Author Topic: Making the sky a light sorce  (Read 2459 times)

Noyesdude

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Making the sky a light sorce
« on: August 21, 2009, 07:16:40 pm »
I asked this on the fourms on the XserverX site and they said I should ask here.
Quote from: Noyesdude
Hello. I've looked around but I can't seem to find out how to make a sky a light sorce. From what I've found its possible though a .shader file but I'm not sure where that is either. I've messed with making maps before but I've not used things like this. If someone would be willing to help (giving a site or information on how to) I would be very greatful.

Thanks in Advance
Noyesdude
 
Co-creater of the Pbot installation guide(http://xserverx.com/forum/viewtopic.php?f=44&t=2352) on XserverX, and Tremulous player. and btw its No-yes-dude :D

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Re: Making the sky a light sorce
« Reply #1 on: August 21, 2009, 07:22:05 pm »
Code: [Select]
shaderparam sun
or something like that in your skybox shader

your face

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Re: Making the sky a light sorce
« Reply #2 on: August 21, 2009, 09:18:42 pm »
spam spam spam, waste waste waste!

Noyesdude

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Re: Making the sky a light sorce
« Reply #3 on: August 22, 2009, 01:26:17 am »
Thank You Very Much. I didnt realize that there was a maunal in the GTK program. (the page you sent me told me that there was in the first part)
« Last Edit: August 22, 2009, 02:11:32 am by Noyesdude »
Co-creater of the Pbot installation guide(http://xserverx.com/forum/viewtopic.php?f=44&t=2352) on XserverX, and Tremulous player. and btw its No-yes-dude :D