Author Topic: IDEA: HEAL GUN  (Read 13624 times)

gareth

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IDEA: HEAL GUN
« on: July 18, 2009, 08:18:18 pm »
It works like this:

* Humans can get a "heal gun" from the armory. It costs nothing.
* When a human with a heal gun points his gun at nearby humans, they get slowly healed (with some graphics), and he slowly gains credits.
* The amount of healing/crediting is proportional to the proximity to aliens (the proximity should be displayed to the healer guy somehow, and perhaps to people around him - a sound of some sort perhaps).

This encourages teamwork - by giving humans a good reason to keep together - to protect the "healer guy" - and the "healer guy" has a reason to seek out other humans to heal. It means low credit noobs have something to do when they would otherwise have to camp for credits. By making it only effective near to aliens, it encourages fighting.


Demolution

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Re: IDEA: HEAL GUN
« Reply #2 on: July 19, 2009, 03:31:31 am »
To counteract the healing gun I propose a new healing alien unit. It is extremely fuzzy, and heals the other aliens by discharging healing static.

It looks like this:


Humans cannot kill it due to it's extreme cuteness.

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my brain > your brain.
and i am VERY stupid.

Odin

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Re: IDEA: HEAL GUN
« Reply #3 on: July 19, 2009, 07:31:29 am »
To counteract the healing gun I propose a new healing alien unit. It is extremely fuzzy, and heals the other aliens by discharging healing static.

It looks like this:


Humans cannot kill it due to it's extreme cuteness.
+1

ACKMAN

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Re: IDEA: HEAL GUN
« Reply #4 on: July 19, 2009, 03:13:44 pm »
Fail

gareth

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Re: IDEA: HEAL GUN
« Reply #5 on: July 19, 2009, 10:23:15 pm »
;p;


your face

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Re: IDEA: HEAL GUN
« Reply #7 on: July 20, 2009, 06:24:33 am »
playar uno <3
spam spam spam, waste waste waste!

Repatition

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Re: IDEA: HEAL GUN
« Reply #8 on: July 21, 2009, 05:31:11 am »
more camping? ideas!

fleash eater

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Re: IDEA: HEAL GUN
« Reply #9 on: September 17, 2009, 02:27:37 am »
ACtually, i added this to NomX before my coders ditched me







(model is curtosy of Seeeker)
for Chaos info, contributing, and Community events go to chaos.Nomnomclan.org

Plague Bringer

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Re: IDEA: HEAL GUN
« Reply #10 on: September 17, 2009, 03:26:05 am »
I wonder what my babies with Seeeker would look like..

That thing's sexy, but it's very TF2.
U R A Q T

Minimum

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Re: IDEA: HEAL GUN
« Reply #11 on: September 17, 2009, 11:54:19 pm »
Thats a pretty cool weapon. Except it doesn't really fit in with trem imho... add lots of scratches or something.

fleash eater

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Re: IDEA: HEAL GUN
« Reply #12 on: September 18, 2009, 06:59:17 am »
Thats a pretty cool weapon. Except it doesn't really fit in with trem imho... add lots of scratches or something.

that was just a place texture, the real texture hasnt been tested, and also our coder ditched us on NomX and i cant find anyone else who would be interested in the project sadly, and we had so much already done...
for Chaos info, contributing, and Community events go to chaos.Nomnomclan.org

Lonly

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Re: IDEA: HEAL GUN
« Reply #13 on: September 19, 2009, 12:09:17 am »
ACtually, i added this to NomX before my coders ditched me







(model is curtosy of Seeeker)

Great job man, keep it up.

fleash eater

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Re: IDEA: HEAL GUN
« Reply #14 on: September 19, 2009, 03:03:35 am »
i cant, my coder ditched me and im new to coding i cant do everything on my own.
for Chaos info, contributing, and Community events go to chaos.Nomnomclan.org

Lonly

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Re: IDEA: HEAL GUN
« Reply #15 on: September 19, 2009, 03:38:21 pm »
i cant, my coder ditched me and im new to coding i cant do everything on my own.

I have a team of coders working for the FuN Development team...  ::)

Foe of Eternity (THE SECOND BEST)
Jackmcbarn (THE BEST)
Robfd (THE THIRD BEST)
Air (THE FORTH BEST)
Me (Alittle) (THE WORST)

fleash eater

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Re: IDEA: HEAL GUN
« Reply #16 on: September 19, 2009, 06:56:37 pm »
i cant, my coder ditched me and im new to coding i cant do everything on my own.

I have a team of coders working for the FuN Development team...  ::)

Foe of Eternity (THE SECOND BEST)
Jackmcbarn (THE BEST)
Robfd (THE THIRD BEST)
Air (THE FORTH BEST)
Me (Alittle) (THE WORST)



Jackmcbarn (THE BEST)   he was the coder that ditched me >.<
for Chaos info, contributing, and Community events go to chaos.Nomnomclan.org

Lonly

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Re: IDEA: HEAL GUN
« Reply #17 on: September 19, 2009, 11:36:01 pm »
i cant, my coder ditched me and im new to coding i cant do everything on my own.

I have a team of coders working for the FuN Development team...  ::)

Foe of Eternity (THE SECOND BEST)
Jackmcbarn (THE BEST)
Robfd (THE THIRD BEST)
Air (THE FORTH BEST)
Me (Alittle) (THE WORST)



Jackmcbarn (THE BEST)   he was the coder that ditched me >.<


Code: [Select]
jackmcbarn: no, that was cos my cpu fan
R+k: yea
jackmcbarn: tell him im still willing to help

Get an XFIRE or on AIM add him jackmcbarn
« Last Edit: September 19, 2009, 11:47:21 pm by Lonly »

Lachu

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Re: IDEA: HEAL GUN
« Reply #18 on: October 04, 2009, 03:16:04 pm »
Many days age I suggested to use medikit on aliens(humans). Idea is better balancing - we can heal company, but we lost own medikit in this moment.

Hey! Move able spawns are great! ;-)

Dretchdude

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Re: IDEA: HEAL GUN
« Reply #19 on: November 23, 2010, 02:03:14 am »
How much TF2 have you played recently?  Because this idea is kinda stolen.  But if you disagree, then I will believe you.