Author Topic: Different Guids as Accounts?  (Read 6933 times)

xDragant

  • Posts: 63
  • Turrets: +2/-14
Different Guids as Accounts?
« on: July 02, 2009, 08:51:42 pm »
Hey is there a way you can use different GUIDS so that you don't have to share your admin with other people who play Tremulous on the same computer (in this case my brothers)?

I'm guessing that TremFusion CAN with the cl_ _____ command = 2 (I forgot the cmd :\)

So any ideas please? So I don't have to share my admin with them (or vice-versa)?

Some of my brothers might abuse cause their immature (12 and under).

Steely Ann

  • Posts: 752
  • Turrets: +106/-88
Re: Different Guids as Accounts?
« Reply #1 on: July 02, 2009, 09:38:53 pm »
For TJW's client on a Windows machine, I believe the GUID was stored in
Documents And Settings\Local Settings\Application Data\Tremulous.
It was either that or DAS\AD\Trem.

There you had your randomly generated (or not) GUID stored and you could
rename it to back it up.  Then you could just reenter Trem and it'd give you
a new one.

Haven't played Trem in forever so if there's a simpler way, I'm unaware
of it and I'll leave it to others.
« Last Edit: July 02, 2009, 09:40:32 pm by Steely Ann »

Superpie

  • Spam Killer
  • *
  • Posts: 339
  • Turrets: +105/-48
    • superpie.org
Re: Different Guids as Accounts?
« Reply #2 on: July 02, 2009, 10:22:05 pm »
If you use different login accounts on the computer they will each have their own guid.
Where is the good in goodbye? -Meredith Willson

David

  • Spam Killer
  • *
  • Posts: 3543
  • Turrets: +249/-273
Re: Different Guids as Accounts?
« Reply #3 on: July 02, 2009, 11:21:09 pm »
If for whatever reason you can't do different accounts, then you can start tremulous with "+set fs_homepath /path/to/somewhere" to effectively simulate the same thing, with each player using a different folder to store it all in.
But separate user accounts is the "correct" way to do it.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

xDragant

  • Posts: 63
  • Turrets: +2/-14
Re: Different Guids as Accounts?
« Reply #4 on: July 02, 2009, 11:54:59 pm »
It's actually my parents computer, and I can't use their password protected computer. I have made an account but got caught so yeah.

For TJW's client on a Windows machine, I believe the GUID was stored in
Documents And Settings\Local Settings\Application Data\Tremulous.
It was either that or DAS\AD\Trem.

There you had your randomly generated (or not) GUID stored and you could
rename it to back it up.  Then you could just reenter Trem and it'd give you
a new one.

Haven't played Trem in forever so if there's a simpler way, I'm unaware
of it and I'll leave it to others.

I already tried that..

If you use different login accounts on the computer they will each have their own guid.

Tried and failed.

If for whatever reason you can't do different accounts, then you can start tremulous with "+set fs_homepath /path/to/somewhere" to effectively simulate the same thing, with each player using a different folder to store it all in.
But separate user accounts is the "correct" way to do it.

Just awesome we use different binds (I have folders with our names in it execing different stuff. I'll just add it to the startup bind to each of ours and everything.)

So if I just make a new folder and relocate the fs_homepath, will their be any bugs/problems? And will I have to copy the Tremulous folder, or just make a new one and let it make itself (I believe it does that by default, right?)?

Anything I have to backup?

Thanks guys, I need to fix this mess.

Also remember this is TremFusion I'm talking about.
« Last Edit: July 02, 2009, 11:57:35 pm by xDragant »

David

  • Spam Killer
  • *
  • Posts: 3543
  • Turrets: +249/-273
Re: Different Guids as Accounts?
« Reply #5 on: July 03, 2009, 09:55:48 am »
It'll make the folder it's self.  The only down side is you will both have to download all the downloadable maps etc.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

xDragant

  • Posts: 63
  • Turrets: +2/-14
Re: Different Guids as Accounts?
« Reply #6 on: July 03, 2009, 08:51:37 pm »
Or just let one download them copy and paste the maps in the right directory.

xDragant

  • Posts: 63
  • Turrets: +2/-14
Re: Different Guids as Accounts?
« Reply #7 on: July 06, 2009, 11:55:27 pm »
Hey when I (try to) change the homepath, it says it's copyrighted >.<

Can anyone help me with this? D=

EDIT: Also, now it's using my bro's GUID and doesn't have a qkey :o

UniqPhoeniX

  • Spam Killer
  • *
  • Posts: 1376
  • Turrets: +66/-32
Re: Different Guids as Accounts?
« Reply #8 on: July 07, 2009, 09:23:34 am »
You mean "write protected" lol. You need to set it in shortcut properties (+set fs_homepath path/to/somewhere), it can't be changed when trem is already running.
To see what folders it is looking in, type fs_[tab] in trem console.

Colynn'

  • Posts: 308
  • Turrets: +28/-35
Re: Different Guids as Accounts?
« Reply #9 on: July 08, 2009, 08:07:55 am »
When I used to fake alot, I used cl_guidServerUniq.
When I was with my real nick, Colynn, I was with cl_guidServerUniq 0 (for admins level etc). And when I faked, with cl_guidServerUniq 1.

PS: cl_guidServerUniq 1 makes you have an uniq GUID on each server.
Currently working on: REAL LIFE STUDIES BULLSHIT

Archangel

  • Guest
doing it backwards
« Reply #10 on: July 08, 2009, 08:32:12 am »
Colynn, I was with cl_guidServerUniq 0 (for admins level etc). And when I faked, with cl_guidServerUniq 1.

because turning a security feature off to use admin rights makes everything better.

Colynn'

  • Posts: 308
  • Turrets: +28/-35
Re: doing it backwards
« Reply #11 on: July 08, 2009, 11:29:11 am »
Colynn, I was with cl_guidServerUniq 0 (for admins level etc). And when I faked, with cl_guidServerUniq 1.

because turning a security feature off to use admin rights makes everything better.
Security?
Currently working on: REAL LIFE STUDIES BULLSHIT

kevlarman

  • Posts: 2737
  • Turrets: +291/-295
Re: Different Guids as Accounts?
« Reply #12 on: July 08, 2009, 06:08:00 pm »
if your guid is the same on all servers, then by joining a server you give the server op your admin on all servers you had it on.
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----

Colynn'

  • Posts: 308
  • Turrets: +28/-35
Re: Different Guids as Accounts?
« Reply #13 on: July 08, 2009, 07:00:44 pm »
Ah thanks. Well, I just used it to be undercover, nothing much.
Currently working on: REAL LIFE STUDIES BULLSHIT