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Turret Shader? [SOLVED]
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Topic: Turret Shader? [SOLVED] (Read 2740 times)
tojimaru
Posts: 81
Turrets: +6/-6
Turret Shader? [SOLVED]
«
on:
July 30, 2009, 09:03:30 pm »
I tried to add a turret to my map but it shows up as a small box that says Shader Not Found, can someone help?
«
Last Edit: August 13, 2009, 10:04:00 pm by tojimaru
»
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your face
Community Moderators
Posts: 3843
Turrets: +116/-420
Re: Turret Shader?
«
Reply #1 on:
July 30, 2009, 09:04:10 pm »
Move the box atleast 2 gu above the ground. It will appear fine ingame.
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Quote from: dolby on February 19, 2003, 06:44:44 pm
spam spam spam, waste waste waste!
Repatition
Posts: 332
Turrets: +11/-196
Re: Turret Shader?
«
Reply #2 on:
July 30, 2009, 09:17:15 pm »
yes it alway's does that in gtk but when you compile it and open it it tremulous it a Turret!
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http://jbjarts.blogspot.com/
Ingar
Tremulous Developers
Posts: 554
Turrets: +302/-7
Re: Turret Shader?
«
Reply #3 on:
July 30, 2009, 10:04:27 pm »
You're mising common-mgturret.pk3.
Get it from
netradiant-tremulous-support.zip
or try the new
data-radiant-1.1.0.pk3
.
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http://ingar.satgnu.net
Repatition
Posts: 332
Turrets: +11/-196
Re: Turret Shader?
«
Reply #4 on:
July 30, 2009, 10:12:26 pm »
yes i heard your netraident showed the turret!
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http://jbjarts.blogspot.com/
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Turret Shader? [SOLVED]