert though so it's only a guess.
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UniqPhoeniX

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Re: Sound Questions
« Reply #2 on: June 03, 2009, 09:07:37 pm »
1. no.
2. make something with keys target, target2, target3, target4 if u need to target multiple things,(<- AMP only) or just use same targetnames for what you want to trigger. You can make a button trigger a speaker that plays once, and a 20s delay that at end will trigger other speaker that has looped_off spawnflag set.
3. Make a brush into trigger_multiple, apply trigger texture all over it and you have a zone that can trigger stuff.
4. Make it trigger a target_relay with human/alien_only spawnflag set which then triggers the target_speaker.
5. Ofc it is, why not? just make 2 target_speakers.
« Last Edit: June 03, 2009, 09:27:12 pm by UniqPhoeniX »

amz181

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Re: Sound Questions
« Reply #3 on: June 03, 2009, 10:02:01 pm »
Thanks a load ;)!!