I don't think hums need any boosting whatsoever, in good servers, humans win a good 65% of the time as they are just insane like that. Humans have so many advantages, ranged warfare, better buildings (S1 aliens<<<<< S1 Humans), better S2, and wallhackers/aimbots are more common on the hum team. While humans get a better radar than aliens+headprotection, jetpacks (some maps more of an advantage than others), flamers (again, better on some maps compared to others, pulse rifles (ultimate lag wep/building killer), aliens get advanced mara/basilisk (both extremely UP, basis do less than dretches, and if seen are dead aliens walking, stealthy and they can be very good tho.) Advanced maras are only good at killing nakeds, and are extremely hard to keep control of. Their zap you would think would do quite well versus buildings (short-curcuit or something) but it doesn't, which is why both maras/basis are underused. Trappers/boosters are only decent S2 boosts, for aliens, but are mediocre compared to humans s2.