Author Topic: Game won't load with update.  (Read 2411 times)

BobTheDemonicTwit

  • Guest
Game won't load with update.
« on: June 13, 2009, 01:29:59 pm »
(I'm taking your advise to start a new thread...) Tremulous is perfectly happy running the current tremulous, from tremulous.net, but is extremely mad with the trem.tjw.org/backport mod which I NEED to use bank. The codes with the update are ...
Code: [Select]
tremulous 1.1.0 win_mingw-x86 Feb 17 2007
----- FS_Startup -----
Current search path:
C:\Users\BobTheTwit\AppData\Local\Tremulous\base\xxxfireworks001.pk3 (46 files)
C:\Users\BobTheTwit\AppData\Local\Tremulous\base\map-treecannon_b4.pk3 (7 files)
C:\Users\BobTheTwit\AppData\Local\Tremulous\base\map-the_two_towers_b3.pk3 (319 files)
C:\Users\BobTheTwit\AppData\Local\Tremulous\base\map-thermal.pk3 (134 files)
C:\Users\BobTheTwit\AppData\Local\Tremulous\base\map-theBunker-1.0.0.pk3 (107 files)
C:\Users\BobTheTwit\AppData\Local\Tremulous\base\map-rotcannon-b11.pk3 (31 files)
C:\Users\BobTheTwit\AppData\Local\Tremulous\base\map-pulse-beta3-1.1.0.pk3 (198 files)
C:\Users\BobTheTwit\AppData\Local\Tremulous\base\map-mission_one_b7.pk3 (27 files)
C:\Users\BobTheTwit\AppData\Local\Tremulous\base\map-citadel.pk3 (143 files)
C:\Users\BobTheTwit\AppData\Local\Tremulous\base\map-bluedragon-b2-1.1.0.pk3 (65 files)
C:\Users\BobTheTwit\AppData\Local\Tremulous\base\map-atcszalpha-b2.pk3 (50 files)
C:\Users\BobTheTwit\AppData\Local\Tremulous\base\map-arkadia.pk3 (39 files)
C:\Users\BobTheTwit\AppData\Local\Tremulous\base\map-ancient_remains-1.0.pk3 (123 files)
C:\Users\BobTheTwit\AppData\Local\Tremulous/base
C:\Program Files\Tremulous\base\zzzzzzzzzzzz-xserverx-zzzzzzzzz.pk3 (221 files)
C:\Program Files\Tremulous\base\xxxfireworks001.pk3 (46 files)
C:\Program Files\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Program Files\Tremulous\base\seeek_mdriver_b1.pk3 (32 files)
C:\Program Files\Tremulous\base\map-watah-b5.pk3 (255 files)
C:\Program Files\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files\Tremulous\base\map-treecannon_b4.pk3 (7 files)
C:\Program Files\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files\Tremulous\base\map-tiefe_alpha.pk3 (36 files)
C:\Program Files\Tremulous\base\map-TheChurch.pk3 (49 files)
C:\Program Files\Tremulous\base\map-rotcannon-b10.pk3 (31 files)
C:\Program Files\Tremulous\base\map-roflcoaster-t2.pk3 (2 files)
C:\Program Files\Tremulous\base\map-pushcannon_b3.pk3 (17 files)
C:\Program Files\Tremulous\base\map-paint9.pk3 (87 files)
C:\Program Files\Tremulous\base\map-paint8.pk3 (147 files)
C:\Program Files\Tremulous\base\map-paint7.pk3 (129 files)
C:\Program Files\Tremulous\base\map-paint5.pk3 (99 files)
C:\Program Files\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Program Files\Tremulous\base\map-mission_one_b7.pk3 (27 files)
C:\Program Files\Tremulous\base\map-mission_one_b6.pk3 (27 files)
C:\Program Files\Tremulous\base\map-mission_one_b4.pk3 (21 files)
C:\Program Files\Tremulous\base\map-minicube_p1.pk3 (2 files)
C:\Program Files\Tremulous\base\map-meep_b2.pk3 (181 files)
C:\Program Files\Tremulous\base\map-mancannon_b4.pk3 (17 files)
C:\Program Files\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files\Tremulous\base\map-flap.pk3 (96 files)
C:\Program Files\Tremulous\base\map-atcs-x-beta-1.pk3 (33 files)
C:\Program Files\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files\Tremulous\base\map-arkadia.pk3 (39 files)
C:\Program Files\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files\Tremulous\base\map-ambush.pk3 (6 files)
C:\Program Files\Tremulous\base\map-1984b4.pk3 (118 files)
C:\Program Files\Tremulous\base\map-1984b2.pk3 (79 files)
C:\Program Files\Tremulous\base\highrise-b6.pk3 (23 files)
C:\Program Files\Tremulous\base\data-1.1.0.pk3 (1229 files)
C:\Program Files\Tremulous\base\cube_b2.pk3 (10 files)
C:\Program Files\Tremulous\base\ambush1.pk3 (27 files)
C:\Program Files\Tremulous\base\a2b1.pk3 (7 files)
C:\Program Files\Tremulous/base

----------------------
5240 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found generic

------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\Windows\system32\opengl32.dll' ): succeeded
...setting mode 9: 1600 1200 FS
...using colorsbits of 32
...calling CDS: failed, bad mode
...trying next higher resolution: failed, bad mode
...restoring display settings
...registered window class
Alt-Tab support disabled (win_allowAltTab = 0)
...created window@3,22 (1606x1225)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 0 )
...41 PFDs found
...hardware acceleration found
...PIXELFORMAT 6 selected
...creating GL context: succeeded
...making context current: succeeded
...WARNING: fullscreen unavailable in this mode
...setting mode 9: 1600 1200 FS
...using colorsbits of 16
...calling CDS: failed, bad mode
...trying next higher resolution: failed, bad mode
...restoring display settings
...window already present, CreateWindowEx skipped
Initializing OpenGL driver
...WARNING: fullscreen unavailable in this mode
...shutting down QGL
...unloading OpenGL DLL
...assuming '3dfxvgl' is a standalone driver
...initializing QGL
...WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem

The codes w/o the update are...
Code: [Select]
alright... I can't click copy fast enough, but I assure you it works fine.  :laugh:

Bissig

  • Posts: 1309
  • Turrets: +103/-131
Re: Game won't load with update.
« Reply #1 on: June 13, 2009, 08:40:43 pm »
...WARNING: fullscreen unavailable in this mode
...setting mode 9: 1600 1200 FS

...calling CDS: failed, bad mode
...trying next higher resolution: failed, bad mode

Try a low resolution first (f.e.: 1024x768 or 800x600). When it works we can work on the other parts.

Also, how much GFX memory do you have or do you have assigned on a integrated graphics system?

BobTheDemonicTwit

  • Guest
Re: Game won't load with update.
« Reply #2 on: June 14, 2009, 02:39:10 pm »
I have about 130mb of graphics mem... but I fixed the problem...

Bissig

  • Posts: 1309
  • Turrets: +103/-131
Re: Game won't load with update.
« Reply #3 on: June 14, 2009, 04:56:31 pm »
I have about 130mb of graphics mem... but I fixed the problem...

Would you be so kind as to inform us how you fixed the problem? So, others reading this topic get a clue.