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Question about backport
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Topic: Question about backport (Read 2603 times)
zelenki
Posts: 3
Turrets: +0/-0
Question about backport
«
on:
August 23, 2009, 10:28:56 am »
Hello everyone, I haven't been playing tremulous for a couple of years and now I felt like playing again.
I was wondering what everyone generally is using, I mean should I download tjw's backport (
http://trem.tjw.org/backport/
) or is there something newer I should use instead?
Thanks
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Iceman
Posts: 14
Turrets: +0/-2
Re: Question about backport
«
Reply #1 on:
August 23, 2009, 10:45:24 am »
Backport is very usefull and oblige to download map more quickly. So use it without any doubt !
BUT..this link is old (but works good) and i suggest you to use this
link
. If you have some problems, use "search" function in forum.
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french'player are Best'a !
(but ok we're not a lot^^)
zelenki
Posts: 3
Turrets: +0/-0
Re: Question about backport
«
Reply #2 on:
August 23, 2009, 11:26:24 am »
So using the Mercenariesguild Client is a better choice? I guess it has TJW's features but what else is new?
Am I supposed to download all the .DLL files too and put them in the installation directory?
«
Last Edit: August 23, 2009, 11:31:09 am by zelenki
»
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David
Spam Killer
Posts: 3543
Turrets: +249/-273
Re: Question about backport
«
Reply #3 on:
August 23, 2009, 11:59:39 am »
Yep, you need the dll's in the same folder.
It has all the stuff in TJW's build, as well as lots of other new stuff that's been added sense then.
The full list of stuff is here:
http://releases.mercenariesguild.net/client/mg-client-manual.txt
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Any maps not in the MG repo? Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone. I can't speak for anyone else, and there is no one who can speak for me. If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev. Nothing I say counts for anything.
zelenki
Posts: 3
Turrets: +0/-0
Re: Question about backport
«
Reply #4 on:
August 23, 2009, 12:49:27 pm »
Thanks for the help Iceman and David
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Fryup
Posts: 5
Turrets: +0/-0
Re: Question about backport
«
Reply #5 on:
September 17, 2009, 12:21:40 pm »
Hi Guys,
Sorry for being stupid, I want to update my version of tremulous as well using the link. What do I do exactly? like step by step, as I am having difficulty working on TJW's instructions on updating. Please help....
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David
Spam Killer
Posts: 3543
Turrets: +249/-273
Re: Question about backport
«
Reply #6 on:
September 17, 2009, 05:59:01 pm »
Go to
http://releases.mercenariesguild.net/client/win32/
and download everything there to C:\Program Files\Tremulous (or wherever you installed trem)
Then rename your current tremulous.exe to tremulous.old and rename tremulous.x86.exe(that you just downloaded) to tremulous.exe
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Any maps not in the MG repo? Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone. I can't speak for anyone else, and there is no one who can speak for me. If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev. Nothing I say counts for anything.
Fryup
Posts: 5
Turrets: +0/-0
Re: Question about backport
«
Reply #7 on:
September 17, 2009, 08:51:41 pm »
Excellent, worked, thank you David.
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Question about backport