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Massdriver range announcement

Started by {7}wrath, July 05, 2009, 07:57:55 PM

{7}wrath

My brother had the idea that whenever somebody was shot with a massdriver, the announcement would include the range, like this: "wr4th was massdriven by Cadmium at 13 metres."

What do you guys think of implementing this in the next release?

Nux

Or maybe even for those lucky long-range shotty kills.  ;)

mooseberry

Just like those CoD mods. I don't really see the point of this though, not least because there aren't many places in normal maps where you can actually see for a loong distance.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

Ellohir

Meters? Why metric system?

I think the best would be to notice the distance when is longer than a certain threshold.

{7}wrath

Metric or whatever, it doesn't matter. And probably having a threshold would be a good idea.

Ellohir

I use metric system (Europe r00lz) but I just though that it should be configurable, either Metric or... What was the other thing? Imperial or something like that, isn't it?

PureNoob

Quote from: Ellohir on July 05, 2009, 08:41:35 PM
I use metric system (Europe r00lz) but I just though that it should be configurable, either Metric or... What was the other thing? Imperial or something like that, isn't it?
And also option to not to show the range at all. It would be cool idea for a mod but I wouldn't mind to have it in 1.2, too.

kevlarman

there isn't really a conversion from game units to metric (or imperial, or anything else).
Quote from: Asvarox link=topic=8622.msg169333#msg169333Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
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Knowitall66

I'm pretty sure this came from Soubok, but I'm too not sure; "8 game units equals 1 foot".

Defiance

"Be gone, little fucker. Shoo." -Sinclair

danmal

Quote from: kevlarman on July 05, 2009, 09:06:52 PM
there isn't really a conversion from game units to metric (or imperial, or anything else).

Doesn't matter too much. It can be pretty much arbitery tbh as long as the distance seems believable.

+ OPTIMUS +

from the grave:

Quote from: Lava Croft on July 11, 2008, 09:59:30 AM
From the GtkRadiant manual:
In the game world, eight units roughly equal one foot (30.5 cm).
This means that around 26 units equals the meter you say is absent in Tremulous.

Quote from: Survivor on July 22, 2008, 06:49:27 PM
So according to that the average height of the trem human is about 210 cm.

Quote from: Samurai.mac on July 23, 2008, 12:51:10 PM
"The metre is the length of the path traveled by light in vacuum during a time interval of 1⁄299,792,458 of a second. It follows that the speed of light in vacuum is exactly 299,792,458 metres per second. (17th CGPM, 1983, Resolution 1)[2]"

Light doesn't move in Tremulous, therefore there are no metres.
success is the ability to go from failure to failure without losing your enthusiasm

+PICS+

UniqPhoeniX

Should be 32 units to a meter (human = 56/32=1.75m).

googles


vec3_t    diff;
float    dist;

VectorSubtract( tr.endpos, ent->client->ps.origin, diff );
dist = VectorLength( diff );

trap_SendServerCommand(-1, va("print \"Your distance is %f\n\"", dist ) );



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