I'm running:
Intel D 3.1 GHz
Nvidea GeForce FX5200 256 MB
512 MB RAM
And onboard sound
So I can run Unreal Tournament 2004 on 1024x768, my monitor's native resolution with everything on medium or high using DirectX and still get a steady framerate of over 30
I can run this (And this applies to everything running OpenGL) on 800x600 with everything on medium or low and get a fluctuating FPS that seems to depend on time of day, my mood, how hard I'm getting owned, what song is playing on my stereo, what book I last read, and sheer randomness that is somewhere between 90 FPS and 15 FPS, usually toward the lower end.
Is there any way to get this to run on DirectX/fix my OpenGL?
Yes, I'm running my latest video card drivers. I already thought of that.